Whether you're looking to create a score, ambient noise, dialog, or a complete soundtrack, you'll need sound for your piece. This nuts-and-bolts guide to sound design for animation will explain the theory and workings behind sound for image and provide an overview of the systems and production path to help you create your soundtrack.
Whether you're looking to create a score, ambient noise, dialog, or a complete soundtrack, you'll need sound for your piece. This nuts-and-bolts guide to sound design for animation will explain the theory and workings behind sound for image and provide an overview of the systems and production path to help you create your soundtrack.
Robin Beauchamp is a professor of sound design at the Savannah College of Art and Design. As a founding member of the department, Mr. Beauchamp was instrumental in designing the curriculum for the first Undergraduate Program in Sound Design in the world. There he teaches courses in sound design, music editing and supervision, mixing, and Foley recording. He is expert certified in Pro Tools Postproduction and teaches certification courses. Mr. Beauchamp continues to work as a freelance sound designer and composer for independent animations.
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1. Foundations of Audio. 2. Foundations of Cinematography. 3. Dialogue (DX). 4. Music (MX). 5. Sound Effects (FX). 6. Stages of Production. 7. Audio Technologies. 8. Sound Design Theory. 9. Picture Edits, Visual Transitions, and Turnover. 10. Foundations for Sound Editing. 11. Dialogue Editing. 12. Music Editing. 13. Sound Editing Workflows. 14. The Final Mix. 15. Case Studies.