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Video game programming with Unity and Mugen involves mastering specific tools and languages to create unique interactive experiences. Unity, a leading platform, facilitates the creation of 2D and 3D games through its graphics engine and its wide range of resources and assets. It requires programming skills (C#, JavaScript) to develop game logic, implement mechanics, manage physics and collisions, and optimize performance. Mugen, on the other hand, is a game engine specifically for the creation of 2D fighting games, allowing to customize characters, movements, scenarios and combat systems. Both…mehr

Produktbeschreibung
Video game programming with Unity and Mugen involves mastering specific tools and languages to create unique interactive experiences. Unity, a leading platform, facilitates the creation of 2D and 3D games through its graphics engine and its wide range of resources and assets. It requires programming skills (C#, JavaScript) to develop game logic, implement mechanics, manage physics and collisions, and optimize performance. Mugen, on the other hand, is a game engine specifically for the creation of 2D fighting games, allowing to customize characters, movements, scenarios and combat systems. Both environments require a deep understanding of game design, constant iteration to fine-tune gameplay, and technical skills to solve development problems. Programming with these platforms involves not only the creation of functional software, but also the art of captivating players with immersive and exciting experiences.
Autorenporträt
Systems and Computer Engineer with a Master's Degree in Communications Networks from PUCE Quito, currently pursuing a PhD in Computer Science at UNADE Mexico. Professor of the Software Career in the Faculty of Engineering and Applied Sciences at UDLA and the Systems Career in the Faculty of Business and Digital School at UISEK.