In this daring illustrated experiment, a dragon is put on trial in Aunt Hazel's Witchcraft Project, where courtroom satire, absurdist humor, and comic-book art collide. Glossary entries, surreal testimony, and visual chaos turn a playful story into a meditation on fairness, power, and community. Dragons, rats, axolotls, and worms become unlikely guides through lessons on justice, empathy, and creativity. Both whimsical and incisive, the book defies linear storytelling, asking readers to think, laugh, and question in equal measure. A hybrid of picture book, absurdist theatre, and graphic novel-this is children's literature at its most experimental and thought-provoking.
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