This latest version of 'Programming in Ada' covers the full details of the core language Ada 2022 as recently approved by ISO. New features aid program proof and the efficient use of multicore architectures. The go-to resource for anyone learning the language or wishing to program in it!
This latest version of 'Programming in Ada' covers the full details of the core language Ada 2022 as recently approved by ISO. New features aid program proof and the efficient use of multicore architectures. The go-to resource for anyone learning the language or wishing to program in it!Hinweis: Dieser Artikel kann nur an eine deutsche Lieferadresse ausgeliefert werden.
John Barnes was a founder member of the Ada design team and the software company Alsys UK. He gives occasional lectures on Ada and popular mathematics, and has authored 14 books, including 'Gems of Geometry' (2012) and 'Nice Numbers' (2016).
Inhaltsangabe
Foreword Steve Baird and Jeff Cousins Preface Part I. An Overview: 1. Introduction 2. Simple concepts 3. Abstraction 4. Programs and libraries Program 1. Magic moments Part II. Algorithmic Aspects: 5. Lexical style 6. Scalar types 7. Control structures 8. Arrays and records 9. Expression structures 10. Subprograms 11. Access types Program 2. Sylvan sorter Part III. The Big Picture: 12. Packages and private types 13. Overall structure Program 3. Rational reckoner 14. Object oriented programming 15. Exceptions 16. Contracts 17. Numeric types 18. Parameterized types 19. Generics 20. Tasking 21. Object oriented techniques 22. Tasking techniques Program 4. Super sieve Part IV. Completing the Story: 23. Predefined library Program 5. Wild words 24. Container library 25. Interfacing Program 6. Playing pools 26. The specialized annexes 27. Finale Appendix 1. Reserved words, etc. Appendix 2. Glossary Answers to Exercises Bibliography Index.
Foreword Steve Baird and Jeff Cousins Preface Part I. An Overview: 1. Introduction 2. Simple concepts 3. Abstraction 4. Programs and libraries Program 1. Magic moments Part II. Algorithmic Aspects: 5. Lexical style 6. Scalar types 7. Control structures 8. Arrays and records 9. Expression structures 10. Subprograms 11. Access types Program 2. Sylvan sorter Part III. The Big Picture: 12. Packages and private types 13. Overall structure Program 3. Rational reckoner 14. Object oriented programming 15. Exceptions 16. Contracts 17. Numeric types 18. Parameterized types 19. Generics 20. Tasking 21. Object oriented techniques 22. Tasking techniques Program 4. Super sieve Part IV. Completing the Story: 23. Predefined library Program 5. Wild words 24. Container library 25. Interfacing Program 6. Playing pools 26. The specialized annexes 27. Finale Appendix 1. Reserved words, etc. Appendix 2. Glossary Answers to Exercises Bibliography Index.
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