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The world of Elarion is a place of harsh extremes, where night lasts for decades, followed by a brief, intense period of daylight before the cycle resets. The current era is deep into the Nightphase, and no one alive remembers the warmth of the sun. During the long night, the land is cold, and much of the world has fallen into disrepair. The noble houses have retreated into fortified castles and keeps, surrounded by eerie, darkened landscapes. Magic and alchemy are necessary for survival, as well as skyships that travel between distant outposts in the gloom. The Nightborne Curse: The curse…mehr

Produktbeschreibung
The world of Elarion is a place of harsh extremes, where night lasts for decades, followed by a brief, intense period of daylight before the cycle resets. The current era is deep into the Nightphase, and no one alive remembers the warmth of the sun. During the long night, the land is cold, and much of the world has fallen into disrepair. The noble houses have retreated into fortified castles and keeps, surrounded by eerie, darkened landscapes. Magic and alchemy are necessary for survival, as well as skyships that travel between distant outposts in the gloom. The Nightborne Curse: The curse begins subtly. Those affected by the Nightborne Curse start to withdraw, becoming melancholic, lethargic, and sensitive to light-even the faint glow of lanterns. Eventually, they lose all humanity, transforming into Nightborn, shadowy wraiths that thrive on fear and misery. They retain fragmented memories of their former selves, but their minds are consumed by darkness, forcing them to become predatory beings. At first, the transformations seem random, but they are becoming increasingly frequent, and entire towns are now succumbing to the curse.
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