Handbook of Design in Educational Technology
Herausgeber: Luckin, Rosemary; Goodyear, Peter; Puntambekar, Sadhana
Handbook of Design in Educational Technology
Herausgeber: Luckin, Rosemary; Goodyear, Peter; Puntambekar, Sadhana
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The Handbook of Design in Educational Technology provides up-to-date, comprehensive summaries and syntheses of recent research pertinent to the design of information and communication technologies to support learning. Readers can turn to this handbook for expert advice about each stage in the process of designing systems for use in educational settings; from theoretical foundations to the challenges of implementation, the process of evaluating the impact of the design and the manner in which it might be further developed and disseminated.
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The Handbook of Design in Educational Technology provides up-to-date, comprehensive summaries and syntheses of recent research pertinent to the design of information and communication technologies to support learning. Readers can turn to this handbook for expert advice about each stage in the process of designing systems for use in educational settings; from theoretical foundations to the challenges of implementation, the process of evaluating the impact of the design and the manner in which it might be further developed and disseminated.
Produktdetails
- Produktdetails
- Verlag: Routledge
- Seitenzahl: 522
- Erscheinungstermin: 25. Juli 2013
- Englisch
- Abmessung: 246mm x 174mm x 28mm
- Gewicht: 919g
- ISBN-13: 9780415807357
- ISBN-10: 0415807352
- Artikelnr.: 36596898
- Herstellerkennzeichnung
- Libri GmbH
- Europaallee 1
- 36244 Bad Hersfeld
- gpsr@libri.de
- Verlag: Routledge
- Seitenzahl: 522
- Erscheinungstermin: 25. Juli 2013
- Englisch
- Abmessung: 246mm x 174mm x 28mm
- Gewicht: 919g
- ISBN-13: 9780415807357
- ISBN-10: 0415807352
- Artikelnr.: 36596898
- Herstellerkennzeichnung
- Libri GmbH
- Europaallee 1
- 36244 Bad Hersfeld
- gpsr@libri.de
Rosemary Luckin is Professor of Learner Centered Design at the London Knowledge Lab, Institute of Education, University of London, UK. Sadhana Puntambekar is Professor of Learning Sciences in the Educational Psychology department at the University of Wisconsin-Madison, USA. Peter Goodyear is an Australian Laureate Fellow and Professor of Education at the University of Sydney, Australia. Barbara Grabowski is Professor Emerita of Education at The Pennsylvania State University, USA. Joshua Underwood is an independent Learner Centred Design consultant and PhD candidate at the London Knowledge Lab, Institute of Education, University of London, UK. Niall Winters is a Senior Lecturer in Learning Technologies for Development at the London Knowledge Lab, Institute of Education, University of London, UK.
Foreword by Rosemary Luckin Part I. Foundations Design in Educational
Technology: Foundations by Peter Goodyear Chapter 1 The Practice of
Educational/Instructional Design by Peggy A. Ertmer, Martin L. Parisio, and
Dewa Wardak Chapter 2 Principles for Design and Evaluation of Learning
Spaces by Mike Keppell and Matthew Riddle Chapter 3 The Ecology of
Resources: A Theoretically Grounded Framework for Designing Next Generation
Technology Rich Learning by Rosemary Luckin, Wilma Clark, and Joshua
Underwood Chapter 4 Design-Based Research-Designing as Research by Peter
Reimann Chapter 5 Understanding and Analysing 21st Century Skills Learning
Outcomes Using Assessments by Patrick Griffin, My Van Bui and Esther Care
Part II. Design Methods Design in Educational Technology: The Design
