Which Proximity in Design Education?
A Contemporary Curriculum
Herausgeber: Assoreira Almendra, Rita
Which Proximity in Design Education?
A Contemporary Curriculum
Herausgeber: Assoreira Almendra, Rita
- Gebundenes Buch
- Merkliste
- Auf die Merkliste
- Bewerten Bewerten
- Teilen
- Produkt teilen
- Produkterinnerung
- Produkterinnerung
This book explores various pedagogical viewpoints and dialectical positions within the field of design education and the concept of proximity it has established with industries and manufacturing.
Andere Kunden interessierten sich auch für
- Theorizing Built Form and Culture159,99 €
- David SimSanfte Stadt42,00 €
- Alastair Fuad-LukeDesign Activism198,99 €
- Jessica BantomDesign For Identity: How to Design Authentically for a Diverse World44,99 €
- Public Interest Design Practice Guidebook264,99 €
- Kaarin KnudsonThe Sustainable Urban Design Handbook161,99 €
- Victor PapanekDesign for the Real World18,99 €
-
-
-
This book explores various pedagogical viewpoints and dialectical positions within the field of design education and the concept of proximity it has established with industries and manufacturing.
Hinweis: Dieser Artikel kann nur an eine deutsche Lieferadresse ausgeliefert werden.
Hinweis: Dieser Artikel kann nur an eine deutsche Lieferadresse ausgeliefert werden.
Produktdetails
- Produktdetails
- Verlag: Taylor & Francis
- Seitenzahl: 260
- Erscheinungstermin: 30. Januar 2025
- Englisch
- Abmessung: 234mm x 156mm x 18mm
- Gewicht: 572g
- ISBN-13: 9781032835549
- ISBN-10: 1032835540
- Artikelnr.: 71745698
- Herstellerkennzeichnung
- Libri GmbH
- Europaallee 1
- 36244 Bad Hersfeld
- gpsr@libri.de
- Verlag: Taylor & Francis
- Seitenzahl: 260
- Erscheinungstermin: 30. Januar 2025
- Englisch
- Abmessung: 234mm x 156mm x 18mm
- Gewicht: 572g
- ISBN-13: 9781032835549
- ISBN-10: 1032835540
- Artikelnr.: 71745698
- Herstellerkennzeichnung
- Libri GmbH
- Europaallee 1
- 36244 Bad Hersfeld
- gpsr@libri.de
Rita Assoreira Almendra is a Full Professor at the Lisbon School of Architecture (FA-ULisboa) where she is Head of the Design Department and coordinates both the Design Doctoral Program and the nucleus of Design at CIAUD research centre. She holds a PhD in Design (2010) from FA-ULisboa, and a Master's in Design Management (2004) and an MBA with marketing specialization (2002), both from the Catholic University of Lisbon. Rita has worked for more than 20 years as a design researcher and educator, with numerous publications and master's and doctoral supervisions in this field. She is the founder and coordinator of the Research & Education in Design research group [redes.fa.ulisboa.pt], and was responsible for two editions of the International Conference on Research and Education in Design.
Part 1 Design Proximity(ies) in Design Education
1. Draw(in)Proximity: A Drawing-Based Strategy for Knowledge Transfer
2. The New Fado of the Students: Proximity between Utopia and Architecture
Education
3. Design Educators: Collective Agents of Change
4. The Synergies Initiative: Enhancing Interdisciplinarity through
Problem-based Learning in Design Education
5. Portuguese Educational Practices: A Journey through European Trends in
Graduation, Quality Assurance, and Design History: The Influences and
Consequences in the Teaching of Design to Develop a Relevant and
Contemporary Curriculum
6. Liquid Proximity: Engaging and Alternative Ways of Interacting with
Design Students
7. Proximity of Conjectures to Design Pedagogy
Part 2 Design Approaches in Academic Context
8. Food Design Education: Design for Food or Food for Design? Different
Approaches to Designing a Change for Our Food Systems
9. Design Activism: A Humanitarian Approach in an Academic Context
10. Textile Design: A Transdisciplinary Approach in Higher Education in
Portugal
11. Urban Design Project-Based Teaching: The UQAM Praxis III Lab Approach
12. Investigating the Means Utilized by the Supporting Staff in Design
Studio Courses: An Interview Study
13. Assessments in the Design Studio: Self-Reflecting on MDD (AUAS) Methods
14. Teaching Design in the Google Age: Redesigning the Assignment
15. Design Thinking and the Proximity Argument - The Case Study of
Engineering Students at a Portuguese University
Part 3 Teaching-Learning Processes
16. Teaching-Learning Design through the Contingency of COVID-19
17. Tall Tales: Reflecting on the Role of Dialogue in Design Studio
Learning
18. Portuguese Design Education on Materials - An Overview
19. Supporting the Understanding of Complex Concepts through Play
Situations
20. A Pilot Study for Introducing Designing Materials in Design Education
21. Exploring Student Perceptions of Product-Service Systems
1. Draw(in)Proximity: A Drawing-Based Strategy for Knowledge Transfer
2. The New Fado of the Students: Proximity between Utopia and Architecture
Education
3. Design Educators: Collective Agents of Change
4. The Synergies Initiative: Enhancing Interdisciplinarity through
Problem-based Learning in Design Education
5. Portuguese Educational Practices: A Journey through European Trends in
Graduation, Quality Assurance, and Design History: The Influences and
Consequences in the Teaching of Design to Develop a Relevant and
