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Erscheint vorauss. 20. November 2025
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Evil has come to Ghostward... Or perhaps it never left. As Jessie and Elijah dig deeper into their father's death, they find themselves drawn into a darkness far greater than they ever imagined... Meanwhile, the city is choking as a noose tightens. Protests boil over in the streets. Locals whisper of lumbering figures lurking in dark alleys. Vacant buildings echo with foul chants. Nightmares are spreading like a plague, and worse: kids are vanishing, one by one. The cops are useless - No surprises there. It's becoming clear: If something is to be done, the people must do it for themselves. But in Ghostward, rebellion is always paid for... IN BLOOD!…mehr

Produktbeschreibung
Evil has come to Ghostward... Or perhaps it never left. As Jessie and Elijah dig deeper into their father's death, they find themselves drawn into a darkness far greater than they ever imagined... Meanwhile, the city is choking as a noose tightens. Protests boil over in the streets. Locals whisper of lumbering figures lurking in dark alleys. Vacant buildings echo with foul chants. Nightmares are spreading like a plague, and worse: kids are vanishing, one by one. The cops are useless - No surprises there. It's becoming clear: If something is to be done, the people must do it for themselves. But in Ghostward, rebellion is always paid for... IN BLOOD!
Autorenporträt
Nick is a narrative designer in the indie and AAA game space. With almost a decade under his belt writing and creating video game worlds, Nick is best known for Path of Exile: The Fall of Oriath, OrbusVR, and as the Senior Narrative Designer for Sharkmob London (2022-2024.)