Process by Joshua Underwood and Rosemary Luckin Chapter 6 Using Technology
Probes to Understand Educational Design Spaces by Madeline Balaam Chapter 7
Iterative Context Engineering to Inform the Design of Intelligent
Exploratory Learning Environments for the Classroom byManolis Mavrikis,
Sergio Gutierrez-Santos, Eirini Geraniou, Richard Noss and Alex
Poulovassilis Chapter 8 Sketch-Ins: A Method for Participatory Design in
TEL by Brock Craft Chapter 9 Issues and Methods for Involving Young People
in Design by Judy Robertson, Judith Good, Katy Howland, and Andrew Macvean
Chapter 10 Orchestrating Classroom CSCL: A Multi-level Pattern Approach for
Design and Enactment by L. P. Prieto, S. Villagrá-Sobrino, Y. Dimitriadis,
I. Jorrín-Abellán Chapter 11 Empowering teachers to design learning
resources with metacognitive interface elements by Judy Kay, Sabina
Kleitman, and Roger Azevedo Chapter 12 Meta-Design: Empowering All
Stakeholder as Co-Designers by Gerhard Fischer Chapter 13 Designing for
Seamless Learning by Chee-Kit Looi and Lung-Hsiang Wong Chapter 14 Putting
the Ecology of Resources Design Framework to Use with Language Learners'
Contexts by Rosemary Luckin, Wilma Clark, Joshua Underwood Chapter 15
Designing Affective and Cognitive Educational Interaction by Benedict du
Boulay Chapter 16 Activity Theory and Educational Technology Design by
Daisy Mwanza-Simwami Chapter 17 SNaP! Re-using, sharing and communicating
designs and design knowledge using Scenarios, Narratives, and Patterns by
Yishay Mor Chapter 18 Going Native: Autoethnography as a Design Tool by
Margot Duncan Part III. Implementation Design in Educational Technology:
Implementation Challenges by Barbara Grabowski and Niall Winters Chapter 19
A Developmental Study for the Design of Creative Problem Solving Support
System by Cheol Il Lim, Wan Chul Lim, and Miyoung Hong Chapter 20
Case-Based Learning for Anesthesiology: Enhancing Dynamic Decision-Making
Skills through Cognitive Apprenticeship and Cognitive Flexibility by Ikseon
Choi, Yi-Chun Hong, Hyojin Park, Yunseok Lee Chapter 21 Scaffolding
Learning in an LMS: Learning to Write an Action Research Proposal by Priya
Sharma and Alice E. Anderson Chapter 22 Considering the Design of an
Electronic Progress-Monitoring System by Simon Hooper, Charles Miller, and
Susan Rose Chapter 23 Designing for Awareness: Purposeful Interactions in
the Next Generation of Distance Education by Jennifer A. Maddrell and Gary
R. Morrison Chapter 24 Learning with Facebook Group-Interaction in Action
by Gila Kurtz, Hagit Meishar-Tal, and Efrat Pieterse Chapter 25 Designing
for Learning with Tangible Technologies by Sara Price and Paul Marshall
Chapter 26 An Introduction to Technology Enhanced Learning Design in
Postgraduate Medical Education by Niall Winters Chapter 27 The Convergence
of Informal Learning and Formal Education in a Ubiquitous Environment by
Heeok Heo, Il-Hyun Jo, Kyu Yon Lim, Hyeon Woo Lee, and Soonshik Suh
Chapter 28 Design for Museum Learning: Visitor-Constructed Trails Using
Mobile Technologies by Kevin Walker Chapter 29 A Blended Instructional
Design Approach to Cyberlearning that Supports Persons with Disabilities by
Marilyn P. Arnone, Jennifer T. Ellis, and Derrick L. Cogburn Chapter 30
Cloud-based eLearning for Higher Education: Realizing the Potential by
Alexander Romiszowski and Elvis Otamere Chapter 31 Role of Web-Based
Technologies in Framing Teaching Presence by Fengfeng Ke and Li Zhu Part
IV. EvaluationWhat Are Students Learning and How: Methods for Assessing
Learning by Sadhana Puntambekar Chapter 32 Measuring What Matters:
Technology and the Design of Assessments that Support Learning by James W.
