Organized into four chapters, this book begins with an overview of the basic concepts of vector, scalar, and parallel processing. This text then provides an in-depth look at the architectural features of a variety of existing machines, with emphasis to the features common to many of them. Other chapters consider the optimization techniques used by compilers and how a programmer can take advantage of this knowledge in restructuring existing programs and in the development of new applications. The final chapter presents examples of loops from real-world programs, with a discussion of the inherent problems.
This book is a valuable resource for scientists, engineers, students, and research workers.
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