This book constitutes the refereed post-conference proceedings of the Third International Conference on Internet of Everything, IoECon 2024, which took place in Guimarães, Portugal, in September 26-27, 2024. The 10 full papers were carefully reviewed and selected from 28 submissions.The papers cover the following topics: Machine-to-Machine (M2M); People-to-Machine (P2M) or Machine-to-People (M2P).
This book constitutes the refereed post-conference proceedings of the Third International Conference on Internet of Everything, IoECon 2024, which took place in Guimarães, Portugal, in September 26-27, 2024.
The 10 full papers were carefully reviewed and selected from 28 submissions.The papers cover the following topics: Machine-to-Machine (M2M); People-to-Machine (P2M) or Machine-to-People (M2P).
Produktdetails
Produktdetails
Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Enginee
.- The Impact of the Internet of Everything on Green Cloud Computing.
.- Survey on IoT device authentication protocols from hash based schemes to Blockchain based schemes.
.- Parallelism Everywhere: The Internet of Everything and Parallel Computing.
.- IoV Simulation Architecture for Software-Defined Vehicular Fog Network Orchestration.
.- Toward Modeling of Flooding Attacks Targeting Massive IoT Networks.
.- People-to-Machine (P2M) or Machine-to-People (M2P).
.- Using the Internet of Everything for Machine-Learning-based Computer System Design and Optimization.
.- Enhancing Urban Freight Delivery: A Machine Learning Approach to Predicting Delivery Speed.
.- Soil-based Thermoelectric Energy Harvesting System for IoT Devices.
.- A methodology for measuring selected performance parameters of smartphone-based Vehicle-to-Pedestrian and Pedestrian-to-Infrastructure communication.
.- The Impact of the Internet of Everything on Green Cloud Computing.
.- Survey on IoT device authentication protocols from hash based schemes to Blockchain based schemes.
.- Parallelism Everywhere: The Internet of Everything and Parallel Computing.
.- IoV Simulation Architecture for Software-Defined Vehicular Fog Network Orchestration.
.- Toward Modeling of Flooding Attacks Targeting Massive IoT Networks.
.- People-to-Machine (P2M) or Machine-to-People (M2P).
.- Using the Internet of Everything for Machine-Learning-based Computer System Design and Optimization.
.- Enhancing Urban Freight Delivery: A Machine Learning Approach to Predicting Delivery Speed.
.- Soil-based Thermoelectric Energy Harvesting System for IoT Devices.
.- A methodology for measuring selected performance parameters of smartphone-based Vehicle-to-Pedestrian and Pedestrian-to-Infrastructure communication.
.- WordPress architecture modernization projects.
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