This book explores the role of mobile technologies in everyday life via the extended case study of Appleâ s mobile operating system (iOS) for the iPhone, iPad, and iPod. It is relevant to researchers/scholars as well as students interested in finding tools for making sense of their complicated media-saturated social world.
This book explores the role of mobile technologies in everyday life via the extended case study of Appleâ s mobile operating system (iOS) for the iPhone, iPad, and iPod. It is relevant to researchers/scholars as well as students interested in finding tools for making sense of their complicated media-saturated social world.
Contents Acknowledgments Chapter One: Surveying the Looking Glass Life Chapter Two: Relevance Processing in 21st Century Screen Culture Chapter Three: Postmodern Ethnography of Everyday Life Chapter Four: iOS as a Cognitive Map within Hyper-Mediated Culture Chapter Five: Apps as Gamification in Everyday Life Chapter Six: Mobile Applications as Equipment for Living in a Hyper-Mediated Culture of Technique Bibliography About the Author
Contents Acknowledgments Chapter One: Surveying the Looking Glass Life Chapter Two: Relevance Processing in 21st Century Screen Culture Chapter Three: Postmodern Ethnography of Everyday Life Chapter Four: iOS as a Cognitive Map within Hyper-Mediated Culture Chapter Five: Apps as Gamification in Everyday Life Chapter Six: Mobile Applications as Equipment for Living in a Hyper-Mediated Culture of Technique Bibliography About the Author
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