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Basics Animation 03: Drawing for Animation introduces readers to the practice of drawing images for use in animation. It examines the thinking process and techniques involved with drawing characters, composition and movement, narrative and adaptation. Drawing is a fundamental part of the preparatory stages of virtually all design-led projects. It is the core method by which ideas and concepts are envisaged and ultimately shared with collaborators, clients and audiences. Aimed at students and those interested in entering the animation business, this book explores the pre-production work…mehr
Basics Animation 03: Drawing for Animation introduces readers to the practice of drawing images for use in animation. It examines the thinking process and techniques involved with drawing characters, composition and movement, narrative and adaptation. Drawing is a fundamental part of the preparatory stages of virtually all design-led projects. It is the core method by which ideas and concepts are envisaged and ultimately shared with collaborators, clients and audiences. Aimed at students and those interested in entering the animation business, this book explores the pre-production work essential for producing great animation. It gives readers a real insight into this work through its outstanding range of images.
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Autorenporträt
Paul Wells is a professor of animation at Loughborough University, UK.
Inhaltsangabe
Introduction. How to get the most out of this book. Thinking about drawing: Observation Perception Memory Interpretation Representation Imitation Experimentation. Practice: Composition and perspective Life and figure drawing Movement and dynamics Thinking animation Drawing characters. Pre-production and production procedures: The inciting idea Script Storyboard Scenes 2D to 3D. Drawing and narrative: Sketchbooks as narrative resources Character as narrative. Drawing and adaptation: Commercials Literary adaptation and graphic narrative Adapting aesthetics. Drawing characters and concepts: Frederic Back Paul Driessen Richard Reeves Michael Dudok de Wit Luis Cook Gerrit van Dijk. Glossary. Notes on drawing. Conclusion. Bibliography. Filmography. Webography. Picture credits and acknowledgements.
Introduction. How to get the most out of this book. Thinking about drawing: Observation Perception Memory Interpretation Representation Imitation Experimentation. Practice: Composition and perspective Life and figure drawing Movement and dynamics Thinking animation Drawing characters. Pre-production and production procedures: The inciting idea Script Storyboard Scenes 2D to 3D. Drawing and narrative: Sketchbooks as narrative resources Character as narrative. Drawing and adaptation: Commercials Literary adaptation and graphic narrative Adapting aesthetics. Drawing characters and concepts: Frederic Back Paul Driessen Richard Reeves Michael Dudok de Wit Luis Cook Gerrit van Dijk. Glossary. Notes on drawing. Conclusion. Bibliography. Filmography. Webography. Picture credits and acknowledgements.
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