Marc Wilson refuses to give up. He is determined to turn around the struggling family company and keep it, despite his father's decision to sell. The problem is that they are late on more and more projects and their customers won't tolerate it anymore. Marc is looking everywhere for a solution, when in one of his MBA classes he comes across a unique approach that views operations in terms of flow. The concept of flow is straightforward. It's easy to visualize the stream of projects going through the system and understand that if something clogs the flow, the projects pile up; the lead time…mehr
Marc Wilson refuses to give up. He is determined to turn around the struggling family company and keep it, despite his father's decision to sell. The problem is that they are late on more and more projects and their customers won't tolerate it anymore. Marc is looking everywhere for a solution, when in one of his MBA classes he comes across a unique approach that views operations in terms of flow. The concept of flow is straightforward. It's easy to visualize the stream of projects going through the system and understand that if something clogs the flow, the projects pile up; the lead time gets longer, and as a result the reliability of due dates suffers. What is not so easy is to uncover the obstacles that obstruct the flow and figure out how to remove them.Hinweis: Dieser Artikel kann nur an eine deutsche Lieferadresse ausgeliefert werden.
Efrat Goldratt-Ashlag tiene un doctorado en Psicología Organizacional y se especializa en el desarrollo de materiales de capacitación que permitan el crecimiento personal y organizacional. Hija de Eliyahu Goldratt, ha sido parte de su círculo íntimo y es coautora de su libro de filosofía de vida La Decisión y gestiona sus derechos de autor y publicaciones en todo el mundo.
Inhaltsangabe
1. The Big Picture 2. Can't Miss the Due Dates 3. Re-evaluating 4. Undesirable Effects in Multi-Project Environments 5. What is Triage 6. Triage in Practice 7. Removing the "Nice-to-Haves" 8. Bad Multitasking 9. Will it Work? 10. The Multitasking Game 11. The Misconception About Starting Early 12. Dynamics of Theories and Trends 13. Full-kit 14. T Minus Preparation 15. Enough Weight, Enough Repetitions 16. Dosage 17. Full-kit Before Production 18. Additional Gates 19 Rework and Standardization 20. Synchronization 21. One-on-One 22. What Changes Should We Expect? 23. Taking Precautions 24. Buffer Management 25. Lead Time is Getting Shorter 26. How to Get Started 27. The Contingency Plan
1. The Big Picture 2. Can't Miss the Due Dates 3. Re-evaluating 4. Undesirable Effects in Multi-Project Environments 5. What is Triage 6. Triage in Practice 7. Removing the "Nice-to-Haves" 8. Bad Multitasking 9. Will it Work? 10. The Multitasking Game 11. The Misconception About Starting Early 12. Dynamics of Theories and Trends 13. Full-kit 14. T Minus Preparation 15. Enough Weight, Enough Repetitions 16. Dosage 17. Full-kit Before Production 18. Additional Gates 19 Rework and Standardization 20. Synchronization 21. One-on-One 22. What Changes Should We Expect? 23. Taking Precautions 24. Buffer Management 25. Lead Time is Getting Shorter 26. How to Get Started 27. The Contingency Plan
1. The Big Picture 2. Can't Miss the Due Dates 3. Re-evaluating 4. Undesirable Effects in Multi-Project Environments 5. What is Triage 6. Triage in Practice 7. Removing the "Nice-to-Haves" 8. Bad Multitasking 9. Will it Work? 10. The Multitasking Game 11. The Misconception About Starting Early 12. Dynamics of Theories and Trends 13. Full-kit 14. T Minus Preparation 15. Enough Weight, Enough Repetitions 16. Dosage 17. Full-kit Before Production 18. Additional Gates 19 Rework and Standardization 20. Synchronization 21. One-on-One 22. What Changes Should We Expect? 23. Taking Precautions 24. Buffer Management 25. Lead Time is Getting Shorter 26. How to Get Started 27. The Contingency Plan
1. The Big Picture 2. Can't Miss the Due Dates 3. Re-evaluating 4. Undesirable Effects in Multi-Project Environments 5. What is Triage 6. Triage in Practice 7. Removing the "Nice-to-Haves" 8. Bad Multitasking 9. Will it Work? 10. The Multitasking Game 11. The Misconception About Starting Early 12. Dynamics of Theories and Trends 13. Full-kit 14. T Minus Preparation 15. Enough Weight, Enough Repetitions 16. Dosage 17. Full-kit Before Production 18. Additional Gates 19 Rework and Standardization 20. Synchronization 21. One-on-One 22. What Changes Should We Expect? 23. Taking Precautions 24. Buffer Management 25. Lead Time is Getting Shorter 26. How to Get Started 27. The Contingency Plan
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