- Gebundenes Buch
- Merkliste
- Auf die Merkliste
- Bewerten Bewerten
- Teilen
- Produkt teilen
- Produkterinnerung
- Produkterinnerung
This book provides a comprehensive account of Austrian animation history, as well as an analysis of the current state of the industry in competition with American and cheaper international products in the face of dwindling budgets.
Andere Kunden interessierten sich auch für
- Matthew LakeTechnical Animation in Video Games174,99 €
- Joseph GillandElemental Magic, Volume II197,99 €
- Mark SawickiAnimating with Stop Motion Pro173,99 €
- Locating North Korea in Communication Research209,99 €
- Trust, Media and the Economy218,99 €
- Michael BeardwoodFundamental Level Design and Analysis174,99 €
- Alireza TavakkoliGame Development and Simulation with Unreal Technology, Second Edition186,99 €
-
-
-
This book provides a comprehensive account of Austrian animation history, as well as an analysis of the current state of the industry in competition with American and cheaper international products in the face of dwindling budgets.
Hinweis: Dieser Artikel kann nur an eine deutsche Lieferadresse ausgeliefert werden.
Hinweis: Dieser Artikel kann nur an eine deutsche Lieferadresse ausgeliefert werden.
Produktdetails
- Produktdetails
- Verlag: Taylor & Francis Ltd
- Seitenzahl: 276
- Erscheinungstermin: 24. April 2025
- Englisch
- Abmessung: 234mm x 156mm
- ISBN-13: 9781032541488
- ISBN-10: 1032541482
- Artikelnr.: 72111352
- Herstellerkennzeichnung
- Libri GmbH
- Europaallee 1
- 36244 Bad Hersfeld
- gpsr@libri.de
- Verlag: Taylor & Francis Ltd
- Seitenzahl: 276
- Erscheinungstermin: 24. April 2025
- Englisch
- Abmessung: 234mm x 156mm
- ISBN-13: 9781032541488
- ISBN-10: 1032541482
- Artikelnr.: 72111352
- Herstellerkennzeichnung
- Libri GmbH
- Europaallee 1
- 36244 Bad Hersfeld
- gpsr@libri.de
Florian Schmidlechner has been researching animation history at the University of Vienna's Institute of Contemporary History since 2007. Alongside his publishing and lecturing, he has contributed to international projects such as the US DVD More Cartoons for Victory! (2012) and a 2015 documentary for German television. Recently, he co-authored a chapter on the history of Austrian animated film for The Encyclopedia of Animation Studies, published by Bloomsbury.
Prologue A Nation of Animation Without Animation
Part 1 From Flickers to Frames: Animation Through the Lens of Innovation and War
1.1 Turning the Wheel: Pre-Cinema Animation
1.2 The Emperor's New Films: Animation's Emergence During WWI
1.3 Imperial Frames: Austria's Animation Legacy in Habsburg Successor States
1.4 Twenties Turnaround: The Rise and Fall of Animation
1.5 It's a Mouse! Disney Copycats in the 1930s
1.6 An Austrian Superman: Austria's Heroes in the World of Animation
Part 2 From War Rooms to Animation Studios: Austria's Journey into the Digital Age
2.1 Animated Exile: Austrian Creators During WWII
2.2 Animating the Boom: How Economic Growth Rebuilt the Industry
2.3 "For a Piece of Heart": Austria's Animated Reanimation
2.4 "Cinema Is Not Movement": Animated Experiments
2.5 New Austrian Animated Film: Postmodernism in Motion
2.6 Ink and Pixels Unite: The Evolution of Animation in the Digital Age
Part 3 What Was Once Invisible: Austria's Animation Claims Its Place
3.1 From Sketches to Statues: Austria's Animated Ascent to the Oscars
3.2 New Austrian Animation: A Return to Narrative Storytelling
3.3 Thrice the First: The Quest for Austria's First Animated Feature
3.4 Animation Becoming Tricky Realities: Austrian Film Festivals
3.5 How Duckburg Became Austrian: Character Designer Florian Satzinger
3.6 Very British? Very Austrian! Animation on Stage
Epilogue
Part 1 From Flickers to Frames: Animation Through the Lens of Innovation and War
1.1 Turning the Wheel: Pre-Cinema Animation
1.2 The Emperor's New Films: Animation's Emergence During WWI
