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Please note that the content of this book primarily consists of articles available from Wikipedia or other free sources online. The Uzebox is a retro-minimalist open source video game console design. It is based on an AVR 8-bit general-purpose microcontroller made by Atmel. The particularity of the system is that it uses an interrupt-driven kernel and has no frame buffer. Functions such as video sync generation, tile rendering, and music mixing is done realtime by a background task so games can easily be developed in C. The design goal was to be as simple as possible yet have good enough sound…mehr

Produktbeschreibung
Please note that the content of this book primarily consists of articles available from Wikipedia or other free sources online. The Uzebox is a retro-minimalist open source video game console design. It is based on an AVR 8-bit general-purpose microcontroller made by Atmel. The particularity of the system is that it uses an interrupt-driven kernel and has no frame buffer. Functions such as video sync generation, tile rendering, and music mixing is done realtime by a background task so games can easily be developed in C. The design goal was to be as simple as possible yet have good enough sound and graphics while leaving enough resources to implement interesting games. Emphasis was put on making it easy and fun to assemble and program for any hobbyists.