Learning to design objects effectively with C# is the goal of Beginning C# Objects: From Concepts to Code - a comprehensive yet approachable guide to object oriented programming using UML and today's hottest programming language, which is C#. This book is a guide for anyone wanting to learn the C# language, beginning with the basics. It offers example case studies for those already familiar with C# that may prove useful. Presents object terminology and concepts, how to think in terms of objects, an introduction of object modeling, translating an object model into C#, and more. This book is…mehr
Learning to design objects effectively with C# is the goal of Beginning C# Objects: From Concepts to Code - a comprehensive yet approachable guide to object oriented programming using UML and today's hottest programming language, which is C#. This book is a guide for anyone wanting to learn the C# language, beginning with the basics. It offers example case studies for those already familiar with C# that may prove useful. Presents object terminology and concepts, how to think in terms of objects, an introduction of object modeling, translating an object model into C#, and more. This book is written with programmers and also programming tutorials in mind, and is a natural candidate for academic selection for the teaching of C# and principled object-oriented programming.
Time and again, software developers have attempted to master an OO programming language like Java by taking a course in Java, or by reading a book in Java, or by acquiring and using a Java integrated development environment (IDE) tool such as Forte, or Visual Café, or JBuilder, or Power J, or Kawa. However, there is something fundamentally missing: a basic understanding of what objects are all about, and more importantly, knowledge of how to structure a software application from the ground up to make the most of objects.
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Autorenporträt
Jacquie Baker wrote the Java classic title called Java Objects: From Concept To Code, which is a title that has helped people learn Java object oriented programming and also to teach it, since Jacquie always has a structured teaching in mind from her own teaching courses, and provides additional material for the teacher using her book. Apress have reprinted this title, and she is now working with Grant Palmer to convert her successful formula to the new academic language of C#. Jacquie is a professional software engineer and adjunct faculty member at both The George Washington University and Johns Hopkins University. With over 20 years of experience as a software developer and project manager, she has spent the past nine years focusing on object technology, and is a Sun Microsystems certified Java programmer. Jacquie is currently employed as a principal member of the technical staff at SRA International, Inc. in Fairfax, Virginia, where she consults for both public and private sector clients. Previous employers include IBM, TRW, Digital Equipment Corporation, and Price Waterhouse.
Grant is the author of the acclaimed Java Programmer’s Reference, and is a recognizedexpert in both the C# and Java languages. Grant has worked as a scientific programmer in the Space Technology Division at the NASA Ames Research Center for the past 15 years. This has involved working with Java since 1996 developing programs for scientific applications as well as converting older FORTRAN and C codes to the Java platform.
Inhaltsangabe
Part 1: A Little Taste of C; Abstraction and Modeling; Objects and Classes; Object Interactions; Relationships Between Objects; Collections of Objects; Some Final Concepts.- Part 2: The Object Modeling Process in a Nutshell; Formalizing Requirements through Use Cases; Modeling the Static/Data Aspects of the System; Modeling the Dynamic/Behavioral Aspects of the System; Wrapping Up Our Modeling Efforts.- Part 3: A Deeper Look at C; Transforming Your Model into C Code; Rounding Out Your Application, Part 1: Adding Object Persistence; Rounding Out Your Application, Part 2: Adding a Graphical User Interface; Next Steps.- Part 4: Special Suggestions for Using This Book as a Textbook; Alternative Case Studies; Setting Up the C Environment; SRS Source Code; Note to Experienced C++ Programmers; How Polymorphism works 'behind the scenes'.
Part 1: A Little Taste of C; Abstraction and Modeling; Objects and Classes; Object Interactions; Relationships Between Objects; Collections of Objects; Some Final Concepts.- Part 2: The Object Modeling Process in a Nutshell; Formalizing Requirements through Use Cases; Modeling the Static/Data Aspects of the System; Modeling the Dynamic/Behavioral Aspects of the System; Wrapping Up Our Modeling Efforts.- Part 3: A Deeper Look at C; Transforming Your Model into C Code; Rounding Out Your Application, Part 1: Adding Object Persistence; Rounding Out Your Application, Part 2: Adding a Graphical User Interface; Next Steps.- Part 4: Special Suggestions for Using This Book as a Textbook; Alternative Case Studies; Setting Up the C Environment; SRS Source Code; Note to Experienced C++ Programmers; How Polymorphism works 'behind the scenes'.
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