1.3 Imperial Frames: Austria's Animation Legacy in Habsburg Successor States
1.4 Twenties Turnaround: The Rise and Fall of Animation
1.5 It's a Mouse! Disney Copycats in the 1930s
1.6 An Austrian Superman: Austria's Heroes in the World of Animation
Part 2 From War Rooms to Animation Studios: Austria's Journey into the Digital Age
2.1 Animated Exile: Austrian Creators During WWII
2.2 Animating the Boom: How Economic Growth Rebuilt the Industry
2.3 "For a Piece of Heart": Austria's Animated Reanimation
2.4 "Cinema Is Not Movement": Animated Experiments
2.5 New Austrian Animated Film: Postmodernism in Motion
2.6 Ink and Pixels Unite: The Evolution of Animation in the Digital Age
Part 3 What Was Once Invisible: Austria's Animation Claims Its Place
3.1 From Sketches to Statues: Austria's Animated Ascent to the Oscars
3.2 New Austrian Animation: A Return to Narrative Storytelling
3.3 Thrice the First: The Quest for Austria's First Animated Feature
3.4 Animation Becoming Tricky Realities: Austrian Film Festivals
3.5 How Duckburg Became Austrian: Character Designer Florian Satzinger
3.6 Very British? Very Austrian! Animation on Stage
Epilogue
Prologue A Nation of Animation Without Animation
Part 1 From Flickers to Frames: Animation Through the Lens of Innovation and War
1.1 Turning the Wheel: Pre-Cinema Animation
1.2 The Emperor's New Films: Animation's Emergence During WWI
1.3 Imperial Frames: Austria's Animation Legacy in Habsburg Successor States
1.4 Twenties Turnaround: The Rise and Fall of Animation
1.5 It's a Mouse! Disney Copycats in the 1930s
1.6 An Austrian Superman: Austria's Heroes in the World of Animation
Part 2 From War Rooms to Animation Studios: Austria's Journey into the Digital Age
2.1 Animated Exile: Austrian Creators During WWII
2.2 Animating the Boom: How Economic Growth Rebuilt the Industry
2.3 "For a Piece of Heart": Austria's Animated Reanimation
2.4 "Cinema Is Not Movement": Animated Experiments
2.5 New Austrian Animated Film: Postmodernism in Motion
2.6 Ink and Pixels Unite: The Evolution of Animation in the Digital Age
Part 3 What Was Once Invisible: Austria's Animation Claims Its Place
3.1 From Sketches to Statues: Austria's Animated Ascent to the Oscars
3.2 New Austrian Animation: A Return to Narrative Storytelling
3.3 Thrice the First: The Quest for Austria's First Animated Feature
3.4 Animation Becoming Tricky Realities: Austrian Film Festivals
3.5 How Duckburg Became Austrian: Character Designer Florian Satzinger
3.6 Very British? Very Austrian! Animation on Stage
Epilogue
Part 1 From Flickers to Frames: Animation Through the Lens of Innovation and War
1.1 Turning the Wheel: Pre-Cinema Animation
1.2 The Emperor's New Films: Animation's Emergence During WWI
1.3 Imperial Frames: Austria's Animation Legacy in Habsburg Successor States
1.4 Twenties Turnaround: The Rise and Fall of Animation
1.5 It's a Mouse! Disney Copycats in the 1930s
1.6 An Austrian Superman: Austria's Heroes in the World of Animation
Part 2 From War Rooms to Animation Studios: Austria's Journey into the Digital Age
2.1 Animated Exile: Austrian Creators During WWII
2.2 Animating the Boom: How Economic Growth Rebuilt the Industry
2.3 "For a Piece of Heart": Austria's Animated Reanimation
2.4 "Cinema Is Not Movement": Animated Experiments
2.5 New Austrian Animated Film: Postmodernism in Motion
2.6 Ink and Pixels Unite: The Evolution of Animation in the Digital Age
Part 3 What Was Once Invisible: Austria's Animation Claims Its Place
3.1 From Sketches to Statues: Austria's Animated Ascent to the Oscars
3.2 New Austrian Animation: A Return to Narrative Storytelling
3.3 Thrice the First: The Quest for Austria's First Animated Feature
3.4 Animation Becoming Tricky Realities: Austrian Film Festivals
3.5 How Duckburg Became Austrian: Character Designer Florian Satzinger
3.6 Very British? Very Austrian! Animation on Stage
Epilogue