Technology in Education. Smart and Innovative Learning
International Conference on Technology in Education, ICTE 2025, Shenzhen, China, December 10-12, 2025, Proceedings
Herausgegeben:Cheung, Simon K. S.; Liu, Xiaojun; Xiu, Guoai; Kwok, Lam-for
Technology in Education. Smart and Innovative Learning
International Conference on Technology in Education, ICTE 2025, Shenzhen, China, December 10-12, 2025, Proceedings
Herausgegeben:Cheung, Simon K. S.; Liu, Xiaojun; Xiu, Guoai; Kwok, Lam-for
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This book constitutes the refereed proceedings of the 8th International Conference on Technology in Education, ICTE 2025, held in Shenzhen, China, during December 10 12, 2025.
The 34 full papers included in this book were carefully reviewed and selected from 89 submissions. hey were organized in the following topical sections: Keynotes; Intelligent Applications in Education; Smart Learning Environments; Psychological and Pedagogical Issues; Technology in Vocational and Professional Education and Training; and Digital Technology, Innovation and Education.
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This book constitutes the refereed proceedings of the 8th International Conference on Technology in Education, ICTE 2025, held in Shenzhen, China, during December 10 12, 2025.
The 34 full papers included in this book were carefully reviewed and selected from 89 submissions. hey were organized in the following topical sections: Keynotes; Intelligent Applications in Education; Smart Learning Environments; Psychological and Pedagogical Issues; Technology in Vocational and Professional Education and Training; and Digital Technology, Innovation and Education.
The 34 full papers included in this book were carefully reviewed and selected from 89 submissions. hey were organized in the following topical sections: Keynotes; Intelligent Applications in Education; Smart Learning Environments; Psychological and Pedagogical Issues; Technology in Vocational and Professional Education and Training; and Digital Technology, Innovation and Education.
Produktdetails
- Produktdetails
- Communications in Computer and Information Science 2752
- Verlag: Springer, Berlin; Springer
- Artikelnr. des Verlages: 89567914
- Seitenzahl: 410
- Erscheinungstermin: 17. Dezember 2025
- Englisch
- Abmessung: 235mm x 155mm
- ISBN-13: 9789819544981
- ISBN-10: 981954498X
- Artikelnr.: 75610002
- Herstellerkennzeichnung
- Springer-Verlag GmbH
- Tiergartenstr. 17
- 69121 Heidelberg
- ProductSafety@springernature.com
- Communications in Computer and Information Science 2752
- Verlag: Springer, Berlin; Springer
- Artikelnr. des Verlages: 89567914
- Seitenzahl: 410
- Erscheinungstermin: 17. Dezember 2025
- Englisch
- Abmessung: 235mm x 155mm
- ISBN-13: 9789819544981
- ISBN-10: 981954498X
- Artikelnr.: 75610002
- Herstellerkennzeichnung
- Springer-Verlag GmbH
- Tiergartenstr. 17
- 69121 Heidelberg
- ProductSafety@springernature.com
Keynotes
.- Framing AI in Education 5.0: A Strategic Framework for Human-Centered
Learning Ecosystems.
.- Empowering Non-Technical Teachers as Designers of Virtual Experiential
Learning: Insights from the EduVenture-VR Journey.
.- Enhancing Learning through a Web-based OER: Application of Metamorphic
Testing to John the Ripper.
.- Embodied Intelligence in Education: Current Status and Trends.
Intelligent Applications in Education
.- Research on the Construction of the Agent-OPDE Instructional Model for
Project-Based Deep Reading in Primary School Chinese Language Education.
.- Simulated Realities: An AI Role-Play Analysis of Administrative Tensions
in the Implementation of Agile-Blended Learning.
.- The application of generative artificial intelligence (GAI) in tourism
higher education: the interactive effects of feedback types and task types
on university students’ intention to use.
.- Exploring an AI-Enhanced Education Ecosystem Model: The Interplay and
Synergy of Technology, Environment, and Scenario.
.- Scaffolding Computer Programming Learning for Novice Learners using LLM
as a Conversational Resource.
.- Building Bridges to Student Growth: An LLM-Powered Feedback Generation
System for Holistic Development.
Smart Learning Environments
.- The Construction of U-OCAET Classroom Model for Primary School
Calligraphy Appreciation Empowered by “Platform + AI Agent”.
.- Augmented Reality Smart Glasses for Generic Learning Activities: An
Exploratory Investigation.
.- Enhancing Fire Safety Training through Immersive Technologies:
Evaluating the Impact of the "Three R" Virtual Building Project in Hong
Kong.
.- Enhancing Student Engagement and Satisfaction in Tourism Education
Through Virtual Reality: An Application of the Technology Acceptance Model.
.- Application Pathways of Virtual Simulation Technology in Vocational
Education.
