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Media narratives inform our ideas of the future - and Games are currently making a significant contribution to this medial reservoir. On the one hand, Games demonstrate a particular propensity for fantastic and futuristic scenarios. On the other hand, they often serve as an experimental field for the latest media technologies. However, while dystopias are part of the standard gaming repertoire, Games feature utopias much less frequently. Why?
This anthology examines playful utopias from two perspectives. It investigates utopias in digital Games as well as utopias of the digital game; that is, the role of ludic elements in scenarios of the future.
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Produktbeschreibung
Media narratives inform our ideas of the future - and Games are currently making a significant contribution to this medial reservoir. On the one hand, Games demonstrate a particular propensity for fantastic and futuristic scenarios. On the other hand, they often serve as an experimental field for the latest media technologies. However, while dystopias are part of the standard gaming repertoire, Games feature utopias much less frequently. Why?

This anthology examines playful utopias from two perspectives. It investigates utopias in digital Games as well as utopias of the digital game; that is, the role of ludic elements in scenarios of the future.

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Autorenporträt
Benjamin Beil ist Professur für Medienwissenschaft mit Schwerpunkt Digitalkulturen am Institut für Medienkultur und Theater der Universität zu Köln

Gundolf S. Freyermuth (Prof. Dr.) ist Professor für »Media and Game Studies« und Co-Director des Cologne Game Lab an der TH Köln. Außerdem ist er außerordentlicher Professor für Vergleichende Medienwissenschaften an der ifs Internationale Filmschule Köln.
Rezensionen
Besprochen in:

https://bethechangenorthpenn.blogspot.com, 15.11.2022