Pellegrino Chapter 33 Educational Design Research in the 21st Century by
William A. Sandoval Chapter 34 Lights, Camera, Learn: When the Set is as
Important as the Actors by Iris Tabak Chapter 35 Bidirectional artifact
analysis: A method for analyzing digitally mediated creative processes by
Erica Halverson and Alecia Magnifico Chapter 36 Mass Collaboration and
Learning by Ulrike Cress Chapter 37 Emerging Technologies for Young
Children: Evaluating the Learning Benefits of New Forms of Interaction by
Andrew Manches Chapter 38 Insight into Teaching and Learning: The Complex
Face of Video Research by Mary J. Leonard and Sharon J. Derry Chapter 39
Basic Concepts and Techniques in Social Work Analysis by Christophe Reffay
and Alejandra Martínez-Monés Chapter 40 Seeing to Understand: Using
Visualizations to Understand Learning in Technology-Rich Learning
Environments by Cindy E. Hmelo-Silver, Rebecca Jordan, and Suparna Sinha
Chapter 41 Using Process Mining for Understanding Learning by Peter Reimann
and Kalina Yacef Chapter 42 Self-Regulated Learning Engines: Software
Technologies for Researching and Promoting Self-Regulated Learning by
Philip H. Winne Chapter 43 Assessing Socio-Emotional Learning Around
Educational Technologies by Carolyn Penstein Rosé
Technology: Foundations by Peter Goodyear Chapter 1 The Practice of
Educational/Instructional Design by Peggy A. Ertmer, Martin L. Parisio, and
Dewa Wardak Chapter 2 Principles for Design and Evaluation of Learning
Spaces by Mike Keppell and Matthew Riddle Chapter 3 The Ecology of
Resources: A Theoretically Grounded Framework for Designing Next Generation
Technology Rich Learning by Rosemary Luckin, Wilma Clark, and Joshua
Underwood Chapter 4 Design-Based Research-Designing as Research by Peter
Reimann Chapter 5 Understanding and Analysing 21st Century Skills Learning
Outcomes Using Assessments by Patrick Griffin, My Van Bui and Esther Care
Part II. Design Methods Design in Educational Technology: The Design
Process by Joshua Underwood and Rosemary Luckin Chapter 6 Using Technology
Probes to Understand Educational Design Spaces by Madeline Balaam Chapter 7
Iterative Context Engineering to Inform the Design of Intelligent
Exploratory Learning Environments for the Classroom byManolis Mavrikis,
Sergio Gutierrez-Santos, Eirini Geraniou, Richard Noss and Alex
Poulovassilis Chapter 8 Sketch-Ins: A Method for Participatory Design in
TEL by Brock Craft Chapter 9 Issues and Methods for Involving Young People
in Design by Judy Robertson, Judith Good, Katy Howland, and Andrew Macvean
Chapter 10 Orchestrating Classroom CSCL: A Multi-level Pattern Approach for
Design and Enactment by L. P. Prieto, S. Villagrá-Sobrino, Y. Dimitriadis,
I. Jorrín-Abellán Chapter 11 Empowering teachers to design learning
resources with metacognitive interface elements by Judy Kay, Sabina
Kleitman, and Roger Azevedo Chapter 12 Meta-Design: Empowering All
Stakeholder as Co-Designers by Gerhard Fischer Chapter 13 Designing for
Seamless Learning by Chee-Kit Looi and Lung-Hsiang Wong Chapter 14 Putting
the Ecology of Resources Design Framework to Use with Language Learners'
Contexts by Rosemary Luckin, Wilma Clark, Joshua Underwood Chapter 15
Designing Affective and Cognitive Educational Interaction by Benedict du
Boulay Chapter 16 Activity Theory and Educational Technology Design by
Daisy Mwanza-Simwami Chapter 17 SNaP! Re-using, sharing and communicating
designs and design knowledge using Scenarios, Narratives, and Patterns by
Yishay Mor Chapter 18 Going Native: Autoethnography as a Design Tool by
Margot Duncan Part III. Implementation Design in Educational Technology:
Implementation Challenges by Barbara Grabowski and Niall Winters Chapter 19
A Developmental Study for the Design of Creative Problem Solving Support
