- Gebundenes Buch
- Merkliste
- Auf die Merkliste
- Bewerten Bewerten
- Teilen
- Produkt teilen
- Produkterinnerung
- Produkterinnerung
"This is the second edition of the essential reference and guidebook for SuperCollider, a powerful, flexible, open-source, cross-platform audio programming language"--
Andere Kunden interessierten sich auch für
- The SuperCollider Book113,99 €
- R. Kent DybvigThe Scheme Programming Language, fourth edition50,99 €
- Daniel P. Friedman (Indiana University Professor)The Little Typer67,99 €
- Noam NisanThe Elements of Computing Systems69,99 €
- Daniel P. FriedmanThe Little Learner47,99 €
- Elliot LichtmanThe Computer Always Wins14,99 €
- Timothy G. Mattson (Intel Senior Research Scientist)The OpenMP Common Core48,99 €
-
-
-
"This is the second edition of the essential reference and guidebook for SuperCollider, a powerful, flexible, open-source, cross-platform audio programming language"--
Produktdetails
- Produktdetails
- Verlag: MIT Press Ltd
- Seitenzahl: 896
- Erscheinungstermin: 29. April 2025
- Englisch
- Abmessung: 237mm x 208mm x 34mm
- Gewicht: 1506g
- ISBN-13: 9780262049702
- ISBN-10: 0262049708
- Artikelnr.: 72175039
- Herstellerkennzeichnung
- Libri GmbH
- Europaallee 1
- 36244 Bad Hersfeld
- gpsr@libri.de
- Verlag: MIT Press Ltd
- Seitenzahl: 896
- Erscheinungstermin: 29. April 2025
- Englisch
- Abmessung: 237mm x 208mm x 34mm
- Gewicht: 1506g
- ISBN-13: 9780262049702
- ISBN-10: 0262049708
- Artikelnr.: 72175039
- Herstellerkennzeichnung
- Libri GmbH
- Europaallee 1
- 36244 Bad Hersfeld
- gpsr@libri.de
edited by Scott Wilson, David Cottle, and Nick Collins; foreword by James McCartney
Foreword by James McCartney Introduction to the Second Edition
by Scott Wilson
David Cottle
and Nick Collins Part I: Tutorials 1 Beginner’s Tutorial
by David Cottle 2 The Unit Generator
by Joshua Parmenter 3 Composing with SuperCollider
by Scott Wilson and Julio d’Escriván 4 Ins and Outs
by Marije A. J. Baalman
Miguel Negrão
Stefan Kersten
and Till Bovermann Part II: Advanced Tutorials 5 Programming in SuperCollider
by Iannis Zannos 6 Events and Patterns
by Ron Kuivila 7 Just in Time Programming
by Julian Rohrhuber and Alberto de Campo 8 Object Modelling
by Alberto de Campo
Julian Rohrhuber
and Till Bovermann Part III: Editors and GUI 9 Installing
Setting Up and Running the SuperCollider IDE
by Norah Lorway 10 Alternative IDEs for SuperCollider
by Konstantinos Vasilakos 11 SuperCollider on Small Computers
by Matthew John Yee-King 12 The SuperCollider GUI Library
by Eli Fieldsteel IV Practical Applications 13 Sonification and Auditory Display in SuperCollider
by Alberto de Campo
Julian Rohrhuber
Katharina Vogt
and Till Bovermann 14 Spatialization with SuperCollider
by Marije A. J. Baalman and Scott Wilson 15 Machine Listening in SuperCollider
by Nick Collins 16 Microsound Alberto de Campo and Marcin Pietruszewski 17 Alternative Tunings with SuperCollider
by Fabrice Mogini 18 Non-Real Time Synthesis and Object Oriented Composition
by Brian Willkie and Joshua Parmenter 19 Stochastic and Deterministic Algorithms for Sound Synthesis and Composition
by Sergio Luque and Daniel Mayer Part V: Projects and Perspectives 20 Implementing New Language Syntax Using SuperCollider’s Pre-Processor
by James Harkins 21 Interface Investigations
by Thor Magnusson 22 SuperCollider in Japan
by Takeko Akamatsu 23 Dialects
Constraints
and Systems within Systems
by Julian Rohrhuber
Tom Hall
and Alberto de Campo 24 Artists’ Statements
from: Juan Gabriel Alzate Romero
Helene Hedsund
Patrick Hartono
Norah Lorway
Andrea Valle
Marianne Teixidó
Neil Cosgrove
Shelly Knotts
Juan Sebastián Lach
Mileece
Sam Pluta
Ann Warde
Anna Xambó Sedo
25 Machine Learning in SuperCollider
by Chris Kiefer and Shelly Knotts 26 Notations and Score-Making