Contemporary Curriculum
6. Liquid Proximity: Engaging and Alternative Ways of Interacting with
Design Students
7. Proximity of Conjectures to Design Pedagogy
Part 2 Design Approaches in Academic Context
8. Food Design Education: Design for Food or Food for Design? Different
Approaches to Designing a Change for Our Food Systems
9. Design Activism: A Humanitarian Approach in an Academic Context
10. Textile Design: A Transdisciplinary Approach in Higher Education in
Portugal
11. Urban Design Project-Based Teaching: The UQAM Praxis III Lab Approach
12. Investigating the Means Utilized by the Supporting Staff in Design
Studio Courses: An Interview Study
13. Assessments in the Design Studio: Self-Reflecting on MDD (AUAS) Methods
14. Teaching Design in the Google Age: Redesigning the Assignment
15. Design Thinking and the Proximity Argument - The Case Study of
Engineering Students at a Portuguese University
Part 3 Teaching-Learning Processes
16. Teaching-Learning Design through the Contingency of COVID-19
17. Tall Tales: Reflecting on the Role of Dialogue in Design Studio
Learning
18. Portuguese Design Education on Materials - An Overview
19. Supporting the Understanding of Complex Concepts through Play
Situations
20. A Pilot Study for Introducing Designing Materials in Design Education
21. Exploring Student Perceptions of Product-Service Systems
Part 1 Design Proximity(ies) in Design Education
1. Draw(in)Proximity: A Drawing-Based Strategy for Knowledge Transfer
2. The New Fado of the Students: Proximity between Utopia and Architecture
Education
3. Design Educators: Collective Agents of Change
4. The Synergies Initiative: Enhancing Interdisciplinarity through
Problem-based Learning in Design Education
5. Portuguese Educational Practices: A Journey through European Trends in
Graduation, Quality Assurance, and Design History: The Influences and
Consequences in the Teaching of Design to Develop a Relevant and
Contemporary Curriculum
6. Liquid Proximity: Engaging and Alternative Ways of Interacting with
Design Students
7. Proximity of Conjectures to Design Pedagogy
Part 2 Design Approaches in Academic Context
8. Food Design Education: Design for Food or Food for Design? Different
Approaches to Designing a Change for Our Food Systems
9. Design Activism: A Humanitarian Approach in an Academic Context
10. Textile Design: A Transdisciplinary Approach in Higher Education in
Portugal
11. Urban Design Project-Based Teaching: The UQAM Praxis III Lab Approach
12. Investigating the Means Utilized by the Supporting Staff in Design
Studio Courses: An Interview Study
13. Assessments in the Design Studio: Self-Reflecting on MDD (AUAS) Methods
14. Teaching Design in the Google Age: Redesigning the Assignment
15. Design Thinking and the Proximity Argument - The Case Study of
Engineering Students at a Portuguese University
Part 3 Teaching-Learning Processes
16. Teaching-Learning Design through the Contingency of COVID-19
17. Tall Tales: Reflecting on the Role of Dialogue in Design Studio
Learning
18. Portuguese Design Education on Materials - An Overview
19. Supporting the Understanding of Complex Concepts through Play
Situations
20. A Pilot Study for Introducing Designing Materials in Design Education
21. Exploring Student Perceptions of Product-Service Systems
1. Draw(in)Proximity: A Drawing-Based Strategy for Knowledge Transfer
2. The New Fado of the Students: Proximity between Utopia and Architecture
Education
3. Design Educators: Collective Agents of Change
4. The Synergies Initiative: Enhancing Interdisciplinarity through
Problem-based Learning in Design Education
5. Portuguese Educational Practices: A Journey through European Trends in
Graduation, Quality Assurance, and Design History: The Influences and
Consequences in the Teaching of Design to Develop a Relevant and
Contemporary Curriculum
6. Liquid Proximity: Engaging and Alternative Ways of Interacting with
Design Students
7. Proximity of Conjectures to Design Pedagogy
Part 2 Design Approaches in Academic Context
8. Food Design Education: Design for Food or Food for Design? Different
Approaches to Designing a Change for Our Food Systems
9. Design Activism: A Humanitarian Approach in an Academic Context
10. Textile Design: A Transdisciplinary Approach in Higher Education in
Portugal
11. Urban Design Project-Based Teaching: The UQAM Praxis III Lab Approach
12. Investigating the Means Utilized by the Supporting Staff in Design
Studio Courses: An Interview Study
13. Assessments in the Design Studio: Self-Reflecting on MDD (AUAS) Methods
14. Teaching Design in the Google Age: Redesigning the Assignment
15. Design Thinking and the Proximity Argument - The Case Study of
Engineering Students at a Portuguese University
Part 3 Teaching-Learning Processes
16. Teaching-Learning Design through the Contingency of COVID-19
17. Tall Tales: Reflecting on the Role of Dialogue in Design Studio
Learning
18. Portuguese Design Education on Materials - An Overview
19. Supporting the Understanding of Complex Concepts through Play
Situations
20. A Pilot Study for Introducing Designing Materials in Design Education
21. Exploring Student Perceptions of Product-Service Systems