Malorie's life takes a terrifying turn after participating in a dare involving the legend of Bloody Mary. The dare, which seemed like a harmless game, opens a gateway to an ancient, malevolent entity that begins to haunt her every waking moment. Her once familiar surroundings become a labyrinth of mirrors, each reflective surface a potential portal for the entity's chilling presence. The entity manipulates her reflections, turning them into grotesque parodies of herself, and uses whispers and distorted sounds to erode her sanity.
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