Three exciting tales from the world of Becoming Heroes In the Green Lady, the Knight travels to an ancient grove to save a young blind woman. In the heat of battle, she is taken prisoner. Shorty travels to the Gates of Hell to save her. Their escape from Hell would have been a remarkable success if only the Princes of Hell could just take a joke and ignore a few insults. Can the Knight save his Lady from being taken back to Hell? Can the Lady save the Knight from his own sense of duty? Can either survive the reckless choices they make in the name of Friendship? Only the Goddess knows and she…mehr
Three exciting tales from the world of Becoming Heroes In the Green Lady, the Knight travels to an ancient grove to save a young blind woman. In the heat of battle, she is taken prisoner. Shorty travels to the Gates of Hell to save her. Their escape from Hell would have been a remarkable success if only the Princes of Hell could just take a joke and ignore a few insults. Can the Knight save his Lady from being taken back to Hell? Can the Lady save the Knight from his own sense of duty? Can either survive the reckless choices they make in the name of Friendship? Only the Goddess knows and she is not telling. In Becoming Da Mama, Shorty finds himself in another unexpected predicament. When the stolen egg cracks, the tiny red dragon stares at Shorty and cries, "Mama?" In a panic, Shorty looks to the small mechanical owl he just saved from the Dragon Mama's lair. "Me kne no be da Mama! What me posed ta do now?" The tiny owl answers, "Your baby is hungry. I suggest you feed him." And in On da Way ta Market, no good deed goes unpunished. From an "oopses" at home to trying to stop a Royal assassination, Shorty finds himself in trouble time and again. If not for his favorite ball, th-thump th-thump, he would be bored out of his mind which only leads to more trouble. And introducing the intrepid Cat, Mistress of the Great Game. Can even she keep Shorty out of trouble?
Major Ursa's love of fantasy and science fiction began as a child lost in the worlds created by Andre Norton. Her characters were true heroes. They walked the paths of honor even when it came at a price. That lesson became a part of Ursa's own life.Major Ursa made his first forays into fantasy gaming in 1980. Soon, he was creating worlds and adventures to entertain friends and family. The games became stories to entertain his children and grandchildren. Somewhere along the way, entertainment turned into teaching about honor and sacrifice and ways to persevere when things were hard. Now, the old bear is putting his favorite tales in print. The world needs heroes, even fictional ones, that are willing to put the needs of others before their own desires.Major Ursa was medically retired from the US Air Force after 20 years when his eyesight had deteriorated enough to affect his performance. Upon retiring he moved to Vermont and took up teaching before retiring full time to focus on family and writing.To find out more about Major Ursa and his stories please visit his website at www.ursabooks.com and his Facebook page at Ursa Books.You will also find a free downloadable companion short story, For Love of Games, posted in the website's books section.
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