.- Design and Validation of a Game-Based Assessment Tool for Primary
Students’ Digital Literacy.
Psychological and Pedagogical Issues
.- Construction of an Interdisciplinary Thematic Learning Activity Design
Framework for Computational Thinking Cultivation.
.- Enhancing College Students’ Adaptive Generative Learning Outcomes: A
Multi-Agent System Approach Based on the “C-H-R” Collaboration Mechanism.
.- The Research on the Construction of Primary School Mathematics
Human-Machine Collaborative Precise Review Class Mode.
.- Research on the Enhancement of University Professors’ TPACK Competence
Across Three Instructional Dimensions.
.- Always Online: University Students’ Perceptions of Screen Time, Mental
Well-being, and Academic Focus.
.- Study on the Influencing Factors of College Students’ Critical Thinking
in the Smart Classroom Environment.
Technology in Vocational and Professional Education and Training
.- A Lightweight Method for Process Evaluation in Educational Cyber Range
Experiments.
.- Analysis of Student Satisfaction in Hybrid Teaching of Python Course in
Higher Vocational Colleges and Universities - Taking the New Business Major
as an Example.
.- Coupling–Coordination Analysis of Integrated Vocational–Technical Talent
Cultivation Driven by Digital Transformation.
.-Digital Tech Use and Employment Satisfaction among Vocational College
Students: Chain Mediation via Experience and Engagement.
.- The Influence and Trend of Technological Change on Vocational and
Technical Education.
.- From Higher Diploma to Master: A Smart-Tech Vertical Curriculum
Framework in Cyber Technology Education.
Digital technology, Innovation and Education
.- Digital Learning Literacy and Educational Technology Adoption among
University Students in the Artificial Intelligence Era.
.- Balancing Innovation and Integrity: The Role of GenAI in Higher
Education at a Taiwanese University.
.- Effects of Personalized Generative AI on Student Creativity: Evidence
from Creative Performance, Self-Efficacy, and Attention Allocation.
.- Human-Al Collaboration in the STEM Classroom: A Systematic Literature
Review of GenAI as a Complement in Higher Education.
.- A Review of Large Language Model Evaluation Metrics in Education.
.- Advancing Robotics Education: Trends, Innovations, and Practices.
.- Framing AI in Education 5.0: A Strategic Framework for Human-Centered
Learning Ecosystems.
.- Empowering Non-Technical Teachers as Designers of Virtual Experiential
Learning: Insights from the EduVenture-VR Journey.
.- Enhancing Learning through a Web-based OER: Application of Metamorphic
Testing to John the Ripper.
.- Embodied Intelligence in Education: Current Status and Trends.
Intelligent Applications in Education
.- Research on the Construction of the Agent-OPDE Instructional Model for
Project-Based Deep Reading in Primary School Chinese Language Education.
.- Simulated Realities: An AI Role-Play Analysis of Administrative Tensions
in the Implementation of Agile-Blended Learning.
.- The application of generative artificial intelligence (GAI) in tourism
higher education: the interactive effects of feedback types and task types
on university students’ intention to use.
.- Exploring an AI-Enhanced Education Ecosystem Model: The Interplay and
Synergy of Technology, Environment, and Scenario.
.- Scaffolding Computer Programming Learning for Novice Learners using LLM
as a Conversational Resource.
.- Building Bridges to Student Growth: An LLM-Powered Feedback Generation
System for Holistic Development.
Smart Learning Environments
.- The Construction of U-OCAET Classroom Model for Primary School
Calligraphy Appreciation Empowered by “Platform + AI Agent”.
.- Augmented Reality Smart Glasses for Generic Learning Activities: An
Exploratory Investigation.
.- Enhancing Fire Safety Training through Immersive Technologies:
Evaluating the Impact of the "Three R" Virtual Building Project in Hong
Kong.
.- Enhancing Student Engagement and Satisfaction in Tourism Education
Through Virtual Reality: An Application of the Technology Acceptance Model.
.- Application Pathways of Virtual Simulation Technology in Vocational
Education.
.- Design and Validation of a Game-Based Assessment Tool for Primary
Students’ Digital Literacy.
Psychological and Pedagogical Issues
.- Construction of an Interdisciplinary Thematic Learning Activity Design
Framework for Computational Thinking Cultivation.
.- Enhancing College Students’ Adaptive Generative Learning Outcomes: A
Multi-Agent System Approach Based on the “C-H-R” Collaboration Mechanism.
.- The Research on the Construction of Primary School Mathematics
Human-Machine Collaborative Precise Review Class Mode.
.- Research on the Enhancement of University Professors’ TPACK Competence
Across Three Instructional Dimensions.
.- Always Online: University Students’ Perceptions of Screen Time, Mental
Well-being, and Academic Focus.
