How to Write Code You're Proud of . . . Every Single Day". . . [A] timely and humble reminder of the ever-increasing complexity of our programmatic world and how we owe it to the legacy of humankind--and to ourselves--to practice ethical development. Take your time reading Clean Craftsmanship. . . . Keep this book on your go-to bookshelf. Let this book be your old friend--your Uncle Bob, your guide--as you make your way through this world with curiosity and courage."--From the Foreword by Stacia Heimgartner Viscardi, CST & Agile MentorIn Clean Craftsmanship, the legendary Robert C. Martin…mehr
How to Write Code You're Proud of . . . Every Single Day". . . [A] timely and humble reminder of the ever-increasing complexity of our programmatic world and how we owe it to the legacy of humankind--and to ourselves--to practice ethical development. Take your time reading Clean Craftsmanship. . . . Keep this book on your go-to bookshelf. Let this book be your old friend--your Uncle Bob, your guide--as you make your way through this world with curiosity and courage."--From the Foreword by Stacia Heimgartner Viscardi, CST & Agile MentorIn Clean Craftsmanship, the legendary Robert C. Martin ("Uncle Bob") has written the principles that define the profession--and the craft--of software development. Uncle Bob brings together the disciplines, standards, and ethics you need to deliver robust, effective code and to be proud of all the software you write.Robert Martin, the best-selling author of Clean Code, provides a pragmatic, technical, and prescriptive guide to the foundational disciplines of software craftsmanship. He discusses standards, showing how the world's expectations of developers often differ from their own and helping you bring the two in sync. Bob concludes with the ethics of the programming profession, describing the fundamental promises all developers should make to their colleagues, their users, and, above all, themselves.With Uncle Bob's insights, all programmers and their managers can consistently deliver code that builds trust instead of undermining it--trust among users and throughout societies that depend on software for their survival.Moving towards the "north star" of true software craftsmanship: the state of knowing how to program wellPractical, specific guidance for applying five core disciplines: test-driven development, refactoring, simple design,collaborative programming, and acceptance testsHow developers and teams can promote productivity, quality, and courageThe true meaning of integrity and teamwork among programmers, and ten specific commitments every software professional should makeRegister your book for convenient access to the book's companion videos, updates, and/or corrections as they become available. See inside book for details.
Robert C. Martin ("Uncle Bob") has been a programmer since 1970. He is founder and president of Object Mentor, Inc., an international firm of highly experienced software developers and managers who specialize in helping companies get their projects done. Object Mentor offers process improvement consulting, object-oriented software design consulting, training, and skill development services to major corporations worldwide. Martin has published dozens of articles in various trade journals and is a regular speaker at international conferences and trade shows.He has authored and edited many books, including:Designing Object Oriented C++ Applications Using the Booch MethodPatterns Languages of Program Design 3More C++ GemsExtreme Programming in PracticeAgile Software Development: Principles, Patterns, and PracticesUML for Java ProgrammersClean Code A leader in the industry of software development, Martin served for three years as editor-in-chief of the C++ Report, and he served as the first chairman of the Agile Alliance.Robert is also the founder of Uncle Bob Consulting, LLC, and cofounder with his son Micah Martin of The Clean Coders LLC.