System by Cheol Il Lim, Wan Chul Lim, and Miyoung Hong Chapter 20
Case-Based Learning for Anesthesiology: Enhancing Dynamic Decision-Making
Skills through Cognitive Apprenticeship and Cognitive Flexibility by Ikseon
Choi, Yi-Chun Hong, Hyojin Park, Yunseok Lee Chapter 21 Scaffolding
Learning in an LMS: Learning to Write an Action Research Proposal by Priya
Sharma and Alice E. Anderson Chapter 22 Considering the Design of an
Electronic Progress-Monitoring System by Simon Hooper, Charles Miller, and
Susan Rose Chapter 23 Designing for Awareness: Purposeful Interactions in
the Next Generation of Distance Education by Jennifer A. Maddrell and Gary
R. Morrison Chapter 24 Learning with Facebook Group-Interaction in Action
by Gila Kurtz, Hagit Meishar-Tal, and Efrat Pieterse Chapter 25 Designing
for Learning with Tangible Technologies by Sara Price and Paul Marshall
Chapter 26 An Introduction to Technology Enhanced Learning Design in
Postgraduate Medical Education by Niall Winters Chapter 27 The Convergence
of Informal Learning and Formal Education in a Ubiquitous Environment by
Heeok Heo, Il-Hyun Jo, Kyu Yon Lim, Hyeon Woo Lee, and Soonshik Suh
Chapter 28 Design for Museum Learning: Visitor-Constructed Trails Using
Mobile Technologies by Kevin Walker Chapter 29 A Blended Instructional
Design Approach to Cyberlearning that Supports Persons with Disabilities by
Marilyn P. Arnone, Jennifer T. Ellis, and Derrick L. Cogburn Chapter 30
Cloud-based eLearning for Higher Education: Realizing the Potential by
Alexander Romiszowski and Elvis Otamere Chapter 31 Role of Web-Based
Technologies in Framing Teaching Presence by Fengfeng Ke and Li Zhu Part
IV. EvaluationWhat Are Students Learning and How: Methods for Assessing
Learning by Sadhana Puntambekar Chapter 32 Measuring What Matters:
Technology and the Design of Assessments that Support Learning by James W.
Pellegrino Chapter 33 Educational Design Research in the 21st Century by
William A. Sandoval Chapter 34 Lights, Camera, Learn: When the Set is as
Important as the Actors by Iris Tabak Chapter 35 Bidirectional artifact
analysis: A method for analyzing digitally mediated creative processes by
Erica Halverson and Alecia Magnifico Chapter 36 Mass Collaboration and
Learning by Ulrike Cress Chapter 37 Emerging Technologies for Young
Children: Evaluating the Learning Benefits of New Forms of Interaction by
Andrew Manches Chapter 38 Insight into Teaching and Learning: The Complex
Face of Video Research by Mary J. Leonard and Sharon J. Derry Chapter 39
Basic Concepts and Techniques in Social Work Analysis by Christophe Reffay
and Alejandra Martínez-Monés Chapter 40 Seeing to Understand: Using
Visualizations to Understand Learning in Technology-Rich Learning
Environments by Cindy E. Hmelo-Silver, Rebecca Jordan, and Suparna Sinha
Chapter 41 Using Process Mining for Understanding Learning by Peter Reimann
and Kalina Yacef Chapter 42 Self-Regulated Learning Engines: Software
Technologies for Researching and Promoting Self-Regulated Learning by
Philip H. Winne Chapter 43 Assessing Socio-Emotional Learning Around
Educational Technologies by Carolyn Penstein Rosé
Foreword by Rosemary Luckin Part I. Foundations Design in Educational
Technology: Foundations by Peter Goodyear Chapter 1 The Practice of
Educational/Instructional Design by Peggy A. Ertmer, Martin L. Parisio, and
Dewa Wardak Chapter 2 Principles for Design and Evaluation of Learning
Spaces by Mike Keppell and Matthew Riddle Chapter 3 The Ecology of
Resources: A Theoretically Grounded Framework for Designing Next Generation
Technology Rich Learning by Rosemary Luckin, Wilma Clark, and Joshua
Underwood Chapter 4 Design-Based Research-Designing as Research by Peter
Reimann Chapter 5 Understanding and Analysing 21st Century Skills Learning
