As 3D vision reshapes industries from augmented reality to autonomous systems, a critical challenge emerges: How can we efficiently process massive point cloud data without sacrificing quality? This book delivers the answer by unveiling the first unified framework that integrates AI-based coding algorithms, international standards (MPEG/JPEG/AVS), and real-world implementations a breakthrough absent in existing literature. This book is a must-read for researchers, practitioners, and students who are interested in the interdisciplinary fields of artificial intelligence, data compression,…mehr
As 3D vision reshapes industries from augmented reality to autonomous systems, a critical challenge emerges: How can we efficiently process massive point cloud data without sacrificing quality? This book delivers the answer by unveiling the first unified framework that integrates AI-based coding algorithms, international standards (MPEG/JPEG/AVS), and real-world implementations a breakthrough absent in existing literature. This book is a must-read for researchers, practitioners, and students who are interested in the interdisciplinary fields of artificial intelligence, data compression, immersive media, and 3D vision applications.
Featuring detailed discussions on both static and dynamic point cloud coding, the book systematically unpacks innovative methods, international standards, and open-source solutions. It addresses quality assessment, perception modeling, and artifact removal techniques areas that pose significant c
Artikelnr. des Verlages: 89556341, 978-981-95-0659-0
Seitenzahl: 300
Erscheinungstermin: 12. Mai 2026
Englisch
Abmessung: 235mm x 155mm
ISBN-13: 9789819506590
ISBN-10: 981950659X
Artikelnr.: 74742086
Herstellerkennzeichnung
Springer-Verlag GmbH
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69121 Heidelberg
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Autorenporträt
Wei Gao is an assistant professor at the School of Electronic and Computer Engineering, Peking University, Shenzhen, China. He earned his Ph.D. in Computer Science from City University of Hong Kong in February 2017. Dr. Gao’s research focuses on multimedia coding and processing, 3D vision and multimodal learning—areas directly relevant to the topics explored in this book. With over 170 high-quality technical papers published, he has made significant contributions to multimedia coding standardization by more than 30 adopted technical proposals. He is also the author or coauthor of two influential books, namely Point Cloud Compression: Technologies and Standardization and Deep Learning for 3D Point Clouds, both published with Springer Nature. Beyond his robust academic credentials, Dr. Gao actively serves on the editorial board of ACM Transactions on Multimedia Computing, Communications, and Applications and Elsevier Signal Processing, and holds elected memberships in both the IEEE Visual Signal Processing and Communications Technical Committee (VSPC-TC) and APSIPA Image Video and Multimedia Technical Committee (IVM-TC). He leads several open-source projects, including OpenAICoding, OpenPointCloud, and OpenDatasets, which have become valuable resources for the research community. As a senior member of IEEE, he is also a frequent speaker at international conferences, where he shares his expertise on multimedia computing and aritificial intelligence technologies.
Inhaltsangabe
Chapter 1. Introduction to 3D Point Cloud Coding: Datasets and AI-based Trends.- Chapter 2. Fundamentals for Deep Learning-based 3D Point Cloud Coding.- Chapter 3. Quality Assessment and Perception Models for 3D Point Cloud.- Chapter 4. Deep Learning-based Static 3D Point Cloud Geometry Coding.- Chapter 5. Deep Learning-based Static 3D Point Cloud Attribute Coding.- Chapter 6. Deep Learning-based Dynamic 3D Point Cloud Coding.- Chapter 7. Human and Machine Perception Oriented 3D Point Cloud Coding.- Chapter 8. Compression Artifacts Removal for 3D Point Cloud Coding.- Chapter 9. Standards for AI-based 3D Point Cloud Coding.- Chapter 10. Implementations, Streaming, and Rendering for 3D Point Cloud Coding.- Chapter 11. Open Source Projects for 3D Point Cloud Coding.- Chapter 12. Future Works for AI-based 3D Point Cloud Coding.
Chapter 1. Introduction to 3D Point Cloud Coding: Datasets and AI-based Trends.- Chapter 2. Fundamentals for Deep Learning-based 3D Point Cloud Coding.- Chapter 3. Quality Assessment and Perception Models for 3D Point Cloud.- Chapter 4. Deep Learning-based Static 3D Point Cloud Geometry Coding.- Chapter 5. Deep Learning-based Static 3D Point Cloud Attribute Coding.- Chapter 6. Deep Learning-based Dynamic 3D Point Cloud Coding.- Chapter 7. Human and Machine Perception Oriented 3D Point Cloud Coding.- Chapter 8. Compression Artifacts Removal for 3D Point Cloud Coding.- Chapter 9. Standards for AI-based 3D Point Cloud Coding.- Chapter 10. Implementations, Streaming, and Rendering for 3D Point Cloud Coding.- Chapter 11. Open Source Projects for 3D Point Cloud Coding.- Chapter 12. Future Works for AI-based 3D Point Cloud Coding.
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