George Bokhua
Principles of LOGO Design
A Practical Guide to Creating Effective Signs, Symbols, and Icons
George Bokhua
Principles of LOGO Design
A Practical Guide to Creating Effective Signs, Symbols, and Icons
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From noted graphic designer and logo expert George Bokhua, Principles of Logo Design presents essential techniques and examples for developing and refining logos and other visual marks, including the use of grids and other geometric shapes to achieve classic proportions.
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From noted graphic designer and logo expert George Bokhua, Principles of Logo Design presents essential techniques and examples for developing and refining logos and other visual marks, including the use of grids and other geometric shapes to achieve classic proportions.
Produktdetails
- Produktdetails
- Verlag: Quarto Publishing Group USA Inc
- Seitenzahl: 224
- Erscheinungstermin: 2. August 2022
- Englisch
- Abmessung: 248mm x 199mm x 25mm
- Gewicht: 816g
- ISBN-13: 9780760376515
- ISBN-10: 0760376514
- Artikelnr.: 63156074
- Herstellerkennzeichnung
- Libri GmbH
- Europaallee 1
- 36244 Bad Hersfeld
- gpsr@libri.de
- Verlag: Quarto Publishing Group USA Inc
- Seitenzahl: 224
- Erscheinungstermin: 2. August 2022
- Englisch
- Abmessung: 248mm x 199mm x 25mm
- Gewicht: 816g
- ISBN-13: 9780760376515
- ISBN-10: 0760376514
- Artikelnr.: 63156074
- Herstellerkennzeichnung
- Libri GmbH
- Europaallee 1
- 36244 Bad Hersfeld
- gpsr@libri.de
Logo designer George Bokhua has more than 15 years of experience in identity design and development. He has worked with a variety of clients all over the world, from small startups to established brands like Disney, New Balance, NFL, Sonic, and Wired magazine. Bokhua, who is well-known for his simple, clean, sophisticated style and the use of grid systems and geometric shapes in his process, teaches three popular classes on Skillshare that serve as an introduction to his approach. To see more of his work, visit his website bokhua.com or his Instagram account @george_bokhua. He lives in Tblisi, Georgia.
Preface
Chapter 1
General Concepts
Are Logos Just Logos?
1.618033
Rule or No Rule?
Less is More?
Modernism in Design
Chapter 2
Types of Logo Designs
Pictorial Marks
Letterforms
Abstract Marks
Wordmarks
Monograms
Negative Space Marks
Logo System
Pictograms
Patterns as Identity Elements
Chapter 3
Visual Matters
Gradients
Color Gradiation Simplified
Shade Gradiation with Strokes
Light and Shading
Shading of Hemisphere
Light and Shading on Simple Marks
Chiaroscuro in Logo Design
Logo Visibility
Graphic Device
Black on White vs. White on Black
Same-sized Look
Bone Effect
Bone Effect in Logo Design
Overshoot
Balancing
Visual Paradoxes
Types of Visual Paradoxes
Impossible Figures
Impossible Figures and Logo Design
Motion-Illusion
Ambiguous Forms
Symmetry vs. Asymmetry
Solid vs. Line
Sharp vs. Round
Pattern as a Design Element
Dimension
Dialectical Approach
Composition
Experimentation and Accidents
Copying vs. Imitation
Client Relations
Real-life Objects as Aids
Chapter 4
Design Process
Concepting
Mood Boarding
Sketching
The Initial Stage
The Refinement Stage
The Fine-Tuning Stage
Execution
Gridding
Gridding Complex Forms
Type Lockup
Chapter 5
Presentation
Brand Guidelines
Logo Uses Guidelines
Primary Colors and Secondary Colors
Typography
Grids
Graphic Devices
Stationary
Pricing
Design Studio
About the Author
Acknowledgements
Index
Chapter 1
General Concepts
Are Logos Just Logos?
1.618033
Rule or No Rule?
Less is More?