.- Study on the Influencing Factors of College Students’ Critical Thinking
in the Smart Classroom Environment.
Technology in Vocational and Professional Education and Training
.- A Lightweight Method for Process Evaluation in Educational Cyber Range
Experiments.
.- Analysis of Student Satisfaction in Hybrid Teaching of Python Course in
Higher Vocational Colleges and Universities - Taking the New Business Major
as an Example.
.- Coupling–Coordination Analysis of Integrated Vocational–Technical Talent
Cultivation Driven by Digital Transformation.
.-Digital Tech Use and Employment Satisfaction among Vocational College
Students: Chain Mediation via Experience and Engagement.
.- The Influence and Trend of Technological Change on Vocational and
Technical Education.
.- From Higher Diploma to Master: A Smart-Tech Vertical Curriculum
Framework in Cyber Technology Education.
Digital technology, Innovation and Education
.- Digital Learning Literacy and Educational Technology Adoption among
University Students in the Artificial Intelligence Era.
.- Balancing Innovation and Integrity: The Role of GenAI in Higher
Education at a Taiwanese University.
.- Effects of Personalized Generative AI on Student Creativity: Evidence
from Creative Performance, Self-Efficacy, and Attention Allocation.
.- Human-Al Collaboration in the STEM Classroom: A Systematic Literature
Review of GenAI as a Complement in Higher Education.
.- A Review of Large Language Model Evaluation Metrics in Education.
.- Advancing Robotics Education: Trends, Innovations, and Practices.
Keynotes
.- Framing AI in Education 5.0: A Strategic Framework for Human-Centered
Learning Ecosystems.
.- Empowering Non-Technical Teachers as Designers of Virtual Experiential
Learning: Insights from the EduVenture-VR Journey.
.- Enhancing Learning through a Web-based OER: Application of Metamorphic
Testing to John the Ripper.
.- Embodied Intelligence in Education: Current Status and Trends.
Intelligent Applications in Education
.- Research on the Construction of the Agent-OPDE Instructional Model for
Project-Based Deep Reading in Primary School Chinese Language Education.
.- Simulated Realities: An AI Role-Play Analysis of Administrative Tensions
in the Implementation of Agile-Blended Learning.
.- The application of generative artificial intelligence (GAI) in tourism
higher education: the interactive effects of feedback types and task types
on university students’ intention to use.
.- Exploring an AI-Enhanced Education Ecosystem Model: The Interplay and
Synergy of Technology, Environment, and Scenario.
.- Scaffolding Computer Programming Learning for Novice Learners using LLM
as a Conversational Resource.
.- Building Bridges to Student Growth: An LLM-Powered Feedback Generation
System for Holistic Development.
Smart Learning Environments
.- The Construction of U-OCAET Classroom Model for Primary School
Calligraphy Appreciation Empowered by “Platform + AI Agent”.
.- Augmented Reality Smart Glasses for Generic Learning Activities: An
Exploratory Investigation.
.- Enhancing Fire Safety Training through Immersive Technologies:
Evaluating the Impact of the "Three R" Virtual Building Project in Hong
Kong.
.- Enhancing Student Engagement and Satisfaction in Tourism Education
Through Virtual Reality: An Application of the Technology Acceptance Model.
.- Application Pathways of Virtual Simulation Technology in Vocational
Education.
.- Design and Validation of a Game-Based Assessment Tool for Primary
Students’ Digital Literacy.
Psychological and Pedagogical Issues
.- Construction of an Interdisciplinary Thematic Learning Activity Design
Framework for Computational Thinking Cultivation.
.- Enhancing College Students’ Adaptive Generative Learning Outcomes: A
Multi-Agent System Approach Based on the “C-H-R” Collaboration Mechanism.
.- The Research on the Construction of Primary School Mathematics
Human-Machine Collaborative Precise Review Class Mode.
.- Research on the Enhancement of University Professors’ TPACK Competence
Across Three Instructional Dimensions.
.- Always Online: University Students’ Perceptions of Screen Time, Mental
Well-being, and Academic Focus.
.- Study on the Influencing Factors of College Students’ Critical Thinking
in the Smart Classroom Environment.
Technology in Vocational and Professional Education and Training
.- A Lightweight Method for Process Evaluation in Educational Cyber Range
Experiments.
.- Analysis of Student Satisfaction in Hybrid Teaching of Python Course in
Higher Vocational Colleges and Universities - Taking the New Business Major
as an Example.
.- Coupling–Coordination Analysis of Integrated Vocational–Technical Talent
Cultivation Driven by Digital Transformation.
.-Digital Tech Use and Employment Satisfaction among Vocational College
Students: Chain Mediation via Experience and Engagement.
.- The Influence and Trend of Technological Change on Vocational and
Technical Education.
