Based on Soviet narratology, this book offers a genealogy of spatial, user-centric story design and its current applications as a counter-narrative to agonal games, classical novels and cinema. It will appeal to performance art, game design, interactive storytelling, narratology, philosophy, AI research, and Human-Machine-Interaction.
Based on Soviet narratology, this book offers a genealogy of spatial, user-centric story design and its current applications as a counter-narrative to agonal games, classical novels and cinema. It will appeal to performance art, game design, interactive storytelling, narratology, philosophy, AI research, and Human-Machine-Interaction.
Sylke Rene Meyer is a writer, director, media artist, performer, educator, and co-founder of the performance group Studio206. Her practice encompasses collaborative experimentations across cinema, theater, performance, new media, and public art installations. She has been a Professor of Creative Practice Research at Northeastern University in Boston. Her current research concerns expanded live spaces, natural and synthetic intelligence relations, projections, as well as questions around identity and media.
Inhaltsangabe
Introduction PART I 1. The Birth of Interactive Narrative from the Spirit of Role-Playing Games 2. Game Over 3. Imaginary Spaces 4. Embodied Action 5. Cybernetics: The Convergence of Control PART II 6. Dangerous Contradictions-Lotman and Marx 7. Soviet Semiotics of Play 8. The User as a Cultural Construction 9. Permanent Explosions PART III 10. Applications of Soviet Narratology for Interactive Storytelling 11. Conclusion: The Future of Unintentional Storytelling Index
Introduction PART I 1. The Birth of Interactive Narrative from the Spirit of Role-Playing Games 2. Game Over 3. Imaginary Spaces 4. Embodied Action 5. Cybernetics: The Convergence of Control PART II 6. Dangerous Contradictions-Lotman and Marx 7. Soviet Semiotics of Play 8. The User as a Cultural Construction 9. Permanent Explosions PART III 10. Applications of Soviet Narratology for Interactive Storytelling 11. Conclusion: The Future of Unintentional Storytelling Index
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