This guide describes the unique aspects of creating software-based products. It also lays out the clear practical guidance thatâ s necessary to construct and evolve a modern practice.
This guide describes the unique aspects of creating software-based products. It also lays out the clear practical guidance thatâ s necessary to construct and evolve a modern practice.
Kyle Rowland brings an incredibly rich and diverse base of experience to TechMentor and its clients. He has spent more than 20 years delivering software solutions across a broad set of industries - from Defense Department to Financial Services, from Telecommunications to Big Data Analytics, and just about everything in between. Leading and building across such a broad set of problem domains and team approaches have given him both an uncommon depth of technical expertise and a unique perspective into the generalized problems that plague all of software development. More importantly though, it's given him a solid grasp of the fundamental principles and techniques that underpin the most powerful and effective solutions to these problems - solutions he's personally used to lead organizations from near stand-still to highly productive. Most importantly, Kyle has a deep-seated passion to move you and your organization to the next level - believing thoroughly that disciplined, small steps in the right direction change people, that change organizations, that change the world.
Inhaltsangabe
1. Introduction Section I - Groundwork 2. The Problem 3. Ways of Knowing 4. The Two Systems Section II - Leading Software Development 5. Leadership 6. Building the People and Technology System 7. Principles 8. Tactical Competence Section III - Areas of Competence 9. Areas of Competence: Overview 10. Areas of Competence: Craftsmanship 11. Areas of Competence: People and Process 12. Areas of Competence: Architecture 13. Areas of Competence: Workflow Automation Section IV - Bringing It All Together 14. Starting the New Development Shop 15. Enhancing the Existing Development Shop 16. Scaling the Small Development Shop 17. Simplification: Continuously Starting, Enhancing, and Scaling 18. A Complete Mental Model For the Engineering Organization Index
1. Introduction Section I - Groundwork 2. The Problem 3. Ways of Knowing 4. The Two Systems Section II - Leading Software Development 5. Leadership 6. Building the People and Technology System 7. Principles 8. Tactical Competence Section III - Areas of Competence 9. Areas of Competence: Overview 10. Areas of Competence: Craftsmanship 11. Areas of Competence: People and Process 12. Areas of Competence: Architecture 13. Areas of Competence: Workflow Automation Section IV - Bringing It All Together 14. Starting the New Development Shop 15. Enhancing the Existing Development Shop 16. Scaling the Small Development Shop 17. Simplification: Continuously Starting, Enhancing, and Scaling 18. A Complete Mental Model For the Engineering Organization Index
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