John T. Caldwell (ed.)Theories and Practices of Digitextuality
New Media
Theories and Practices of Digitextuality
Herausgeber: Everett, Anna; Caldwell, John T.
John T. Caldwell (ed.)Theories and Practices of Digitextuality
New Media
Theories and Practices of Digitextuality
Herausgeber: Everett, Anna; Caldwell, John T.
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The rapid growth of new media technologies is radically changing film production and consumption. New Media responds to these revolutionary developments, addressing topics such as computer games, media convergence, and internet audiences.
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The rapid growth of new media technologies is radically changing film production and consumption. New Media responds to these revolutionary developments, addressing topics such as computer games, media convergence, and internet audiences.
Produktdetails
- Produktdetails
- AFI Film Readers
- Verlag: Taylor & Francis Ltd
- Seitenzahl: 306
- Erscheinungstermin: 28. Februar 2003
- Englisch
- Abmessung: 229mm x 152mm x 17mm
- Gewicht: 446g
- ISBN-13: 9780415939966
- ISBN-10: 0415939968
- Artikelnr.: 21885176
- Herstellerkennzeichnung
- Libri GmbH
- Europaallee 1
- 36244 Bad Hersfeld
- gpsr@libri.de
- AFI Film Readers
- Verlag: Taylor & Francis Ltd
- Seitenzahl: 306
- Erscheinungstermin: 28. Februar 2003
- Englisch
- Abmessung: 229mm x 152mm x 17mm
- Gewicht: 446g
- ISBN-13: 9780415939966
- ISBN-10: 0415939968
- Artikelnr.: 21885176
- Herstellerkennzeichnung
- Libri GmbH
- Europaallee 1
- 36244 Bad Hersfeld
- gpsr@libri.de
John Caldwell is Associate Professor and Chair of the Department of Film, Television & Digital Media at the University of California, Los Angeles. Anna Everett is Associate Professor of Film Studies at the University of California, Santa Barbara.
Illustrations Acknowledgments Introduction Issues in the Theory and
Practice of Media Convergence: Anna Everett and John T. Caldwell Part 1:
Digitextual Deconstructions 1. Digitextuality and Click Theory: Theses on
Convergence Media in the Digital Age: Anna Everett 2. The Radio as an
Apparatus of Communication: Bertolt Brecht 3. Invisible Media: Laura U.
Marks 4. Exit Meat: Digital Bodies in a Virtual World: Mischa Peters Part
2: Digitextual Aesthetics 5. Space Invaders: Thoughts on Technology and the
Production of Culture: Peter Lunenfeld 6. The Poetics of Augmented Space:
Lev Manovich 7.Too Many Notes: Computers, Complexity, and Culture in
Voyager : George E. Lewis 8. The Stories Digital Tools Tell: Tarleton
Gillespie Part 3: Pre-Figuring Digitextuality 9. Second Shift Media
Aesthetics: Programming, Interactivity, and User Flows: John T. Caldwell
10. Narrative Mapping: Stephen Mamber 11. Real-Time Fairy Tales: Cinema
Pre-Figuring Digital Anxiety: Mark Williams 12. Digital Vapor/ Tulip
Theory: Jeffrey Sconce Part 4: Digitextual Practices 13. Net Ratings:
Defining a New Medium by the Old, Measuring Internet Audiences: Karen S.F.
Buzzard 14. Flashing Digital Animations: Pixar's Digital Aesthetic:
Katherine Sarafian 15. Log On: Corporate Feminism and the Oxygen Media
Research Project: Constance Penley, Lisa Parks and Anna Everett 16. From
Barbie to Mortal Kombat: Further Reflections: Henry Jenkins 17. Endnotes
for a Theory of Convergence: Joe Amato
Practice of Media Convergence: Anna Everett and John T. Caldwell Part 1:
Digitextual Deconstructions 1. Digitextuality and Click Theory: Theses on
Convergence Media in the Digital Age: Anna Everett 2. The Radio as an
Apparatus of Communication: Bertolt Brecht 3. Invisible Media: Laura U.