Inhaltsangabe
Foreword xvii Preface xxi Acknowledgments xxvii About the Author xxix Chapter 1: Craftsmanship 1 Part I: The Disciplines 11 Extreme Programming 13 Test-Driven Development 15 Refactoring 16 Simple Design 17 Collaborative Programming 17 Acceptance Tests 18 Chapter 2: Test-Driven Development 19 Overview 20 The Basics 35 Conclusion 79 Chapter 3: Advanced TDD 81 Sort 1 82 Sort 2 87 Getting Stuck 95 Arrange, Act, Assert 103 Test Doubles 108 Architecture 143 Conclusion 145 Chapter 4: Test Design 147 Testing Databases 148 Testing GUIs 150 Test Patterns 154 Test Design 160 Transformation Priority Premise 184 Conclusion 196 Chapter 5: Refactoring 197 What Is Refactoring? 199 The Basic Toolkit 200 The Disciplines 217 Conclusion 221 Chapter 6: Simple Design 223 YAGNI 226 Covered by Tests 228 Maximize Expression 233 Minimize Duplication 237 Minimize Size 239 Chapter 7: Collaborative Programming 241 Chapter 8: Acceptance Tests 245 The Discipline 248 The Continuous Build 249 Part II: The Standards 251 Your New CTO 252 Chapter 9: Productivity 253 We Will Never Ship S**T 254 Inexpensive Adaptability 256 We Will Always Be Ready 258 Stable Productivity 259 Chapter 10: Quality 261 Continuous Improvement 262 Fearless Competence 263 Extreme Quality 264 We Will Not Dump on QA 265 QA Will Find Nothing 266 Test Automation 267 Automated Testing and User Interfaces 268 Testing the User Interface 269 Chapter 11: Courage 271 We Cover for Each Other 272 Honest Estimates 274 You Must Say NO 276 Continuous Aggressive Learning 277 Mentoring 278 Part III: The Ethics 279 The First Programmer 280 Seventy-Five Years 281 Nerds and Saviors 286 Role Models and Villains 289 We Rule the World 290 Catastrophes 291 The Oath 293 Chapter 12: Harm 295 First, Do No Harm 296 Best Work 306 Repeatable Proof 316 Chapter 13: Integrity 327 Small Cycles 328 Relentless Improvement 342 Maintain High Productivity 346 Chapter 14: Teamwork 355 Work as a Team 356 Estimate Honestly and Fairly 358 Respect 372 Never Stop Learning 373 Index 375
Foreword xvii Preface xxi Acknowledgments xxvii About the Author xxix Chapter 1: Craftsmanship 1 Part I: The Disciplines 11 Extreme Programming 13 Test-Driven Development 15 Refactoring 16 Simple Design 17 Collaborative Programming 17 Acceptance Tests 18 Chapter 2: Test-Driven Development 19 Overview 20 The Basics 35 Conclusion 79 Chapter 3: Advanced TDD 81 Sort 1 82 Sort 2 87 Getting Stuck 95 Arrange, Act, Assert 103 Test Doubles 108 Architecture 143 Conclusion 145 Chapter 4: Test Design 147 Testing Databases 148 Testing GUIs 150 Test Patterns 154 Test Design 160 Transformation Priority Premise 184 Conclusion 196 Chapter 5: Refactoring 197 What Is Refactoring? 199 The Basic Toolkit 200 The Disciplines 217 Conclusion 221 Chapter 6: Simple Design 223 YAGNI 226 Covered by Tests 228 Maximize Expression 233 Minimize Duplication 237 Minimize Size 239 Chapter 7: Collaborative Programming 241 Chapter 8: Acceptance Tests 245 The Discipline 248 The Continuous Build 249 Part II: The Standards 251 Your New CTO 252 Chapter 9: Productivity 253 We Will Never Ship S**T 254 Inexpensive Adaptability 256 We Will Always Be Ready 258 Stable Productivity 259 Chapter 10: Quality 261 Continuous Improvement 262 Fearless Competence 263 Extreme Quality 264 We Will Not Dump on QA 265 QA Will Find Nothing 266 Test Automation 267 Automated Testing and User Interfaces 268 Testing the User Interface 269 Chapter 11: Courage 271 We Cover for Each Other 272 Honest Estimates 274 You Must Say NO 276 Continuous Aggressive Learning 277 Mentoring 278 Part III: The Ethics 279 The First Programmer 280 Seventy-Five Years 281 Nerds and Saviors 286 Role Models and Villains 289 We Rule the World 290 Catastrophes 291 The Oath 293 Chapter 12: Harm 295 First, Do No Harm 296 Best Work 306 Repeatable Proof 316 Chapter 13: Integrity 327 Small Cycles 328 Relentless Improvement 342 Maintain High Productivity 346 Chapter 14: Teamwork 355 Work as a Team 356 Estimate Honestly and Fairly 358 Respect 372 Never Stop Learning 373 Index 375
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