Experimental Visualization in Architectural Design Media: How It Actually Works is a theoretical, practical, and interdisciplinary account of the tools used by architects and designers.
Experimental Visualization in Architectural Design Media: How It Actually Works is a theoretical, practical, and interdisciplinary account of the tools used by architects and designers.
Vincent B. Canizaro is an Associate Professor at The University of Texas at San Antonio, USA whose overall focus is design in connection to place. He teaches in the graduate program and publishes on the issues of regionalism and environmental architecture, sustainability, community-oriented design, design media, and site-specific design theory. His writing and research have been published in regional, national, and international venues and have led to local and international symposia. As an editor with the Journal of Architectural Education, he co-edited two special issues on "Architecture and Landscape" and "Sustainable Architecture". He has published Architectural Regionalism and contributed chapters to Pragmatic Sustainability, the Routledge Companion to Architectural History, and the forthcoming Encyclopedia of Vernacular Architecture of the World. He has co-curated art and architectural exhibits and won awards for both design and publications. He is a registered architect in Massachusetts and has practiced in Austin, Boston, Rhode Island, and California.
Inhaltsangabe
List of figures Preface Acknowledgments 01. Mind the Gap: On the Uneasy Partnership between Representation and Experience 02. What has Been Said Before 03. Desk and Screen: Media in Architectural Design 04. Dig It: Media and Mediation 05. Do You Have the Right Tool?:Technology & Mediation 06. Architects & Tools: Design Media over Time 07. Disappearing into the Work: Technologies of Perception 08. Making Relations: Representation and Media 09. Place, Experience, and Atmosphere in Architectural Design 10. Design with Hand and Eye: Drawing 11. Show it in Space: Modeling 12. The Infinite Spaces: Digital Design Tools 13. Design with Hand, Eye, and a Chop-Saw: Design-Build 14 Ways of Working that Favor Experiential Understanding 15. Six Ways Towards Experiential Visualization Index
List of figures Preface Acknowledgments 01. Mind the Gap: On the Uneasy Partnership between Representation and Experience 02. What has Been Said Before 03. Desk and Screen: Media in Architectural Design 04. Dig It: Media and Mediation 05. Do You Have the Right Tool?:Technology & Mediation 06. Architects & Tools: Design Media over Time 07. Disappearing into the Work: Technologies of Perception 08. Making Relations: Representation and Media 09. Place, Experience, and Atmosphere in Architectural Design 10. Design with Hand and Eye: Drawing 11. Show it in Space: Modeling 12. The Infinite Spaces: Digital Design Tools 13. Design with Hand, Eye, and a Chop-Saw: Design-Build 14 Ways of Working that Favor Experiential Understanding 15. Six Ways Towards Experiential Visualization Index
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