Advances in Computer Graphics and Computer Vision (eBook, PDF)
International Conferences VISAPP and GRAPP 2006, Setúbal, Portugal, February 25-28, 2006, Revised Selected Papers
Redaktion: Braz, José; Jorge, Joaquim; Araújo, Helder; Ranchordas, Alpesh
40,95 €
40,95 €
inkl. MwSt.
Sofort per Download lieferbar
20 °P sammeln
40,95 €
Als Download kaufen
40,95 €
inkl. MwSt.
Sofort per Download lieferbar
20 °P sammeln
Jetzt verschenken
Alle Infos zum eBook verschenken
40,95 €
inkl. MwSt.
Sofort per Download lieferbar
Alle Infos zum eBook verschenken
20 °P sammeln
Advances in Computer Graphics and Computer Vision (eBook, PDF)
International Conferences VISAPP and GRAPP 2006, Setúbal, Portugal, February 25-28, 2006, Revised Selected Papers
Redaktion: Braz, José; Jorge, Joaquim; Araújo, Helder; Ranchordas, Alpesh
- Format: PDF
- Merkliste
- Auf die Merkliste
- Bewerten Bewerten
- Teilen
- Produkt teilen
- Produkterinnerung
- Produkterinnerung
![](https://bilder.buecher.de/images/aktion/tolino/tolino-select-logo.png)
Bitte loggen Sie sich zunächst in Ihr Kundenkonto ein oder registrieren Sie sich bei
bücher.de, um das eBook-Abo tolino select nutzen zu können.
Hier können Sie sich einloggen
Hier können Sie sich einloggen
Sie sind bereits eingeloggt. Klicken Sie auf 2. tolino select Abo, um fortzufahren.
![](https://bilder.buecher.de/images/aktion/tolino/tolino-select-logo.png)
Bitte loggen Sie sich zunächst in Ihr Kundenkonto ein oder registrieren Sie sich bei bücher.de, um das eBook-Abo tolino select nutzen zu können.
This book includes selected papers of the VISAPP and GRAPP International Conferences 2006, held in Funchal, Madeira, Portugal, February 25-28, 2006.
The 27 revised full papers presented were carefully reviewed and selected from 314 submissions. The topics include geometry and modeling, rendering, animation and simulation, interactive environments, image formation and processing, image analysis, image understanding, motion, tracking and stereo vision.
- Geräte: PC
- ohne Kopierschutz
- eBook Hilfe
- Größe: 37.85MB
Andere Kunden interessierten sich auch für
- Advances in Computer Graphics (eBook, PDF)40,95 €
- Advances in Computer Graphics (eBook, PDF)73,95 €
- Shalini Govil-PaiLearning Computer Graphics (eBook, PDF)40,95 €
- Smart Graphics (eBook, PDF)40,95 €
- Articulated Motion and Deformable Objects (eBook, PDF)40,95 €
- Huw JonesComputer Graphics through Key Mathematics (eBook, PDF)69,95 €
- Luiz VelhoImplicit Objects in Computer Graphics (eBook, PDF)73,95 €
-
-
-
This book includes selected papers of the VISAPP and GRAPP International Conferences 2006, held in Funchal, Madeira, Portugal, February 25-28, 2006.
The 27 revised full papers presented were carefully reviewed and selected from 314 submissions. The topics include geometry and modeling, rendering, animation and simulation, interactive environments, image formation and processing, image analysis, image understanding, motion, tracking and stereo vision.
The 27 revised full papers presented were carefully reviewed and selected from 314 submissions. The topics include geometry and modeling, rendering, animation and simulation, interactive environments, image formation and processing, image analysis, image understanding, motion, tracking and stereo vision.
Dieser Download kann aus rechtlichen Gründen nur mit Rechnungsadresse in A, B, BG, CY, CZ, D, DK, EW, E, FIN, F, GR, HR, H, IRL, I, LT, L, LR, M, NL, PL, P, R, S, SLO, SK ausgeliefert werden.
Produktdetails
- Produktdetails
- Verlag: Springer Berlin Heidelberg
- Seitenzahl: 407
- Erscheinungstermin: 14. November 2007
- Englisch
- ISBN-13: 9783540752745
- Artikelnr.: 44128984
- Verlag: Springer Berlin Heidelberg
- Seitenzahl: 407
- Erscheinungstermin: 14. November 2007
- Englisch
- ISBN-13: 9783540752745
- Artikelnr.: 44128984
- Herstellerkennzeichnung Die Herstellerinformationen sind derzeit nicht verfügbar.
