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Part of O'Reilly's definitive set of Java documentation,
Learning Java introduces the basics of Java, the object-oriented programming language for networked applications from Sun Microsystems. This book provides a broad survey of the Java 2 Standard Edition and contains everything necessary to get up to speed quickly. It covers the essentials of hot topics like Swing and JFC; describes new tools for signing applets and other Java classes; and shows how to write networked clients and servers, servlets, JavaBeans, and state-of-the-art user interfaces.
Java started out as a tool for
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Produktbeschreibung
Part of O'Reilly's definitive set of Java documentation,

Learning Java introduces the basics of Java, the object-oriented programming language for networked applications from Sun Microsystems. This book provides a broad survey of the Java 2 Standard Edition and contains everything necessary to get up to speed quickly. It covers the essentials of hot topics like Swing and JFC; describes new tools for signing applets and other Java classes; and shows how to write networked clients and servers, servlets, JavaBeans, and state-of-the-art user interfaces.

Java started out as a tool for creating animated web pages, but it's proven to be much more. Java is now used for everything from sophisticated web clients to mission-critical enterprise applications. In the future, Java will become the basis for a new generation of distributed software that runs on devices ranging from cell phones to supercomputers. In the practical, hands-on approach characteristic of O'Reilly, Learning Java demonstrates why Java is now the language of choice for building the next generation of computer software.

Includes a CD-ROM containing the example code and JBuilder for Windows and Solaris.

Learning Java covers:
* History and principles of Java
* How to write simple applets and applications
* How to integrate applets into the World Wide Web
* Java Fundamental Class (JFC) and Swing Libraries
* Using threads
* Using arrays
* Network programming with sockets
* Remote Method Invocation
* Servlets
* Signing applets
* Creating a security policy
Autorenporträt
Jonathan Knudsen is an author at O'Reilly & Associates. His books include The Unofficial Guide to Lego Mindstorms Robots, Java 2D Graphics, and Java Cryptography. He is the Courseware Writer for LearningPatterns.com.