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Zeta Telson has found her purpose: defeating the Specters! Those absolute black, ameboid aliens with an appetite for abduction have haunted the Surya system for long enough! When things don't go as planned at the Guardian Embassy, Zeta is forced to find another path to her goal. Luckily for Zeta, Pip-Rho and Pip-Tau have just what she needs. They're running this year's sponsored EoE project - Interra, a medieval fantasy gameworld employing a clever tactic to discover solutions to the Specter problem. As Interrans, the Telson party battles the Specters' in-game analogs, the wraiths, revealing…mehr

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Produktbeschreibung
Zeta Telson has found her purpose: defeating the Specters! Those absolute black, ameboid aliens with an appetite for abduction have haunted the Surya system for long enough! When things don't go as planned at the Guardian Embassy, Zeta is forced to find another path to her goal. Luckily for Zeta, Pip-Rho and Pip-Tau have just what she needs. They're running this year's sponsored EoE project - Interra, a medieval fantasy gameworld employing a clever tactic to discover solutions to the Specter problem. As Interrans, the Telson party battles the Specters' in-game analogs, the wraiths, revealing the path to victory in the real world. But how far will Zeta go to reach her goals? Will she forego the promise of love for the sake of vengeance? Nobody said fighting aliens would be all fun and games. Interran is Rob Grafrath's second novel. It is the second novel in the Zeta Trilogy, and the second work of the Sapiens6 Universe.
Autorenporträt
Rob Grafrath prides himself on creating things that bring joy, whether that means writing a young adult sci-fi trilogy or an automated file processing solution for the receivables management industry. Among the things that brighten his life are four grown kids, four tiny pooches, and one beautiful wife. Rob lives in Fort Worth, Texas, where he can often be found riding his bike alongside the Trinity River, listening to classic rock as he daydreams of fantastic worlds.