For this entry in the Game Design Deep Dive series, itâ s a look at the shooter genre to discuss its history, design, and immense popularity in the market today. Examines the history and design of the first person shooter genre and how it has grown into one of the most popular multiplayer games and Esports.
For this entry in the Game Design Deep Dive series, itâ s a look at the shooter genre to discuss its history, design, and immense popularity in the market today. Examines the history and design of the first person shooter genre and how it has grown into one of the most popular multiplayer games and Esports.
Joshua Bycer is a Game Design Analyst with over a decade of experience writing for major sites, doing YouTube, and the author of the Game Design Deep Dive series. In that time through Game-Wisdom.com, he has interviewed hundreds of game developers and members of the industry about what it means to design video games.
Inhaltsangabe
Acknowledgements Social Media Preface 1: Introduction 2: The Beginning of "Boomer Shooters" 3: Basic Shooter Design 4: The Cinematic Era of Shooting 5: The Live Service Shooter Era 6: The Evolution of Shooters 7: The Foundations of a Great Shooter 8: Advanced Shooter Design 9: The Future of Shooters 10: Conclusion Glossary
Acknowledgements Social Media Preface 1: Introduction 2: The Beginning of "Boomer Shooters" 3: Basic Shooter Design 4: The Cinematic Era of Shooting 5: The Live Service Shooter Era 6: The Evolution of Shooters 7: The Foundations of a Great Shooter 8: Advanced Shooter Design 9: The Future of Shooters 10: Conclusion Glossary
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