A world infested by demons. An Academy designed to train Heroes to save humanity from annihilation. A new student's power could make all the difference. Humans have been pushed to the brink of extinction by an ever-evolving demonic threat. Portals are opening faster than ever, Towers bursting into the skies and Dungeons being mined below the last safe havens of society. The demons are winning. Quest Academy stands defiantly against them, as a place to train the next generation of Heroes. The Guild Association is holding the line, but are in dire need of new blood and the powerful abilities…mehr
A world infested by demons. An Academy designed to train Heroes to save humanity from annihilation. A new student's power could make all the difference. Humans have been pushed to the brink of extinction by an ever-evolving demonic threat. Portals are opening faster than ever, Towers bursting into the skies and Dungeons being mined below the last safe havens of society. The demons are winning. Quest Academy stands defiantly against them, as a place to train the next generation of Heroes. The Guild Association is holding the line, but are in dire need of new blood and the powerful abilities they could bring to the battlefront. To be the saviors that humanity needs, they need to surpass the limits of those that came before them. In a war with everything on the line, every power matters. With an adaptive enemy, comes the need for a constant shift in tactics. A new age of strategy is emerging, with even the unlikeliest of Heroes making an impact. Salvatore Argento has never seen a demon. He has never aspired to become a Hero. Yet his power might be the one to tip the odds in humanity's favor.
Brian J. Nordon is a LitRPG Author from Dundalk, Ireland. He got his break on Royal Road, where his debut story, Wildcards: The Dread Pirate, hit the top ten in the site-wide rankings. After learning more about writing as a craft, and making a lot of mistakes throughout, Brian created a side-project just for himself. It was a story that would incorporate the invaluable feedback he gained from his readers, and would finally quiet the voices in the back of his head that demanded he write it. Quest Academy was born, and got picked up by The Legion Publishers. It's Brian's first proper foray into publishing, and he's so proud of it, he's putting his own name on it. Outside of writing, Brian works as a Recruiter for a video game company in Dublin. He spends his time interviewing writers and designers of some of the most critically acclaimed role-playing games in the world. He lives alone and is constantly torn between traveling the world, or getting a dog. If everything works out, he may very well do both.
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