Computer Supported Education
10th International Conference, CSEDU 2018, Funchal, Madeira, Portugal, March 15-17, 2018, Revised Selected Papers
Herausgegeben:McLaren, Bruce M.; Reilly, Rob; Zvacek, Susan; Uhomoibhi, James
Computer Supported Education
10th International Conference, CSEDU 2018, Funchal, Madeira, Portugal, March 15-17, 2018, Revised Selected Papers
Herausgegeben:McLaren, Bruce M.; Reilly, Rob; Zvacek, Susan; Uhomoibhi, James
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This book constitutes the thoroughly refereed proceedings of the 9th International Conference on Computer Supported Education, CSEDU 2018, held in Funchal, Madeira, Portugal, in March 2018. The 27 revised full papers were carefully reviewed and selected from 193 submissions. The papers deal with the following topics: new educational environments, best practices and case studies of innovative technology-based learning strategies, institutional policies on computer-supported education including open and distance education.
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This book constitutes the thoroughly refereed proceedings of the 9th International Conference on Computer Supported Education, CSEDU 2018, held in Funchal, Madeira, Portugal, in March 2018.
The 27 revised full papers were carefully reviewed and selected from 193 submissions. The papers deal with the following topics: new educational environments, best practices and case studies of innovative technology-based learning strategies, institutional policies on computer-supported education including open and distance education.
The 27 revised full papers were carefully reviewed and selected from 193 submissions. The papers deal with the following topics: new educational environments, best practices and case studies of innovative technology-based learning strategies, institutional policies on computer-supported education including open and distance education.
Produktdetails
- Produktdetails
- Communications in Computer and Information Science 1022
- Verlag: Springer / Springer International Publishing / Springer, Berlin
- Artikelnr. des Verlages: 978-3-030-21150-9
- 1st edition 2019
- Seitenzahl: 608
- Erscheinungstermin: 20. Juni 2019
- Englisch
- Abmessung: 235mm x 155mm x 33mm
- Gewicht: 908g
- ISBN-13: 9783030211509
- ISBN-10: 3030211509
- Artikelnr.: 56348160
- Herstellerkennzeichnung Die Herstellerinformationen sind derzeit nicht verfügbar.
- Communications in Computer and Information Science 1022
- Verlag: Springer / Springer International Publishing / Springer, Berlin
- Artikelnr. des Verlages: 978-3-030-21150-9
- 1st edition 2019
- Seitenzahl: 608
- Erscheinungstermin: 20. Juni 2019
- Englisch
- Abmessung: 235mm x 155mm x 33mm
- Gewicht: 908g
- ISBN-13: 9783030211509
- ISBN-10: 3030211509
- Artikelnr.: 56348160
- Herstellerkennzeichnung Die Herstellerinformationen sind derzeit nicht verfügbar.
Effectiveness of Multisensory Methods in Learning Onomatopoeia for the Hearing-Impaired. - Using Spinoza Log Data to Enhance CS1 Pedagogy. - Improving Student Learning Experience by the Full Integration of Classroom Response Systems into Lectures. - A Virtual Learning Environment to Acquire Orientation Skills in the LUSI Class Context. - A Layered Approach To Automatic Essay Evaluation using Word-embedding. - Generation of Adapted Learning Game Scenarios: A Model-Driven Engineering Approach. - An Approach to Advance STEM Education Practices based on IoT Technologies and the CoPs Paradigm. - Developing an Online Authoring Tool to Support Teachers in Designing 21st Century Design based Education in Primary School. - Personalized Recommendation of Open Educational Resources in MOOCs. - TECMap: Technology-Enhanced Concept Mapping for Curriculum Organization and Intelligent Support. - Improving STEM Learning Experience in Primary School by using NEWTON Project Innovative Technologies. - Pathways to Successful Online Testing: eExams with the Secure Exam Environment" (SEE). - A Space-ecient Technique of Policy Trees for an Intelligent Tutoring System on POMDP. - A Learning analytics dashboard to analyse learning activities in interpreter training courses. - How to Apply Problem-Based Learning in a Managed Way? A Case in Computing Education. - Practical Software Engineering Capstone Course { Framework for Large, Open-Ended Projects to Graduate Student Teams. - A Systematic Mapping Study on Game Elements and Serious Games for Learning Programming. - Algorithms and Logic as Programming Primers. - An Evaluation of the Reliability, Validity and Sensitivity of Three Human MentalWorkload Measures under Dierent Instructional Conditions in Third-level Education. - An Exercise in Reverse Engineering for Safety-critical Systems: An Experience for the Classroom. - Digital Media and Informal Learning: Alteration Mechanism and Captured Episodes. - AsOne Size Doesn't Fit All, Personalized Massive Open Online Courses Are Required. - Intermediaries in eHealth Education. - Detecting and Addressing Design Smells in Novice PROCESSING Programs.- Investigating Embodied Music Expression through the Leap Motion:Experimentations in Educational and Clinical Contexts. - Intuitive Reasoning in Formalized Mathematics with ELFE. - Automatic Evaluation of Students' Discussion Skills based on Their Heart Rate.
Effectiveness of Multisensory Methods in Learning Onomatopoeia for the Hearing-Impaired. - Using Spinoza Log Data to Enhance CS1 Pedagogy. - Improving Student Learning Experience by the Full Integration of Classroom Response Systems into Lectures. - A Virtual Learning Environment to Acquire Orientation Skills in the LUSI Class Context. - A Layered Approach To Automatic Essay Evaluation using Word-embedding. - Generation of Adapted Learning Game Scenarios: A Model-Driven Engineering Approach. - An Approach to Advance STEM Education Practices based on IoT Technologies and the CoPs Paradigm. - Developing an Online Authoring Tool to Support Teachers in Designing 21st Century Design based Education in Primary School. - Personalized Recommendation of Open Educational Resources in MOOCs. - TECMap: Technology-Enhanced Concept Mapping for Curriculum Organization and Intelligent Support. - Improving STEM Learning Experience in Primary School by using NEWTON Project Innovative Technologies. - Pathways to Successful Online Testing: eExams with the Secure Exam Environment" (SEE). - A Space-ecient Technique of Policy Trees for an Intelligent Tutoring System on POMDP. - A Learning analytics dashboard to analyse learning activities in interpreter training courses. - How to Apply Problem-Based Learning in a Managed Way? A Case in Computing Education. - Practical Software Engineering Capstone Course { Framework for Large, Open-Ended Projects to Graduate Student Teams. - A Systematic Mapping Study on Game Elements and Serious Games for Learning Programming. - Algorithms and Logic as Programming Primers. - An Evaluation of the Reliability, Validity and Sensitivity of Three Human MentalWorkload Measures under Dierent Instructional Conditions in Third-level Education. - An Exercise in Reverse Engineering for Safety-critical Systems: An Experience for the Classroom. - Digital Media and Informal Learning: Alteration Mechanism and Captured Episodes. - AsOne Size Doesn't Fit All, Personalized Massive Open Online Courses Are Required. - Intermediaries in eHealth Education. - Detecting and Addressing Design Smells in Novice PROCESSING Programs.- Investigating Embodied Music Expression through the Leap Motion:Experimentations in Educational and Clinical Contexts. - Intuitive Reasoning in Formalized Mathematics with ELFE. - Automatic Evaluation of Students' Discussion Skills based on Their Heart Rate.