Until their foes come for them, all they can do is rebuild the planet they helped devastate... Another half-cycle has passed since the awful truth was revealed. Although many believe the war is over, Sacet and her friends know better. Sacet obsesses over her prisoners, knowing that if she lets her guard down, spies will set them free to wreak havoc once again. Even in this peaceful time, the war never ended for her. Meanwhile, Tau also struggles to live a normal life, knowing they are all on borrowed time. Perhaps it would be better to just let the enemy win... The third in the Acolytes series…mehr
Until their foes come for them, all they can do is rebuild the planet they helped devastate... Another half-cycle has passed since the awful truth was revealed. Although many believe the war is over, Sacet and her friends know better. Sacet obsesses over her prisoners, knowing that if she lets her guard down, spies will set them free to wreak havoc once again. Even in this peaceful time, the war never ended for her. Meanwhile, Tau also struggles to live a normal life, knowing they are all on borrowed time. Perhaps it would be better to just let the enemy win... The third in the Acolytes series accounts a tale of overwhelming antagonists, impossible destinations beyond Seron, and Sacet's fear of once and for all being assimilated by her adversaries. The disturbing and literal truth of that fear is unimaginable.
Inhabiting the Australian thoroughbred, horse-loving town of Melton, J.B. Villinger is not your typical schoolteacher. By day, he's moulding young students into IT super soldiers, teaching them the fine art of crafting video games that don't suck, the flashy widgetry of Photoshop, and the tedious tedium of coding. But by night, he obsessively thinks about his unwritten stories and characters, instead of... you know... sleeping. When he's not rewriting a chapter for the 67th time, James can be found staring at his ever-growing collection of video games, wondering if he'll ever have time to play them all. The answer is no, but he likes to dream. Board games, D&D, comics and anime, is there anything he doesn't like? Yes: cauliflower. He particularly likes lying games, although his poker face is about as unreadable as a children's bathtub book. James often thinks about the meaning of life, his purpose and his legacy. What will he leave behind on this world for his young son, Theodore? That's why he proudly tells his tales, whether you choose to buy them or not. He is... I am... content with my creations.
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