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  • Format: PDF

Pokémon GO's explosion of popularity has brought the idea of mixed-reality applications to the masses, and Microsoft's groundbreaking HoloLens technology is the next logical leap, enabling the viewing of holographic images in a natural way through a set of glasses. HoloLens allows for viewing, voice interaction, and for hearing, enabling artists to create amazing applications that blend computer-generated sound and imagery with the physical environment. Beginning Windows Mixed Reality Programming is an easy-to-understand guide for both absolute beginners and experienced developers to use in…mehr

  • Geräte: PC
  • ohne Kopierschutz
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  • Größe: 10.24MB
Produktbeschreibung
Pokémon GO's explosion of popularity has brought the idea of mixed-reality applications to the masses, and Microsoft's groundbreaking HoloLens technology is the next logical leap, enabling the viewing of holographic images in a natural way through a set of glasses. HoloLens allows for viewing, voice interaction, and for hearing, enabling artists to create amazing applications that blend computer-generated sound and imagery with the physical environment. Beginning Windows Mixed Reality Programming is an easy-to-understand guide for both absolute beginners and experienced developers to use in learning the HoloLens and how to create for it. The book teaches not only how to make apps for the device, but also how to build truly awe-inspiring holographic experiences. Beginning HoloLens and Windows Mixed Reality equips readers with the tools needed to start building our holographic future.

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Autorenporträt
Sean Ong is an author, engineer, entrepreneur, and tech influencer who has written on topics ranging from renewable energy to augmented reality. Sean's love for virtual and augmented reality began at the age of five when he first tried the View-Master toy. Later, at the age of 14, he coded his first virtual home tour. Sean was among the first people to own a HoloLens, and has developed numerous experiences for the new platform since its release. Sean is President of the Virtual Reality and Augmented Reality Association's Seattle Chapter and is well known in tech circles for his informative tutorials and articles that have helped over seven million people. He resides in Seattle, WA with his wife and three kids and enjoys pushing the boundaries of technology.