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The Machine gives. The Machine protects. The Machine lies. A hundred years ago, the Great Machine rose from the sea and lumbered onto the English coastline. Now it's a part of daily life for the people of Wrotdam as they use the Ink dripping from its chassis to power their city, develop wondrous inventions, and protect themselves from the sludge-like Mire that mindlessly seeks to infect them. On the eve of the Machine's centennial, a young woman comes to Wrotdam claiming the Mire is becoming intelligent and seeks to feed her village of Dawnhallow to an apparatus of grinding teeth and black…mehr

Produktbeschreibung
The Machine gives. The Machine protects. The Machine lies. A hundred years ago, the Great Machine rose from the sea and lumbered onto the English coastline. Now it's a part of daily life for the people of Wrotdam as they use the Ink dripping from its chassis to power their city, develop wondrous inventions, and protect themselves from the sludge-like Mire that mindlessly seeks to infect them. On the eve of the Machine's centennial, a young woman comes to Wrotdam claiming the Mire is becoming intelligent and seeks to feed her village of Dawnhallow to an apparatus of grinding teeth and black smoke. Shunned and belittled, she finds help with the most unlikely sorts. A cleric, a sawbones, a thief, a magician, a leech, a cursed, and a fallen. These seven outcasts have their own reasons for trying to save Dawnhallow, whether that be a search for answers, salvation, or power. The Church refuses them, the village doubts them, and through bickering, battling, and falling in love, they discover the Mire isn't their only threat. Armed with fantastic weaponry and abilities, they just might survive the fight - if they don't kill each other first.
Autorenporträt
Kevin Weir is a Canadian writer of science fiction, fantasy, horror, comedy, and whatever else he can get his hands on. His writing takes readers across strange worlds, while he lives in the much stranger world of modern-day Calgary, Alberta. His passion for books goes along with his work in film and theatre, winning both an AMPIA Award for screenwriting and a CAT Award for playwriting. His books include Endless Hunger, All Gods Fall, ROGUE, Ink for Blood, and you're likely to find his name in more than a few short story anthologies. When not stuck in his own head, he enjoys playing D&D, doing escape rooms, and convincing everyone he meets to play more board games with him.