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Transform the ways you communicate, create, collaborate, and explore using Microsoft HoloLens Key FeaturesCreate immersive augmented reality apps for Microsoft HoloLens from scratch Leverage the powerful HoloLens sensors to interact with real-world motions and gestures and make your app life-like Explore the powerful Unity 5 SDK along with the Windows Unified platform to get the most out of your HoloLens app Book Description HoloLens, Microsoft's innovative augmented reality headset, overlaps holograms into a user's vision of their environment. Your ideas are closer to becoming real when you…mehr

Produktbeschreibung
Transform the ways you communicate, create, collaborate, and explore using Microsoft HoloLens Key FeaturesCreate immersive augmented reality apps for Microsoft HoloLens from scratch Leverage the powerful HoloLens sensors to interact with real-world motions and gestures and make your app life-like Explore the powerful Unity 5 SDK along with the Windows Unified platform to get the most out of your HoloLens app Book Description HoloLens, Microsoft's innovative augmented reality headset, overlaps holograms into a user's vision of their environment. Your ideas are closer to becoming real when you can create and work with holograms in relation to the world around you. If you are dreaming beyond virtual worlds, beyond screens, beyond pixels, and want to take a big leap in the world of augmented reality, then this is the book you want. Starting off with brainstorming and the design process, you will take your first steps in creating your application for HoloLens. You will learn to add gestures and write an app that responds to verbal commands before gradually moving on creating sounds in the app and placing them in a 3D space. You will then communicate between devices in the boundaries of the UWP model. What you will learnDesign an app for HoloLens that is feasible and attractive to use Add gestures and interact with them Create sounds in the app and place them in a 3D space Use voice generation and voice recognition to make your apps more lifelike Interact with the physical environment to place holograms on top of physical objects Compare HoloLens with the other products and know how to use its strengths Use assets from third parties to enrich our app Who this book is for: ¿If you are a developer who wants to create augmented reality apps for the Microsoft HoloLens platform, then this is the book for you. Coding experience with C# is assumed.
Autorenporträt
Dennis Vroegop is a programmer, no matter what his business card states. He has been programming computers since the early 1980s and still gets a kick whenever he sees his software running. After graduating with a degree in Business Informatics, he has worked in many roles over the years while retaining his passion for developing great software. These days, he works as an interim IT manager or CTO, helping companies get their software development in shape and making the developers happy about their work again. He has been awarded the Microsoft MVP Award every year since 2006. In that role, he has been working with the C# team in Redmond on design sessions and has helped shape the language (a little bit). Dennis is a sought-after international speaker and public figure who is always ready to teach new generations about programming. Apart from his computer-related activities, Dennis plays the guitar and sings in a classic rock cover band named "The Total Amateurs," which says all you need to know about their skills. Dennis lives with his wife, Diana, and they have a wonderful daughter, Emma.