Invited Paper.- Mesh Editing Based on Discrete Laplace and Poisson Models.- I: Geometry and Modeling.- Efficient Rendering of High-Detailed Objects Using a Reduced Multi-resolution Hierarchy.- Mesh Retrieval by Components.- Terrain Synthesis By-Example.- Collaboration on Scene Graph Based 3D Data.- II: Rendering.- A Progressive Refinement Approach for the Visualisation of Implicit Surfaces.- Diffusion Based Photon Mapping.- An Incremental Weighted Least Squares Approach to Surface Lights Fields.- III: Animation and Simulation.- Motion Map Generation for Maintaining the Temporal Coherence of Brush Strokes.- IV: Interactive Environments.- Distributed 3D Information Visualization - Towards Integration of the Dynamic 3D Graphics and Web Services.- Interactive Editing of Live Visuals.- V: Image Formation and Processing.- Tolerance-Based Feature Transforms.- A Unified Theory for Steerable and Quadrature Filters.- VI: Image Analysis.- Generalised Principal Component Analysis: Exploiting Inherent Parameter Constraints.- Ellipse Detection in Digital Image Data Using Geometric Features.- A Comparison of Wavelet-Based and Ridgelet-Based Texture Classification of Tissues in Computed Tomography.- Color Segmentation of Complex Document Images.- Improved Reconstruction of Images Distorted by Water Waves.- VII: Image Understanding.- Pose Estimation Using Structured Light and Harmonic Shape Contexts.- Cognitive Vision and Perceptual Grouping by Production Systems with Blackboard Control - An Example for High-Resolution SAR-Images.- Occlusion Invariant Face Recognition Using Two-Dimensional PCA.- Multidirectional Face Tracking with 3D Face Model and Learning Half-Face Template.- Representing Directions for Hough Transforms.- VIII: Motion, Tracking and Stereo Vision.- Dense StereoMatching with Growing Aggregation and Neural Learning.- Improving Appearance-Based 3D Face Tracking Using Sparse Stereo Data.- 3D Tracking Using 2D-3D Line Segment Correspondence and 2D Point Motion.- Vision-Based Tracking System for Head Motion Correction in FMRI Images.- Learning Nonlinear Manifolds of Dynamic Textures.
Invited Paper.- Mesh Editing Based on Discrete Laplace and Poisson Models.- I: Geometry and Modeling.- Efficient Rendering of High-Detailed Objects Using a Reduced Multi-resolution Hierarchy.- Mesh Retrieval by Components.- Terrain Synthesis By-Example.- Collaboration on Scene Graph Based 3D Data.- II: Rendering.- A Progressive Refinement Approach for the Visualisation of Implicit Surfaces.- Diffusion Based Photon Mapping.- An Incremental Weighted Least Squares Approach to Surface Lights Fields.- III: Animation and Simulation.- Motion Map Generation for Maintaining the Temporal Coherence of Brush Strokes.- IV: Interactive Environments.- Distributed 3D Information Visualization - Towards Integration of the Dynamic 3D Graphics and Web Services.- Interactive Editing of Live Visuals.- V: Image Formation and Processing.- Tolerance-Based Feature Transforms.- A Unified Theory for Steerable and Quadrature Filters.- VI: Image Analysis.- Generalised Principal Component Analysis: Exploiting Inherent Parameter Constraints.- Ellipse Detection in Digital Image Data Using Geometric Features.- A Comparison of Wavelet-Based and Ridgelet-Based Texture Classification of Tissues in Computed Tomography.- Color Segmentation of Complex Document Images.- Improved Reconstruction of Images Distorted by Water Waves.- VII: Image Understanding.- Pose Estimation Using Structured Light and Harmonic Shape Contexts.- Cognitive Vision and Perceptual Grouping by Production Systems with Blackboard Control - An Example for High-Resolution SAR-Images.- Occlusion Invariant Face Recognition Using Two-Dimensional PCA.- Multidirectional Face Tracking with 3D Face Model and Learning Half-Face Template.- Representing Directions for Hough Transforms.- VIII: Motion, Tracking and Stereo Vision.- Dense StereoMatching with Growing Aggregation and Neural Learning.- Improving Appearance-Based 3D Face Tracking Using Sparse Stereo Data.- 3D Tracking Using 2D-3D Line Segment Correspondence and 2D Point Motion.- Vision-Based Tracking System for Head Motion Correction in FMRI Images.- Learning Nonlinear Manifolds of Dynamic Textures.