by Tom Hall
Newton Armstrong and Richard Hoadley 27 SCTweets: Character Matters
by Fellipe M. Martins VI Developer Topics 28 The SuperCollider Language Implementation
by Stefan Kersten 29 Writing Unit Generator Plug-ins
by Dan Stowell and Christof Ressi 30 Inside scsynth
by Ross Bencina Subject Index Code Index
by Scott Wilson
David Cottle
and Nick Collins Part I: Tutorials 1 Beginner’s Tutorial
by David Cottle 2 The Unit Generator
by Joshua Parmenter 3 Composing with SuperCollider
by Scott Wilson and Julio d’Escriván 4 Ins and Outs
by Marije A. J. Baalman
Miguel Negrão
Stefan Kersten
and Till Bovermann Part II: Advanced Tutorials 5 Programming in SuperCollider
by Iannis Zannos 6 Events and Patterns
by Ron Kuivila 7 Just in Time Programming
by Julian Rohrhuber and Alberto de Campo 8 Object Modelling
by Alberto de Campo
Julian Rohrhuber
and Till Bovermann Part III: Editors and GUI 9 Installing
Setting Up and Running the SuperCollider IDE
by Norah Lorway 10 Alternative IDEs for SuperCollider
by Konstantinos Vasilakos 11 SuperCollider on Small Computers
by Matthew John Yee-King 12 The SuperCollider GUI Library
by Eli Fieldsteel IV Practical Applications 13 Sonification and Auditory Display in SuperCollider
by Alberto de Campo
Julian Rohrhuber
Katharina Vogt
and Till Bovermann 14 Spatialization with SuperCollider
by Marije A. J. Baalman and Scott Wilson 15 Machine Listening in SuperCollider
by Nick Collins 16 Microsound Alberto de Campo and Marcin Pietruszewski 17 Alternative Tunings with SuperCollider
by Fabrice Mogini 18 Non-Real Time Synthesis and Object Oriented Composition
by Brian Willkie and Joshua Parmenter 19 Stochastic and Deterministic Algorithms for Sound Synthesis and Composition
by Sergio Luque and Daniel Mayer Part V: Projects and Perspectives 20 Implementing New Language Syntax Using SuperCollider’s Pre-Processor
by James Harkins 21 Interface Investigations
by Thor Magnusson 22 SuperCollider in Japan
by Takeko Akamatsu 23 Dialects
Constraints
and Systems within Systems
by Julian Rohrhuber
Tom Hall
and Alberto de Campo 24 Artists’ Statements
from: Juan Gabriel Alzate Romero
Helene Hedsund
Patrick Hartono
Norah Lorway
Andrea Valle
Marianne Teixidó
Neil Cosgrove
Shelly Knotts
Juan Sebastián Lach
Mileece
Sam Pluta
Ann Warde
Anna Xambó Sedo
25 Machine Learning in SuperCollider
by Chris Kiefer and Shelly Knotts 26 Notations and Score-Making
by Tom Hall
Newton Armstrong and Richard Hoadley 27 SCTweets: Character Matters
by Fellipe M. Martins VI Developer Topics 28 The SuperCollider Language Implementation
by Stefan Kersten 29 Writing Unit Generator Plug-ins
by Dan Stowell and Christof Ressi 30 Inside scsynth
by Ross Bencina Subject Index Code Index
Foreword by James McCartney Introduction to the Second Edition
by Scott Wilson
David Cottle
and Nick Collins Part I: Tutorials 1 Beginner’s Tutorial
by David Cottle 2 The Unit Generator
by Joshua Parmenter 3 Composing with SuperCollider
by Scott Wilson and Julio d’Escriván 4 Ins and Outs
by Marije A. J. Baalman
Miguel Negrão
Stefan Kersten
and Till Bovermann Part II: Advanced Tutorials 5 Programming in SuperCollider
by Iannis Zannos 6 Events and Patterns
by Ron Kuivila 7 Just in Time Programming
by Julian Rohrhuber and Alberto de Campo 8 Object Modelling
by Alberto de Campo
Julian Rohrhuber
and Till Bovermann Part III: Editors and GUI 9 Installing
Setting Up and Running the SuperCollider IDE
by Norah Lorway 10 Alternative IDEs for SuperCollider
by Konstantinos Vasilakos 11 SuperCollider on Small Computers
by Matthew John Yee-King 12 The SuperCollider GUI Library
by Eli Fieldsteel IV Practical Applications 13 Sonification and Auditory Display in SuperCollider
by Alberto de Campo
Julian Rohrhuber
Katharina Vogt
and Till Bovermann 14 Spatialization with SuperCollider
