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High Quality Content by WIKIPEDIA articles! A trigger strategy is a class of strategies employed in a repeated non-cooperative game. A player using a trigger strategy initially cooperates but punishes the opponent if a certain level of defection (i.e., the trigger) is observed. The level of punishment and the sensitivity of the trigger vary with different trigger strategies. Trigger strategies Tit for Tat (the punishment continues as long as the other player defects) Tit for Two Tats (a more forgiving variant of tit for tat) Grim trigger (the punishment continues indefinitely after the other…mehr

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High Quality Content by WIKIPEDIA articles! A trigger strategy is a class of strategies employed in a repeated non-cooperative game. A player using a trigger strategy initially cooperates but punishes the opponent if a certain level of defection (i.e., the trigger) is observed. The level of punishment and the sensitivity of the trigger vary with different trigger strategies. Trigger strategies Tit for Tat (the punishment continues as long as the other player defects) Tit for Two Tats (a more forgiving variant of tit for tat) Grim trigger (the punishment continues indefinitely after the other player defects just once, until death of the player playing it, causing massive damage to any players who are juveniles in the population, since indefinitely applies more to them as a punishment. Life expectancy calculations are sometimes done in the insurance industry about this problem. After grim trigger, was he insured?)