.- From Higher Diploma to Master: A Smart-Tech Vertical Curriculum
Framework in Cyber Technology Education.
Digital technology, Innovation and Education
.- Digital Learning Literacy and Educational Technology Adoption among
University Students in the Artificial Intelligence Era.
.- Balancing Innovation and Integrity: The Role of GenAI in Higher
Education at a Taiwanese University.
.- Effects of Personalized Generative AI on Student Creativity: Evidence
from Creative Performance, Self-Efficacy, and Attention Allocation.
.- Human-Al Collaboration in the STEM Classroom: A Systematic Literature
Review of GenAI as a Complement in Higher Education.
.- A Review of Large Language Model Evaluation Metrics in Education.
.- Advancing Robotics Education: Trends, Innovations, and Practices.
.- Framing AI in Education 5.0: A Strategic Framework for Human-Centered
Learning Ecosystems.
.- Empowering Non-Technical Teachers as Designers of Virtual Experiential
Learning: Insights from the EduVenture-VR Journey.
.- Enhancing Learning through a Web-based OER: Application of Metamorphic
Testing to John the Ripper.
.- Embodied Intelligence in Education: Current Status and Trends.
Intelligent Applications in Education
.- Research on the Construction of the Agent-OPDE Instructional Model for
Project-Based Deep Reading in Primary School Chinese Language Education.
.- Simulated Realities: An AI Role-Play Analysis of Administrative Tensions
in the Implementation of Agile-Blended Learning.
.- The application of generative artificial intelligence (GAI) in tourism
higher education: the interactive effects of feedback types and task types
on university students’ intention to use.
.- Exploring an AI-Enhanced Education Ecosystem Model: The Interplay and
Synergy of Technology, Environment, and Scenario.
.- Scaffolding Computer Programming Learning for Novice Learners using LLM
as a Conversational Resource.
.- Building Bridges to Student Growth: An LLM-Powered Feedback Generation
System for Holistic Development.
Smart Learning Environments
.- The Construction of U-OCAET Classroom Model for Primary School
Calligraphy Appreciation Empowered by “Platform + AI Agent”.
.- Augmented Reality Smart Glasses for Generic Learning Activities: An
Exploratory Investigation.
.- Enhancing Fire Safety Training through Immersive Technologies:
Evaluating the Impact of the "Three R" Virtual Building Project in Hong
Kong.
.- Enhancing Student Engagement and Satisfaction in Tourism Education
Through Virtual Reality: An Application of the Technology Acceptance Model.
.- Application Pathways of Virtual Simulation Technology in Vocational
Education.
.- Design and Validation of a Game-Based Assessment Tool for Primary
Students’ Digital Literacy.
Psychological and Pedagogical Issues
.- Construction of an Interdisciplinary Thematic Learning Activity Design
Framework for Computational Thinking Cultivation.
.- Enhancing College Students’ Adaptive Generative Learning Outcomes: A
Multi-Agent System Approach Based on the “C-H-R” Collaboration Mechanism.
.- The Research on the Construction of Primary School Mathematics
Human-Machine Collaborative Precise Review Class Mode.
.- Research on the Enhancement of University Professors’ TPACK Competence
Across Three Instructional Dimensions.
.- Always Online: University Students’ Perceptions of Screen Time, Mental
Well-being, and Academic Focus.
.- Study on the Influencing Factors of College Students’ Critical Thinking
in the Smart Classroom Environment.
Technology in Vocational and Professional Education and Training
.- A Lightweight Method for Process Evaluation in Educational Cyber Range
Experiments.
.- Analysis of Student Satisfaction in Hybrid Teaching of Python Course in
Higher Vocational Colleges and Universities - Taking the New Business Major
as an Example.
.- Coupling–Coordination Analysis of Integrated Vocational–Technical Talent
Cultivation Driven by Digital Transformation.
.-Digital Tech Use and Employment Satisfaction among Vocational College
Students: Chain Mediation via Experience and Engagement.
.- The Influence and Trend of Technological Change on Vocational and
Technical Education.
.- From Higher Diploma to Master: A Smart-Tech Vertical Curriculum
Framework in Cyber Technology Education.
Digital technology, Innovation and Education
.- Digital Learning Literacy and Educational Technology Adoption among
University Students in the Artificial Intelligence Era.
.- Balancing Innovation and Integrity: The Role of GenAI in Higher
Education at a Taiwanese University.
.- Effects of Personalized Generative AI on Student Creativity: Evidence
from Creative Performance, Self-Efficacy, and Attention Allocation.
.- Human-Al Collaboration in the STEM Classroom: A Systematic Literature
Review of GenAI as a Complement in Higher Education.
.- A Review of Large Language Model Evaluation Metrics in Education.
.- Advancing Robotics Education: Trends, Innovations, and Practices.