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Blended Learning (BL) is gaining popularity as an approach that challenges the traditional practices of teaching and learning. While this may be true, the rigorous training of an artist has always favored face-to-face teaching. This disposition opposes Blended Learning and in contention with 3D animation education. Hence this study focuses on the perception of implementing Blended Learning for 3D animation education that encompasses the practice, the considerations and experiences.

Produktbeschreibung
Blended Learning (BL) is gaining popularity as an approach that challenges the traditional practices of teaching and learning. While this may be true, the rigorous training of an artist has always favored face-to-face teaching. This disposition opposes Blended Learning and in contention with 3D animation education. Hence this study focuses on the perception of implementing Blended Learning for 3D animation education that encompasses the practice, the considerations and experiences.
Autorenporträt
Leroy Fong es un animador 3D y educador de Malasia. Ha completado un Diploma en Animación 3D (The One Academy), un B. Design (Hons) en Diseño Multimedia (Swinburne University of Technology) y un Máster en Diseño Multimedia (E-Learning Technologies) (Multimedia University). Es un apasionado de los cortos de animación, la educación en diseño y los desarrollos de I.P.