Marks 4. Exit Meat: Digital Bodies in a Virtual World: Mischa Peters Part
2: Digitextual Aesthetics 5. Space Invaders: Thoughts on Technology and the
Production of Culture: Peter Lunenfeld 6. The Poetics of Augmented Space:
Lev Manovich 7.Too Many Notes: Computers, Complexity, and Culture in
Voyager : George E. Lewis 8. The Stories Digital Tools Tell: Tarleton
Gillespie Part 3: Pre-Figuring Digitextuality 9. Second Shift Media
Aesthetics: Programming, Interactivity, and User Flows: John T. Caldwell
10. Narrative Mapping: Stephen Mamber 11. Real-Time Fairy Tales: Cinema
Pre-Figuring Digital Anxiety: Mark Williams 12. Digital Vapor/ Tulip
Theory: Jeffrey Sconce Part 4: Digitextual Practices 13. Net Ratings:
Defining a New Medium by the Old, Measuring Internet Audiences: Karen S.F.
Buzzard 14. Flashing Digital Animations: Pixar's Digital Aesthetic:
Katherine Sarafian 15. Log On: Corporate Feminism and the Oxygen Media
Research Project: Constance Penley, Lisa Parks and Anna Everett 16. From
Barbie to Mortal Kombat: Further Reflections: Henry Jenkins 17. Endnotes
for a Theory of Convergence: Joe Amato
Illustrations Acknowledgments Introduction Issues in the Theory and
Practice of Media Convergence: Anna Everett and John T. Caldwell Part 1:
Digitextual Deconstructions 1. Digitextuality and Click Theory: Theses on
Convergence Media in the Digital Age: Anna Everett 2. The Radio as an
Apparatus of Communication: Bertolt Brecht 3. Invisible Media: Laura U.
Marks 4. Exit Meat: Digital Bodies in a Virtual World: Mischa Peters Part
2: Digitextual Aesthetics 5. Space Invaders: Thoughts on Technology and the
Production of Culture: Peter Lunenfeld 6. The Poetics of Augmented Space:
Lev Manovich 7.Too Many Notes: Computers, Complexity, and Culture in
Voyager : George E. Lewis 8. The Stories Digital Tools Tell: Tarleton
Gillespie Part 3: Pre-Figuring Digitextuality 9. Second Shift Media
Aesthetics: Programming, Interactivity, and User Flows: John T. Caldwell
10. Narrative Mapping: Stephen Mamber 11. Real-Time Fairy Tales: Cinema
Pre-Figuring Digital Anxiety: Mark Williams 12. Digital Vapor/ Tulip
Theory: Jeffrey Sconce Part 4: Digitextual Practices 13. Net Ratings:
Defining a New Medium by the Old, Measuring Internet Audiences: Karen S.F.
Buzzard 14. Flashing Digital Animations: Pixar's Digital Aesthetic:
Katherine Sarafian 15. Log On: Corporate Feminism and the Oxygen Media
Research Project: Constance Penley, Lisa Parks and Anna Everett 16. From
Barbie to Mortal Kombat: Further Reflections: Henry Jenkins 17. Endnotes
for a Theory of Convergence: Joe Amato
Practice of Media Convergence: Anna Everett and John T. Caldwell Part 1:
Digitextual Deconstructions 1. Digitextuality and Click Theory: Theses on
Convergence Media in the Digital Age: Anna Everett 2. The Radio as an
Apparatus of Communication: Bertolt Brecht 3. Invisible Media: Laura U.
Marks 4. Exit Meat: Digital Bodies in a Virtual World: Mischa Peters Part
2: Digitextual Aesthetics 5. Space Invaders: Thoughts on Technology and the
Production of Culture: Peter Lunenfeld 6. The Poetics of Augmented Space:
Lev Manovich 7.Too Many Notes: Computers, Complexity, and Culture in
Voyager : George E. Lewis 8. The Stories Digital Tools Tell: Tarleton
Gillespie Part 3: Pre-Figuring Digitextuality 9. Second Shift Media
Aesthetics: Programming, Interactivity, and User Flows: John T. Caldwell
10. Narrative Mapping: Stephen Mamber 11. Real-Time Fairy Tales: Cinema
Pre-Figuring Digital Anxiety: Mark Williams 12. Digital Vapor/ Tulip
Theory: Jeffrey Sconce Part 4: Digitextual Practices 13. Net Ratings:
Defining a New Medium by the Old, Measuring Internet Audiences: Karen S.F.
Buzzard 14. Flashing Digital Animations: Pixar's Digital Aesthetic:
Katherine Sarafian 15. Log On: Corporate Feminism and the Oxygen Media
Research Project: Constance Penley, Lisa Parks and Anna Everett 16. From
Barbie to Mortal Kombat: Further Reflections: Henry Jenkins 17. Endnotes
for a Theory of Convergence: Joe Amato







