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From Las Vegas's new Sphere arena to the traveling Immersive Van Gogh exhibits, the future of live entertainment is immersive. This is the first book to offer a behind-the scenes look at these events, along with insights from their cutting-edge creators.
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From Las Vegas's new Sphere arena to the traveling Immersive Van Gogh exhibits, the future of live entertainment is immersive. This is the first book to offer a behind-the scenes look at these events, along with insights from their cutting-edge creators.
Produktdetails
- Produktdetails
- Verlag: Workman Publishing
- Seitenzahl: 320
- Erscheinungstermin: 4. November 2025
- Englisch
- Abmessung: 264mm x 209mm x 34mm
- Gewicht: 1482g
- ISBN-13: 9781648293832
- ISBN-10: 1648293832
- Artikelnr.: 70162385
- Herstellerkennzeichnung
- Libri GmbH
- Europaallee 1
- 36244 Bad Hersfeld
- gpsr@libri.de
- Verlag: Workman Publishing
- Seitenzahl: 320
- Erscheinungstermin: 4. November 2025
- Englisch
- Abmessung: 264mm x 209mm x 34mm
- Gewicht: 1482g
- ISBN-13: 9781648293832
- ISBN-10: 1648293832
- Artikelnr.: 70162385
- Herstellerkennzeichnung
- Libri GmbH
- Europaallee 1
- 36244 Bad Hersfeld
- gpsr@libri.de
Charles Melcher is a creator, curator, and thought leader in the storytelling and technology space, as well as an early- stage investor and advisor to media and technology companies. In 2012, he founded Future of StoryTelling (FoST), a multidisciplinary story studio committed to creating transformative stories and experiences that bring people together, inspire curiosity, and enact positive change. FoST began as an invitation-only summit that drew a mix of thinkers and practitioners from diverse fields who are shaping storytelling in the twenty-first century. Inc. magazine named it one of the “10 most Innovative Conferences of 2016,” Adweek named it among the “7 Emerging Conferences Every Advertising Professional Should Know About,” and Forbes named it one of the top “Global Events Getting Immersive Right.” The FoST Summit expanded from a one-day event for 300 people to a week-long summit and festival that drew upwards of 6,000 people. Now, following the recent pandemic, the FoST Summit has shifted to a year-around membership program that includes virtual and in-person programming and networking opportunities— ranging from tours of the most cutting-edge immersive story worlds, to world-class speakers, to small-group meetings and social gatherings. FoST also produces content throughout the year, including apps, websites, films, and immersive experiences; storytelling workshops; curated exhibitions with local and international organizations; a monthly newsletter, “FoST in Thought”; and the bi-weekly FoST Podcast, which Melcher hosts. FoST also developed and teaches a storytelling curriculum and consults on storytelling best practices for companies such as Microsoft, Ford, NBCUniversal, and others. In 2019, FoST was engaged as the official Executive Storytellers for the Theodore Roosevelt Presidential Library in Medora, North Dakota, which is currently scheduled to open to the public in 2025. Melcher also helps to run the Content Studio for the Library. Melcher is also the founder and CEO of Melcher Media. Launched in 1993, the company helps international brands (Microsoft, Facebook, Amazon, Apple, PepsiCo, GE, and Lexus), media companies (Netflix, HBO, Time Warner, NBC, USA, TBS, and Condé Nast), and individual authors (Oprah Winfrey, Al Gore, Lin-Manuel Miranda, J.J. Abrams, Kobe Bryant, and Eminem) to tell their stories via beautifully illustrated and produced books. Melcher Media has more than 15 million books in print, including 31 New York Times bestsellers. Melcher speaks regularly on the intersection of storytelling and technology at conferences, festivals, and conventions worldwide. Past engagements have included SXSW, C2 Montréal, EY Innovation Realized, the Milken Institute Global Conference, and Phi Centre’s The New Storytellers.
Introduction
Chapter 1: Giving Agency to the Audience
Chapter 2: World Building
Chapter 3: Engaging the Senses
Chapter 4: Personalizing the Experience
Chapter 5: Embracing the Social
Chapter 6: Sparking Transformation
Chapter 7: Sharing the Experience
Chapter 8: The Business of Immersive Storytelling
Afterword: The Future of Storytelling
Chapter 1: Giving Agency to the Audience
Chapter 2: World Building
Chapter 3: Engaging the Senses
Chapter 4: Personalizing the Experience
Chapter 5: Embracing the Social
Chapter 6: Sparking Transformation
Chapter 7: Sharing the Experience
Chapter 8: The Business of Immersive Storytelling
Afterword: The Future of Storytelling
Introduction
Chapter 1: Giving Agency to the Audience
Chapter 2: World Building
Chapter 3: Engaging the Senses
Chapter 4: Personalizing the Experience
Chapter 5: Embracing the Social
Chapter 6: Sparking Transformation
Chapter 7: Sharing the Experience
Chapter 8: The Business of Immersive Storytelling
Afterword: The Future of Storytelling
Chapter 1: Giving Agency to the Audience
Chapter 2: World Building
Chapter 3: Engaging the Senses
Chapter 4: Personalizing the Experience
Chapter 5: Embracing the Social
Chapter 6: Sparking Transformation
Chapter 7: Sharing the Experience
Chapter 8: The Business of Immersive Storytelling
Afterword: The Future of Storytelling