Outcomes Using Assessments by Patrick Griffin, My Van Bui and Esther Care
Part II. Design Methods Design in Educational Technology: The Design
Process by Joshua Underwood and Rosemary Luckin Chapter 6 Using Technology
Probes to Understand Educational Design Spaces by Madeline Balaam Chapter 7
Iterative Context Engineering to Inform the Design of Intelligent
Exploratory Learning Environments for the Classroom byManolis Mavrikis,
Sergio Gutierrez-Santos, Eirini Geraniou, Richard Noss and Alex
Poulovassilis Chapter 8 Sketch-Ins: A Method for Participatory Design in
TEL by Brock Craft Chapter 9 Issues and Methods for Involving Young People
in Design by Judy Robertson, Judith Good, Katy Howland, and Andrew Macvean
Chapter 10 Orchestrating Classroom CSCL: A Multi-level Pattern Approach for
Design and Enactment by L. P. Prieto, S. Villagrá-Sobrino, Y. Dimitriadis,
I. Jorrín-Abellán Chapter 11 Empowering teachers to design learning
resources with metacognitive interface elements by Judy Kay, Sabina
Kleitman, and Roger Azevedo Chapter 12 Meta-Design: Empowering All
Stakeholder as Co-Designers by Gerhard Fischer Chapter 13 Designing for
Seamless Learning by Chee-Kit Looi and Lung-Hsiang Wong Chapter 14 Putting
the Ecology of Resources Design Framework to Use with Language Learners'
Contexts by Rosemary Luckin, Wilma Clark, Joshua Underwood Chapter 15
Designing Affective and Cognitive Educational Interaction by Benedict du
Boulay Chapter 16 Activity Theory and Educational Technology Design by
Daisy Mwanza-Simwami Chapter 17 SNaP! Re-using, sharing and communicating
designs and design knowledge using Scenarios, Narratives, and Patterns by
Yishay Mor Chapter 18 Going Native: Autoethnography as a Design Tool by
Margot Duncan Part III. Implementation Design in Educational Technology:
Implementation Challenges by Barbara Grabowski and Niall Winters Chapter 19
A Developmental Study for the Design of Creative Problem Solving Support
System by Cheol Il Lim, Wan Chul Lim, and Miyoung Hong Chapter 20
Case-Based Learning for Anesthesiology: Enhancing Dynamic Decision-Making
Skills through Cognitive Apprenticeship and Cognitive Flexibility by Ikseon
Choi, Yi-Chun Hong, Hyojin Park, Yunseok Lee Chapter 21 Scaffolding
Learning in an LMS: Learning to Write an Action Research Proposal by Priya
Sharma and Alice E. Anderson Chapter 22 Considering the Design of an
Electronic Progress-Monitoring System by Simon Hooper, Charles Miller, and
Susan Rose Chapter 23 Designing for Awareness: Purposeful Interactions in
the Next Generation of Distance Education by Jennifer A. Maddrell and Gary
R. Morrison Chapter 24 Learning with Facebook Group-Interaction in Action
by Gila Kurtz, Hagit Meishar-Tal, and Efrat Pieterse Chapter 25 Designing
for Learning with Tangible Technologies by Sara Price and Paul Marshall
Chapter 26 An Introduction to Technology Enhanced Learning Design in
Postgraduate Medical Education by Niall Winters Chapter 27 The Convergence
of Informal Learning and Formal Education in a Ubiquitous Environment by
Heeok Heo, Il-Hyun Jo, Kyu Yon Lim, Hyeon Woo Lee, and Soonshik Suh
Chapter 28 Design for Museum Learning: Visitor-Constructed Trails Using
Mobile Technologies by Kevin Walker Chapter 29 A Blended Instructional
Design Approach to Cyberlearning that Supports Persons with Disabilities by
Marilyn P. Arnone, Jennifer T. Ellis, and Derrick L. Cogburn Chapter 30
Cloud-based eLearning for Higher Education: Realizing the Potential by
Alexander Romiszowski and Elvis Otamere Chapter 31 Role of Web-Based
Technologies in Framing Teaching Presence by Fengfeng Ke and Li Zhu Part
IV. EvaluationWhat Are Students Learning and How: Methods for Assessing
Learning by Sadhana Puntambekar Chapter 32 Measuring What Matters:
Technology and the Design of Assessments that Support Learning by James W.
