This volume deals with stories of adventure. They describe a universal form of episodic appropriation of the world, which, at the same time, show great historical variation in combination with changing patterns of narratives and genres. Adventures only come alive once narrated. As a narrative, adventure is represented in numerous text forms and discourses: as a novel or as an adventure sequence in a text that subscribes to entirely different genres, as an adventurous stylisation of the world in commodity aesthetics and mass media up to everyday forms of communication that stylise certain experiential moments. Such diversity of the adventuresome is exemplified in this book by taking a closer look at this diversity from the Middle Ages up to the present day, from books to computer games, from literature to poetics.
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