by Marije A. J. Baalman and Scott Wilson 15 Machine Listening in SuperCollider
by Nick Collins 16 Microsound Alberto de Campo and Marcin Pietruszewski 17 Alternative Tunings with SuperCollider
by Fabrice Mogini 18 Non-Real Time Synthesis and Object Oriented Composition
by Brian Willkie and Joshua Parmenter 19 Stochastic and Deterministic Algorithms for Sound Synthesis and Composition
by Sergio Luque and Daniel Mayer Part V: Projects and Perspectives 20 Implementing New Language Syntax Using SuperCollider’s Pre-Processor
by James Harkins 21 Interface Investigations
by Thor Magnusson 22 SuperCollider in Japan
by Takeko Akamatsu 23 Dialects
Constraints
and Systems within Systems
by Julian Rohrhuber
Tom Hall
and Alberto de Campo 24 Artists’ Statements
from: Juan Gabriel Alzate Romero
Helene Hedsund
Patrick Hartono
Norah Lorway
Andrea Valle
Marianne Teixidó
Neil Cosgrove
Shelly Knotts
Juan Sebastián Lach
Mileece
Sam Pluta
Ann Warde
Anna Xambó Sedo
25 Machine Learning in SuperCollider
by Chris Kiefer and Shelly Knotts 26 Notations and Score-Making
by Tom Hall
Newton Armstrong and Richard Hoadley 27 SCTweets: Character Matters
by Fellipe M. Martins VI Developer Topics 28 The SuperCollider Language Implementation
by Stefan Kersten 29 Writing Unit Generator Plug-ins
by Dan Stowell and Christof Ressi 30 Inside scsynth
by Ross Bencina Subject Index Code Index
by Scott Wilson
David Cottle
and Nick Collins Part I: Tutorials 1 Beginner’s Tutorial
by David Cottle 2 The Unit Generator
by Joshua Parmenter 3 Composing with SuperCollider
by Scott Wilson and Julio d’Escriván 4 Ins and Outs
by Marije A. J. Baalman
Miguel Negrão
Stefan Kersten
and Till Bovermann Part II: Advanced Tutorials 5 Programming in SuperCollider
by Iannis Zannos 6 Events and Patterns
by Ron Kuivila 7 Just in Time Programming
by Julian Rohrhuber and Alberto de Campo 8 Object Modelling
by Alberto de Campo
Julian Rohrhuber
and Till Bovermann Part III: Editors and GUI 9 Installing
Setting Up and Running the SuperCollider IDE
by Norah Lorway 10 Alternative IDEs for SuperCollider
by Konstantinos Vasilakos 11 SuperCollider on Small Computers
by Matthew John Yee-King 12 The SuperCollider GUI Library
by Eli Fieldsteel IV Practical Applications 13 Sonification and Auditory Display in SuperCollider
by Alberto de Campo
Julian Rohrhuber
Katharina Vogt
and Till Bovermann 14 Spatialization with SuperCollider
by Marije A. J. Baalman and Scott Wilson 15 Machine Listening in SuperCollider
by Nick Collins 16 Microsound Alberto de Campo and Marcin Pietruszewski 17 Alternative Tunings with SuperCollider
by Fabrice Mogini 18 Non-Real Time Synthesis and Object Oriented Composition
by Brian Willkie and Joshua Parmenter 19 Stochastic and Deterministic Algorithms for Sound Synthesis and Composition
by Sergio Luque and Daniel Mayer Part V: Projects and Perspectives 20 Implementing New Language Syntax Using SuperCollider’s Pre-Processor
by James Harkins 21 Interface Investigations
by Thor Magnusson 22 SuperCollider in Japan
by Takeko Akamatsu 23 Dialects
Constraints
and Systems within Systems
by Julian Rohrhuber
Tom Hall
and Alberto de Campo 24 Artists’ Statements
from: Juan Gabriel Alzate Romero
Helene Hedsund
Patrick Hartono
Norah Lorway
Andrea Valle
Marianne Teixidó
Neil Cosgrove
Shelly Knotts
Juan Sebastián Lach
Mileece
Sam Pluta
Ann Warde
Anna Xambó Sedo
25 Machine Learning in SuperCollider
by Chris Kiefer and Shelly Knotts 26 Notations and Score-Making
by Tom Hall
Newton Armstrong and Richard Hoadley 27 SCTweets: Character Matters
by Fellipe M. Martins VI Developer Topics 28 The SuperCollider Language Implementation
by Stefan Kersten 29 Writing Unit Generator Plug-ins
by Dan Stowell and Christof Ressi 30 Inside scsynth
by Ross Bencina Subject Index Code Index