Algorithmic and Geometric Aspects of Robotics (Routledge Revivals) (eBook, ePUB)
Redaktion: Schwartz, Jacob T.; Yap, Chee-Keng
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Redaktion: Schwartz, Jacob T.; Yap, Chee-Keng
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First published in 1987, the seven chapters that comprise this book review contemporary work on the geometric side of robotics.
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First published in 1987, the seven chapters that comprise this book review contemporary work on the geometric side of robotics.
Dieser Download kann aus rechtlichen Gründen nur mit Rechnungsadresse in A, B, BG, CY, CZ, D, DK, EW, E, FIN, F, GR, HR, H, IRL, I, LT, L, LR, M, NL, PL, P, R, S, SLO, SK ausgeliefert werden.
Produktdetails
- Produktdetails
- Verlag: Taylor & Francis eBooks
- Seitenzahl: 322
- Erscheinungstermin: 1. Juli 2016
- Englisch
- ISBN-13: 9781315471433
- Artikelnr.: 45434960
- Verlag: Taylor & Francis eBooks
- Seitenzahl: 322
- Erscheinungstermin: 1. Juli 2016
- Englisch
- ISBN-13: 9781315471433
- Artikelnr.: 45434960
- Herstellerkennzeichnung Die Herstellerinformationen sind derzeit nicht verfügbar.
Jacob T. Schwartz, Chee-Keng Yap
Preface; Introduction Chee-Keng Yap; 1. Why Robotics? 2. An Overview of the
Contents of the Volume 3. Brief Review of Standard Terminology; 1. The
Challenge of Robotics for computer Science John E. Hopcroft and Dean B.
Krafft; 1. What is Robotics? 2. A New Science 3. Representations for
Physical Objects and processes 4. Manipulating Object Representations 5.
Reasoning 6. Conclusions References; 2. Computational Geometry - A User's
Guide David P. Dobkin and Diane L. Souvaine; 1. Introduction 2.
Hierarchical Search 3. Hierarchical Computation 4. Geometric
Transformations 5. Conclusion References; 3. Algorithmic Motion Planning
Chee-Keng Yap; 1. History 2. Basic Concepts 3. A Taxonomy of Motion
Planning Problems 4. Issues related to Algorithmic Motion Planning 5.
Moving a Disc 6. Moving a Ladder 7. Two Approaches to Motion Planning 8.
Solution to the General Motion Planning Problem 9. Retraction Via Cell
Complexes 10. Lower Bounds 11. Summary: New Directions and Open Problems
12. Conclusion References; 4. Approximation and Decomposition of Shapes
Bernard Chazelle; 1. Introduction 2. Approximation of Shapes 3.
Decomposition of Shapes 4. Epilogue References; 5. Intersection and
Proximity Problems and Voronoi Diagrams Daniel Leven and Micha Sharir; 1.
Introduction 2. A Simple Intersection Detection Algorithm in
Two-Dimensional Space 3. Generalized Planar Voronoi Diagrams 4.
Applications of Voronoi Diagrams 5. Efficient Construction of Voronoi
Diagrams 6. Dynamic Intersection and Proximity Problems 7. The
Three-Dimensional Case References; 6. Fleshing Out Wire Frames:
Reconstruction of Objects, Part I George Markowsky and Michael A. Wesley;
1. Introduction 2. Basic concepts 3. The Wire Frame Algorithm 4. Examples
Appendix A: Topological Concepts References; 7. Fleshing Out Projections:
Reconstruction of Objects, Part II Michael A. Wesley and George Markowsky;
1. Introduction 2. Basic Concepts and Results 3. Fleshing Out Unlabled
Projections 4. Additional Information from Drawing Conventions 5. Examples
6. Summary References; Author Index; Subject Index
Contents of the Volume 3. Brief Review of Standard Terminology; 1. The
Challenge of Robotics for computer Science John E. Hopcroft and Dean B.
Krafft; 1. What is Robotics? 2. A New Science 3. Representations for
Physical Objects and processes 4. Manipulating Object Representations 5.
Reasoning 6. Conclusions References; 2. Computational Geometry - A User's
Guide David P. Dobkin and Diane L. Souvaine; 1. Introduction 2.
Hierarchical Search 3. Hierarchical Computation 4. Geometric
Transformations 5. Conclusion References; 3. Algorithmic Motion Planning
Chee-Keng Yap; 1. History 2. Basic Concepts 3. A Taxonomy of Motion
Planning Problems 4. Issues related to Algorithmic Motion Planning 5.
Moving a Disc 6. Moving a Ladder 7. Two Approaches to Motion Planning 8.
Solution to the General Motion Planning Problem 9. Retraction Via Cell
Complexes 10. Lower Bounds 11. Summary: New Directions and Open Problems
12. Conclusion References; 4. Approximation and Decomposition of Shapes
Bernard Chazelle; 1. Introduction 2. Approximation of Shapes 3.
Decomposition of Shapes 4. Epilogue References; 5. Intersection and
Proximity Problems and Voronoi Diagrams Daniel Leven and Micha Sharir; 1.
Introduction 2. A Simple Intersection Detection Algorithm in
Two-Dimensional Space 3. Generalized Planar Voronoi Diagrams 4.
