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  • Format: PDF

The Legend of Zelda series is one of the most popular and recognizable examples in videogames of what Tolkien referred to as mythopoeia , or myth-making. The essays in this volume explore how The Legend of Zelda series puts players in touch with videogames' myth-making power.

Produktbeschreibung
The Legend of Zelda series is one of the most popular and recognizable examples in videogames of what Tolkien referred to as mythopoeia, or myth-making. The essays in this volume explore how The Legend of Zelda series puts players in touch with videogames' myth-making power.


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Autorenporträt
Anthony G. Cirilla is Assistant Professor of English Literature at College of the Ozarks and associate editor of Carmina Philosophiae, the Journal of the International Boethius Society. He received his PhD in English literature from Saint Louis University and has published and presented extensively in both Boethius and videogame studies. Vincent E. Rone (PhD, 2014, UC Santa Barbara) writes, composes, teaches, and performs. He specializes in sacred-music reforms of Catholic France and the music of fantasy, notably The Lord of the Rings and The Legend of Zelda franchises. He currently is co-editing an anthology, Nostalgia and Videogame Music.