Modernism in Design
Chapter 2
Types of Logo Designs
Pictorial Marks
Letterforms
Abstract Marks
Wordmarks
Monograms
Negative Space Marks
Logo System
Pictograms
Patterns as Identity Elements
Chapter 3
Visual Matters
Gradients
Color Gradiation Simplified
Shade Gradiation with Strokes
Light and Shading
Shading of Hemisphere
Light and Shading on Simple Marks
Chiaroscuro in Logo Design
Logo Visibility
Graphic Device
Black on White vs. White on Black
Same-sized Look
Bone Effect
Bone Effect in Logo Design
Overshoot
Balancing
Visual Paradoxes
Types of Visual Paradoxes
Impossible Figures
Impossible Figures and Logo Design
Motion-Illusion
Ambiguous Forms
Symmetry vs. Asymmetry
Solid vs. Line
Sharp vs. Round
Pattern as a Design Element
Dimension
Dialectical Approach
Composition
Experimentation and Accidents
Copying vs. Imitation
Client Relations
Real-life Objects as Aids
Chapter 4
Design Process
Concepting
Mood Boarding
Sketching
The Initial Stage
The Refinement Stage
The Fine-Tuning Stage
Execution
Gridding
Gridding Complex Forms
Type Lockup
Chapter 5
Presentation
Brand Guidelines
Logo Uses Guidelines
Primary Colors and Secondary Colors
Typography
Grids
Graphic Devices
Stationary
Pricing
Design Studio
About the Author
Acknowledgements
Index
Preface
Chapter 1
General Concepts
Are Logos Just Logos?
1.618033
Rule or No Rule?
Less is More?
Modernism in Design
Chapter 2
Types of Logo Designs
Pictorial Marks
Letterforms
Abstract Marks
Wordmarks
Monograms
Negative Space Marks
Logo System
Pictograms
Patterns as Identity Elements
Chapter 3
Visual Matters
Gradients
Color Gradiation Simplified
Shade Gradiation with Strokes
Light and Shading
Shading of Hemisphere
Light and Shading on Simple Marks
Chiaroscuro in Logo Design
Logo Visibility
Graphic Device
Black on White vs. White on Black
Same-sized Look
Bone Effect
Bone Effect in Logo Design
Overshoot
Balancing
Visual Paradoxes
Types of Visual Paradoxes
Impossible Figures
Impossible Figures and Logo Design
Motion-Illusion
Ambiguous Forms
Symmetry vs. Asymmetry
Solid vs. Line
Sharp vs. Round
Pattern as a Design Element
Dimension
Dialectical Approach
Composition
Experimentation and Accidents
Copying vs. Imitation
Client Relations
Real-life Objects as Aids
Chapter 4
Design Process
Concepting
Mood Boarding
Sketching
The Initial Stage
The Refinement Stage
The Fine-Tuning Stage
Execution
Gridding
Gridding Complex Forms
Type Lockup
Chapter 5
Presentation
Brand Guidelines
Logo Uses Guidelines
Primary Colors and Secondary Colors
Typography
Grids
Graphic Devices
Stationary
Pricing
Design Studio
About the Author
Acknowledgements
Index
Chapter 1
General Concepts
Are Logos Just Logos?
1.618033
Rule or No Rule?
Less is More?
Modernism in Design
Chapter 2
Types of Logo Designs
Pictorial Marks
Letterforms
Abstract Marks
Wordmarks
Monograms
Negative Space Marks
Logo System
Pictograms
Patterns as Identity Elements
Chapter 3
Visual Matters
Gradients
Color Gradiation Simplified
Shade Gradiation with Strokes
Light and Shading
Shading of Hemisphere
Light and Shading on Simple Marks
Chiaroscuro in Logo Design
Logo Visibility
Graphic Device
Black on White vs. White on Black
Same-sized Look
Bone Effect
Bone Effect in Logo Design
Overshoot
Balancing
Visual Paradoxes
Types of Visual Paradoxes
Impossible Figures
Impossible Figures and Logo Design
Motion-Illusion
Ambiguous Forms
Symmetry vs. Asymmetry
Solid vs. Line
Sharp vs. Round
Pattern as a Design Element
Dimension
Dialectical Approach
Composition
Experimentation and Accidents
Copying vs. Imitation
Client Relations
Real-life Objects as Aids
Chapter 4
Design Process
Concepting
Mood Boarding
Sketching
The Initial Stage
The Refinement Stage
The Fine-Tuning Stage
Execution
Gridding
Gridding Complex Forms
Type Lockup
Chapter 5
Presentation
Brand Guidelines
Logo Uses Guidelines
Primary Colors and Secondary Colors
Typography
Grids
Graphic Devices
Stationary
Pricing
Design Studio
About the Author
Acknowledgements
Index