Applications of Voronoi Diagrams 5. Efficient Construction of Voronoi
Diagrams 6. Dynamic Intersection and Proximity Problems 7. The
Three-Dimensional Case References; 6. Fleshing Out Wire Frames:
Reconstruction of Objects, Part I George Markowsky and Michael A. Wesley;
1. Introduction 2. Basic concepts 3. The Wire Frame Algorithm 4. Examples
Appendix A: Topological Concepts References; 7. Fleshing Out Projections:
Reconstruction of Objects, Part II Michael A. Wesley and George Markowsky;
1. Introduction 2. Basic Concepts and Results 3. Fleshing Out Unlabled
Projections 4. Additional Information from Drawing Conventions 5. Examples
6. Summary References; Author Index; Subject Index
Preface; Introduction Chee-Keng Yap; 1. Why Robotics? 2. An Overview of the
Contents of the Volume 3. Brief Review of Standard Terminology; 1. The
Challenge of Robotics for computer Science John E. Hopcroft and Dean B.
Krafft; 1. What is Robotics? 2. A New Science 3. Representations for
Physical Objects and processes 4. Manipulating Object Representations 5.
Reasoning 6. Conclusions References; 2. Computational Geometry - A User's
Guide David P. Dobkin and Diane L. Souvaine; 1. Introduction 2.
Hierarchical Search 3. Hierarchical Computation 4. Geometric
Transformations 5. Conclusion References; 3. Algorithmic Motion Planning
Chee-Keng Yap; 1. History 2. Basic Concepts 3. A Taxonomy of Motion
Planning Problems 4. Issues related to Algorithmic Motion Planning 5.
Moving a Disc 6. Moving a Ladder 7. Two Approaches to Motion Planning 8.
Solution to the General Motion Planning Problem 9. Retraction Via Cell
Complexes 10. Lower Bounds 11. Summary: New Directions and Open Problems
12. Conclusion References; 4. Approximation and Decomposition of Shapes
Bernard Chazelle; 1. Introduction 2. Approximation of Shapes 3.
Decomposition of Shapes 4. Epilogue References; 5. Intersection and
Proximity Problems and Voronoi Diagrams Daniel Leven and Micha Sharir; 1.
Introduction 2. A Simple Intersection Detection Algorithm in
Two-Dimensional Space 3. Generalized Planar Voronoi Diagrams 4.
Applications of Voronoi Diagrams 5. Efficient Construction of Voronoi
Diagrams 6. Dynamic Intersection and Proximity Problems 7. The
Three-Dimensional Case References; 6. Fleshing Out Wire Frames:
Reconstruction of Objects, Part I George Markowsky and Michael A. Wesley;
1. Introduction 2. Basic concepts 3. The Wire Frame Algorithm 4. Examples
Appendix A: Topological Concepts References; 7. Fleshing Out Projections:
Reconstruction of Objects, Part II Michael A. Wesley and George Markowsky;
1. Introduction 2. Basic Concepts and Results 3. Fleshing Out Unlabled
Projections 4. Additional Information from Drawing Conventions 5. Examples
6. Summary References; Author Index; Subject Index
Contents of the Volume 3. Brief Review of Standard Terminology; 1. The
Challenge of Robotics for computer Science John E. Hopcroft and Dean B.
Krafft; 1. What is Robotics? 2. A New Science 3. Representations for
Physical Objects and processes 4. Manipulating Object Representations 5.
Reasoning 6. Conclusions References; 2. Computational Geometry - A User's
Guide David P. Dobkin and Diane L. Souvaine; 1. Introduction 2.
Hierarchical Search 3. Hierarchical Computation 4. Geometric
Transformations 5. Conclusion References; 3. Algorithmic Motion Planning
Chee-Keng Yap; 1. History 2. Basic Concepts 3. A Taxonomy of Motion
Planning Problems 4. Issues related to Algorithmic Motion Planning 5.
Moving a Disc 6. Moving a Ladder 7. Two Approaches to Motion Planning 8.
Solution to the General Motion Planning Problem 9. Retraction Via Cell
Complexes 10. Lower Bounds 11. Summary: New Directions and Open Problems
12. Conclusion References; 4. Approximation and Decomposition of Shapes
Bernard Chazelle; 1. Introduction 2. Approximation of Shapes 3.
Decomposition of Shapes 4. Epilogue References; 5. Intersection and
Proximity Problems and Voronoi Diagrams Daniel Leven and Micha Sharir; 1.
Introduction 2. A Simple Intersection Detection Algorithm in
Two-Dimensional Space 3. Generalized Planar Voronoi Diagrams 4.
Applications of Voronoi Diagrams 5. Efficient Construction of Voronoi
Diagrams 6. Dynamic Intersection and Proximity Problems 7. The
Three-Dimensional Case References; 6. Fleshing Out Wire Frames:
Reconstruction of Objects, Part I George Markowsky and Michael A. Wesley;
1. Introduction 2. Basic concepts 3. The Wire Frame Algorithm 4. Examples
Appendix A: Topological Concepts References; 7. Fleshing Out Projections:
Reconstruction of Objects, Part II Michael A. Wesley and George Markowsky;
1. Introduction 2. Basic Concepts and Results 3. Fleshing Out Unlabled
Projections 4. Additional Information from Drawing Conventions 5. Examples
6. Summary References; Author Index; Subject Index