Pellegrino Chapter 33 Educational Design Research in the 21st Century by
William A. Sandoval Chapter 34 Lights, Camera, Learn: When the Set is as
Important as the Actors by Iris Tabak Chapter 35 Bidirectional artifact
analysis: A method for analyzing digitally mediated creative processes by
Erica Halverson and Alecia Magnifico Chapter 36 Mass Collaboration and
Learning by Ulrike Cress Chapter 37 Emerging Technologies for Young
Children: Evaluating the Learning Benefits of New Forms of Interaction by
Andrew Manches Chapter 38 Insight into Teaching and Learning: The Complex
Face of Video Research by Mary J. Leonard and Sharon J. Derry Chapter 39
Basic Concepts and Techniques in Social Work Analysis by Christophe Reffay
and Alejandra Martínez-Monés Chapter 40 Seeing to Understand: Using
Visualizations to Understand Learning in Technology-Rich Learning
Environments by Cindy E. Hmelo-Silver, Rebecca Jordan, and Suparna Sinha
Chapter 41 Using Process Mining for Understanding Learning by Peter Reimann
and Kalina Yacef Chapter 42 Self-Regulated Learning Engines: Software
Technologies for Researching and Promoting Self-Regulated Learning by
Philip H. Winne Chapter 43 Assessing Socio-Emotional Learning Around
Educational Technologies by Carolyn Penstein Rosé
Technology: Foundations by Peter Goodyear Chapter 1 The Practice of
Educational/Instructional Design by Peggy A. Ertmer, Martin L. Parisio, and
Dewa Wardak Chapter 2 Principles for Design and Evaluation of Learning
Spaces by Mike Keppell and Matthew Riddle Chapter 3 The Ecology of
Resources: A Theoretically Grounded Framework for Designing Next Generation
Technology Rich Learning by Rosemary Luckin, Wilma Clark, and Joshua
Underwood Chapter 4 Design-Based Research-Designing as Research by Peter
Reimann Chapter 5 Understanding and Analysing 21st Century Skills Learning
Outcomes Using Assessments by Patrick Griffin, My Van Bui and Esther Care
Part II. Design Methods Design in Educational Technology: The Design
Process by Joshua Underwood and Rosemary Luckin Chapter 6 Using Technology
Probes to Understand Educational Design Spaces by Madeline Balaam Chapter 7
Iterative Context Engineering to Inform the Design of Intelligent
Exploratory Learning Environments for the Classroom byManolis Mavrikis,
Sergio Gutierrez-Santos, Eirini Geraniou, Richard Noss and Alex
Poulovassilis Chapter 8 Sketch-Ins: A Method for Participatory Design in
TEL by Brock Craft Chapter 9 Issues and Methods for Involving Young People
in Design by Judy Robertson, Judith Good, Katy Howland, and Andrew Macvean
Chapter 10 Orchestrating Classroom CSCL: A Multi-level Pattern Approach for
Design and Enactment by L. P. Prieto, S. Villagrá-Sobrino, Y. Dimitriadis,
I. Jorrín-Abellán Chapter 11 Empowering teachers to design learning
resources with metacognitive interface elements by Judy Kay, Sabina
Kleitman, and Roger Azevedo Chapter 12 Meta-Design: Empowering All
Stakeholder as Co-Designers by Gerhard Fischer Chapter 13 Designing for
Seamless Learning by Chee-Kit Looi and Lung-Hsiang Wong Chapter 14 Putting
the Ecology of Resources Design Framework to Use with Language Learners'
Contexts by Rosemary Luckin, Wilma Clark, Joshua Underwood Chapter 15
Designing Affective and Cognitive Educational Interaction by Benedict du
Boulay Chapter 16 Activity Theory and Educational Technology Design by
Daisy Mwanza-Simwami Chapter 17 SNaP! Re-using, sharing and communicating
designs and design knowledge using Scenarios, Narratives, and Patterns by
