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In the first part of the book, you'll learn basic programming concepts, such as variables, lists, classes, and loops, and practice writing clean code with exercises for each topic. You'll also learn how to make your programs interactive for the user. In the second part, you'll put your new knowledge into practice with a few projects including: a Space Invaders-inspired arcade game, a currency converter using online APIs, a functioning register and login system, and a simple password generator that takes in a users conditional requirements. In the third part, you'll be able to read about all…mehr

Produktbeschreibung
In the first part of the book, you'll learn basic programming concepts, such as variables, lists, classes, and loops, and practice writing clean code with exercises for each topic. You'll also learn how to make your programs interactive for the user. In the second part, you'll put your new knowledge into practice with a few projects including: a Space Invaders-inspired arcade game, a currency converter using online APIs, a functioning register and login system, and a simple password generator that takes in a users conditional requirements. In the third part, you'll be able to read about all the potential error codes and what they mean in addition to some tips on how to write clean code.
Autorenporträt
Michael McGuire is a highly qualified Coding Instructor with extensive experience in both software development and game development. He holds a certification from Unity Technologies and has honed his skills through the creation of various tools and applications for clients utilizing a diverse range of programming languages. In addition to imparting his expertise to thousands of students, Mr. McGuire also devotes time to aiding individuals with debugging and resolving code-related issues as they continue their learning journey.