Abhishek Kumar
Beginning VFX with Autodesk Maya (eBook, PDF)
Create Industry-Standard Visual Effects from Scratch
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Abhishek Kumar
Beginning VFX with Autodesk Maya (eBook, PDF)
Create Industry-Standard Visual Effects from Scratch
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Produktdetails
- Verlag: Apress
- Seitenzahl: 383
- Erscheinungstermin: 14. Dezember 2021
- Englisch
- ISBN-13: 9781484278574
- Artikelnr.: 63276318
Dieser Download kann aus rechtlichen Gründen nur mit Rechnungsadresse in A, B, BG, CY, CZ, D, DK, EW, E, FIN, F, GR, HR, H, IRL, I, LT, L, LR, M, NL, PL, P, R, S, SLO, SK ausgeliefert werden.
- Herstellerkennzeichnung Die Herstellerinformationen sind derzeit nicht verfügbar.
Dr Abhishek Kumar is an Apple Certified Associate, Adobe Education Trainer, and certified by Autodesk. He received a PhD in computer applications and a master's degree in animation and computer science. He also received a post-doctoral fellowship at Imam Mohammad Ibn Saud Islamic University, Saudi Arabia.
Dr Kumar is actively involved in course development in animation and design engineering for various institutions and universities. He has published a number of research papers and covered a wide range of topics in various digital scientific areas (image analysis, visual identity, graphics, digital photography, motion graphics, 3D animation, visual effects, editing, composition). He holds 10 patents in the field of AI, design, and IoT.
Dr Kumar has completed professional studies related to animation, computer graphics, virtual reality, stereoscopy, filmmaking, visual effects, and photography from Norwich University of Arts, University of Edinburg, and Wizcraft MIME & FXPHD, Australia. He is passionate about the media and entertainment industry and has directed two animation short films. Dr Kumar has trained more than 100,000 students across the globe from 153 countries (top five: India, Germany, USA, Spain, Australia). His alumni have worked for national and international movies.
Dr Kumar has delivered sessions for more than 100 workshops and seminars as a subject matter expert and resource person at universities, institutes, and colleges such as Delhi University, GGU Central University, Savitribai Phule University, Anna University, Rajiv Gandhi Central University, Allahabad University, Banaras Hindu University, MANNU Hyderabad, Gujrat Technological University ,TMU, GIET University, NIT's, IIT's, and several international institutes and universities to make career opportunities and immersive technology opportunities for educators in awareness about the future of elearning, MOOCs, virtual reality, animation design, and the VFX industry.
Dr Kumar is actively involved in course development in animation and design engineering for various institutions and universities. He has published a number of research papers and covered a wide range of topics in various digital scientific areas (image analysis, visual identity, graphics, digital photography, motion graphics, 3D animation, visual effects, editing, composition). He holds 10 patents in the field of AI, design, and IoT.
Dr Kumar has completed professional studies related to animation, computer graphics, virtual reality, stereoscopy, filmmaking, visual effects, and photography from Norwich University of Arts, University of Edinburg, and Wizcraft MIME & FXPHD, Australia. He is passionate about the media and entertainment industry and has directed two animation short films. Dr Kumar has trained more than 100,000 students across the globe from 153 countries (top five: India, Germany, USA, Spain, Australia). His alumni have worked for national and international movies.
Dr Kumar has delivered sessions for more than 100 workshops and seminars as a subject matter expert and resource person at universities, institutes, and colleges such as Delhi University, GGU Central University, Savitribai Phule University, Anna University, Rajiv Gandhi Central University, Allahabad University, Banaras Hindu University, MANNU Hyderabad, Gujrat Technological University ,TMU, GIET University, NIT's, IIT's, and several international institutes and universities to make career opportunities and immersive technology opportunities for educators in awareness about the future of elearning, MOOCs, virtual reality, animation design, and the VFX industry.
Chapter 1: Introduction to Visual Effects (VFX).- Chapter 2: History of Visual Effects.- Chapter 3: Industrial Applications of VFX.- Chapter 4: Introduction to FX in Maya.- Chapter 5: Working with n-Particle FX.- Chapter 6: Creating Effects with Particle Emission, Fields/Solvers.- Chapter 7: Maya Rigid and Soft Body Systems.- Chapter 8: Working with Maya Fluids.- Chapter 9: Magical FX Using Maya.- Chapter 10: Playing with Maya nCloth.- Chapter 11: Maya Hair FX Simulation.- Chapter 12: Bifrost Simulation.- Chapter 13: Procedural Animation FX and Live Action Integration.
Chapter 1: Introduction to Visual Effects (VFX).- Chapter 2: History of Visual Effects.- Chapter 3: Industrial Applications of VFX.- Chapter 4: Introduction to FX in Maya.- Chapter 5: Working with n-Particle FX.- Chapter 6: Creating Effects with Particle Emission, Fields/Solvers.- Chapter 7: Maya Rigid and Soft Body Systems.- Chapter 8: Working with Maya Fluids.- Chapter 9: Magical FX Using Maya.- Chapter 10: Playing with Maya nCloth.- Chapter 11: Maya Hair FX Simulation.- Chapter 12: Bifrost Simulation.- Chapter 13: Procedural Animation FX and Live Action Integration.