Yishay Mor Chapter 18 Going Native: Autoethnography as a Design Tool by
Margot Duncan Part III. Implementation Design in Educational Technology:
Implementation Challenges by Barbara Grabowski and Niall Winters Chapter 19
A Developmental Study for the Design of Creative Problem Solving Support
System by Cheol Il Lim, Wan Chul Lim, and Miyoung Hong Chapter 20
Case-Based Learning for Anesthesiology: Enhancing Dynamic Decision-Making
Skills through Cognitive Apprenticeship and Cognitive Flexibility by Ikseon
Choi, Yi-Chun Hong, Hyojin Park, Yunseok Lee Chapter 21 Scaffolding
Learning in an LMS: Learning to Write an Action Research Proposal by Priya
Sharma and Alice E. Anderson Chapter 22 Considering the Design of an
Electronic Progress-Monitoring System by Simon Hooper, Charles Miller, and
Susan Rose Chapter 23 Designing for Awareness: Purposeful Interactions in
the Next Generation of Distance Education by Jennifer A. Maddrell and Gary
R. Morrison Chapter 24 Learning with Facebook Group-Interaction in Action
by Gila Kurtz, Hagit Meishar-Tal, and Efrat Pieterse Chapter 25 Designing
for Learning with Tangible Technologies by Sara Price and Paul Marshall
Chapter 26 An Introduction to Technology Enhanced Learning Design in
Postgraduate Medical Education by Niall Winters Chapter 27 The Convergence
of Informal Learning and Formal Education in a Ubiquitous Environment by
Heeok Heo, Il-Hyun Jo, Kyu Yon Lim, Hyeon Woo Lee, and Soonshik Suh
Chapter 28 Design for Museum Learning: Visitor-Constructed Trails Using
Mobile Technologies by Kevin Walker Chapter 29 A Blended Instructional
Design Approach to Cyberlearning that Supports Persons with Disabilities by
Marilyn P. Arnone, Jennifer T. Ellis, and Derrick L. Cogburn Chapter 30
Cloud-based eLearning for Higher Education: Realizing the Potential by
Alexander Romiszowski and Elvis Otamere Chapter 31 Role of Web-Based
Technologies in Framing Teaching Presence by Fengfeng Ke and Li Zhu Part
IV. EvaluationWhat Are Students Learning and How: Methods for Assessing
Learning by Sadhana Puntambekar Chapter 32 Measuring What Matters:
Technology and the Design of Assessments that Support Learning by James W.
Pellegrino Chapter 33 Educational Design Research in the 21st Century by
William A. Sandoval Chapter 34 Lights, Camera, Learn: When the Set is as
Important as the Actors by Iris Tabak Chapter 35 Bidirectional artifact
analysis: A method for analyzing digitally mediated creative processes by
Erica Halverson and Alecia Magnifico Chapter 36 Mass Collaboration and
Learning by Ulrike Cress Chapter 37 Emerging Technologies for Young
Children: Evaluating the Learning Benefits of New Forms of Interaction by
Andrew Manches Chapter 38 Insight into Teaching and Learning: The Complex
Face of Video Research by Mary J. Leonard and Sharon J. Derry Chapter 39
Basic Concepts and Techniques in Social Work Analysis by Christophe Reffay
and Alejandra Martínez-Monés Chapter 40 Seeing to Understand: Using
Visualizations to Understand Learning in Technology-Rich Learning
Environments by Cindy E. Hmelo-Silver, Rebecca Jordan, and Suparna Sinha
Chapter 41 Using Process Mining for Understanding Learning by Peter Reimann
and Kalina Yacef Chapter 42 Self-Regulated Learning Engines: Software
Technologies for Researching and Promoting Self-Regulated Learning by
Philip H. Winne Chapter 43 Assessing Socio-Emotional Learning Around
Educational Technologies by Carolyn Penstein Rosé







