The book is divided into eight chapters, beginning with an introduction in chapter one. The second chapter presents essential Python basics for programming challenging problems, while the subsequent chapters focuson specific types of challenges. These include math-based challenges in chapter three, number-based challenges in chapter four, string-based challenges in chapter five, game-based challenges in chapter six, count-based challenges in chapter seven, and miscellaneous challenges in chapter eight. Each chapter comprises a set of challenges with examples, hints, algorithms, and Python code solutions. The target audience of the book includes computer science and engineering students, teachers, software developers, and participants in programming competitions.
Dieser Download kann aus rechtlichen Gründen nur mit Rechnungsadresse in A, B, BG, CY, CZ, D, DK, EW, E, FIN, F, GR, HR, H, IRL, I, LT, L, LR, M, NL, PL, P, R, S, SLO, SK ausgeliefert werden.