Rethinking Problem-based Learning for the Digital Age provides grounded, evidence-based strategies for teaching faculty, academic developers, and educational technologists who are changing their problem-based learning modules and programmes from face-to-face to online.
Rethinking Problem-based Learning for the Digital Age provides grounded, evidence-based strategies for teaching faculty, academic developers, and educational technologists who are changing their problem-based learning modules and programmes from face-to-face to online.
Maggi Savin-Baden is Professor of Higher Education Research at the University of Worcester, UK. Heather Fraser is Assistant Professor in Occupational Therapy at Coventry University, UK.
Inhaltsangabe
Introduction Part I: Deciding How to Implement Problem-based Learning Online 1. Reasons for Implementing Problem-based Learning Online 2. Forms of Problem-based Learning Online 3. Common Assumptions and Mistakes Part II: The Art of Facilitation 4. Equipping Facilitators 5. Facilitation in the Disciplines 6. Supporting Students Part III: Designing Problem-based Learning Online Environments 7. The Tech and the Platforms 8. Problem-based Learning in Virtual Worlds and Virtual and Augmented Reality 9. Postdigital PBL Futures Glossary
Introduction Part I: Deciding How to Implement Problem-based Learning Online 1. Reasons for Implementing Problem-based Learning Online 2. Forms of Problem-based Learning Online 3. Common Assumptions and Mistakes Part II: The Art of Facilitation 4. Equipping Facilitators 5. Facilitation in the Disciplines 6. Supporting Students Part III: Designing Problem-based Learning Online Environments 7. The Tech and the Platforms 8. Problem-based Learning in Virtual Worlds and Virtual and Augmented Reality 9. Postdigital PBL Futures Glossary
Introduction Part I: Deciding How to Implement Problem-based Learning Online 1. Reasons for Implementing Problem-based Learning Online 2. Forms of Problem-based Learning Online 3. Common Assumptions and Mistakes Part II: The Art of Facilitation 4. Equipping Facilitators 5. Facilitation in the Disciplines 6. Supporting Students Part III: Designing Problem-based Learning Online Environments 7. The Tech and the Platforms 8. Problem-based Learning in Virtual Worlds and Virtual and Augmented Reality 9. Postdigital PBL Futures Glossary
Introduction Part I: Deciding How to Implement Problem-based Learning Online 1. Reasons for Implementing Problem-based Learning Online 2. Forms of Problem-based Learning Online 3. Common Assumptions and Mistakes Part II: The Art of Facilitation 4. Equipping Facilitators 5. Facilitation in the Disciplines 6. Supporting Students Part III: Designing Problem-based Learning Online Environments 7. The Tech and the Platforms 8. Problem-based Learning in Virtual Worlds and Virtual and Augmented Reality 9. Postdigital PBL Futures Glossary
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