This book, originally published in 1979, describes the beginnings of a new approach to art education - an approach based on the use of games in art. The games draw not only upon artistic and design skills, but also upon those that teachers in all subjects try to develop in their pupils: logical thinking, breadth of judgement, imagination and sensibility in handling materials and media. They also provide a vehicle for familiarizing players with a wealth of concepts and data from different topics. The approach aims at promoting group work and cooperative interaction, and has proved to be of interest to social workers and to teachers of disabled and difficult children. It has been tried out with an unusual variety of groups, from mixed and low ability to groups of gifted children, students and adults, and while the level of playing has varied, the games have elicited high involvement from participants.
While referring to game theory and research, the book is essentially practical, giving instructions for inventing and playing games, and descriptions of a number of games played by different groups. The end of the book gives a detailed list of concepts and suggestions for further reading, and lists of materials and suppliers.
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