Y. Daniel Liang
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Introduction to Programming with C++
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Introduction to Programming with C++
Dieser Download kann aus rechtlichen Gründen nur mit Rechnungsadresse in A, B, BG, CY, CZ, D, DK, EW, E, FIN, F, GR, HR, H, IRL, I, LT, L, LR, M, NL, PL, P, R, S, SLO, SK ausgeliefert werden.
Produktdetails
- Produktdetails
- Verlag: Pearson HigherEducation
- Seitenzahl: 720
- Altersempfehlung: ab 18 Jahre
- Erscheinungstermin: 14. November 2013
- Englisch
- ISBN-13: 9780273794196
- Artikelnr.: 41939340
- Verlag: Pearson HigherEducation
- Seitenzahl: 720
- Altersempfehlung: ab 18 Jahre
- Erscheinungstermin: 14. November 2013
- Englisch
- ISBN-13: 9780273794196
- Artikelnr.: 41939340
- Herstellerkennzeichnung Die Herstellerinformationen sind derzeit nicht verfügbar.
Part I Fundamentals of Programming
Chapter 1 Introduction to Computers, Programming, and C++
Chapter 2 Elementary Programming
Chapter 3 Selections
Chapter 4 Mathematical Functions, Characters, and Strings
Chapter 5 Loops
Chapter 6 Functions
Chapter 7 Single-Dimensional Arrays and C-Strings
Chapter 8 Multidimensional Arrays
Part II Object-Oriented Programming
Chapter 9 Objects and Classes
Chapter 10 Object-Oriented Thinking
Chapter 11 Pointers and Dynamic Memory Management
Chapter 12 Templates, Vectors, and Stacks
Chapter 13 File Input and Output
Chapter 14 Operator Overloading
Chapter 15 Inheritance and Polymorphism
Chapter 16 Exception Handling
Part III Data Structures and Advanced Topics
Chapter 17 Recursion
Bonus Chapters
Chapter 18 Developing Efficient Algorithms
Chapter 19 Sorting
Chapter 20 Linked Lists, Queues, and Priority Queues
Chapter 21 Binary Search Trees
Chapter 22 STL Containers
Chapter 23 STL Algorithms
Chapter 24 Graph Applications
Chapter 25 Weighted Graph Applications
Chapter 26 AVL Trees and Splay Trees
Appendixes
Chapters 18-26 are bonus chapters available from
http://www.pearsonhighered.com/liang. Login or register under VideoNotes
and Web Chapters.
Chapter 1 Introduction to Computers, Programming, and C++
Chapter 2 Elementary Programming
Chapter 3 Selections
Chapter 4 Mathematical Functions, Characters, and Strings
Chapter 5 Loops
Chapter 6 Functions
Chapter 7 Single-Dimensional Arrays and C-Strings
Chapter 8 Multidimensional Arrays
Part II Object-Oriented Programming
Chapter 9 Objects and Classes
Chapter 10 Object-Oriented Thinking
Chapter 11 Pointers and Dynamic Memory Management
Chapter 12 Templates, Vectors, and Stacks
Chapter 13 File Input and Output
Chapter 14 Operator Overloading
Chapter 15 Inheritance and Polymorphism
Chapter 16 Exception Handling
Part III Data Structures and Advanced Topics
Chapter 17 Recursion
Bonus Chapters
Chapter 18 Developing Efficient Algorithms
Chapter 19 Sorting
Chapter 20 Linked Lists, Queues, and Priority Queues
Chapter 21 Binary Search Trees
Chapter 22 STL Containers
Chapter 23 STL Algorithms
Chapter 24 Graph Applications
Chapter 25 Weighted Graph Applications
Chapter 26 AVL Trees and Splay Trees
Appendixes
Chapters 18-26 are bonus chapters available from
http://www.pearsonhighered.com/liang. Login or register under VideoNotes
and Web Chapters.
Part I Fundamentals of Programming
Chapter 1 Introduction to Computers, Programming, and C++
Chapter 2 Elementary Programming
Chapter 3 Selections
Chapter 4 Mathematical Functions, Characters, and Strings
Chapter 5 Loops
Chapter 6 Functions
Chapter 7 Single-Dimensional Arrays and C-Strings
Chapter 8 Multidimensional Arrays
Part II Object-Oriented Programming
Chapter 9 Objects and Classes
Chapter 10 Object-Oriented Thinking
Chapter 11 Pointers and Dynamic Memory Management
Chapter 12 Templates, Vectors, and Stacks
Chapter 13 File Input and Output
Chapter 14 Operator Overloading
Chapter 15 Inheritance and Polymorphism
Chapter 16 Exception Handling
Part III Data Structures and Advanced Topics
Chapter 17 Recursion
Bonus Chapters
Chapter 18 Developing Efficient Algorithms
Chapter 19 Sorting
Chapter 20 Linked Lists, Queues, and Priority Queues
Chapter 21 Binary Search Trees
Chapter 22 STL Containers
Chapter 23 STL Algorithms
Chapter 24 Graph Applications
Chapter 25 Weighted Graph Applications
Chapter 26 AVL Trees and Splay Trees
Appendixes
Chapters 18-26 are bonus chapters available from
http://www.pearsonhighered.com/liang. Login or register under VideoNotes
and Web Chapters.
Chapter 1 Introduction to Computers, Programming, and C++
Chapter 2 Elementary Programming
Chapter 3 Selections
Chapter 4 Mathematical Functions, Characters, and Strings
Chapter 5 Loops
Chapter 6 Functions
Chapter 7 Single-Dimensional Arrays and C-Strings
Chapter 8 Multidimensional Arrays
Part II Object-Oriented Programming
Chapter 9 Objects and Classes
Chapter 10 Object-Oriented Thinking
Chapter 11 Pointers and Dynamic Memory Management
Chapter 12 Templates, Vectors, and Stacks
Chapter 13 File Input and Output
Chapter 14 Operator Overloading
Chapter 15 Inheritance and Polymorphism
Chapter 16 Exception Handling
Part III Data Structures and Advanced Topics
Chapter 17 Recursion
Bonus Chapters
Chapter 18 Developing Efficient Algorithms
Chapter 19 Sorting
Chapter 20 Linked Lists, Queues, and Priority Queues
Chapter 21 Binary Search Trees
Chapter 22 STL Containers
Chapter 23 STL Algorithms
Chapter 24 Graph Applications
Chapter 25 Weighted Graph Applications
Chapter 26 AVL Trees and Splay Trees
Appendixes
Chapters 18-26 are bonus chapters available from
http://www.pearsonhighered.com/liang. Login or register under VideoNotes
and Web Chapters.